# File: r_info.txt # With new monsters for Zangband - - Numbering scheme incomplete # With new monsters for Gumband - Numbering scheme definitely incomplete :) # This file is used to initialize the "lib/raw/r_info.raw" file, which is # used to initialize the "monster race" information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the "lib/raw/r_info.raw" file. # Gumband note: # I've removed most of the Amberite code, but the Amberites themselves will # remain until I find something better to replace them with... # Zangband notes: # Currently, "unique" monsters are just "special" monster races, with # the requirement that only one monster of that race can exist at a time, # and when it is killed, it can never again be generated. # ATTR_CLEAR monsters acquire their attr from the item/floor below them, # and use "white" for the recall window. See "cave.c" for info. # ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the # recall window. See "cave.c" for info. # CHAR_CLEAR monsters use special symbols (.) as given below, # and use those symbols for the recall window. In theory, normally, # these monsters cannot be targetted, and when examined look like normal # floors, until the player "notices" them (perhaps check "awake"). # CHAR_MULTI monsters use special symbols (!, ?, =) as given below, # and use those symbols for the recall window. In theory, normally, # these monsters cannot be targetted, and when examined look like normal # objects, until the player "notices" them (perhaps check "awake"). # Note that there are (a few) normal monsters who are "violet" but not # ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR. # Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated # as normal monsters that are just a little hard to see. # Note that the monster list underwent several changes for Angband 2.7.9, # including some monster name changes, some symbol redistributions, and # some color changes. # The Umber Hulk joined the Xorn/Xaren (X). The ticks (t) joined the # spiders (S). The townspeople (t) left the people (p). The "Jabberwock" # became the "Chaos beetle" (K). The major demons (&) became (U) and the # minor demons (I) became (u). Multiplying insects (fleas, fruit flies, # hummerhorns) became (I), visually "matching" the multiplying lice (l). # The "ant lions" (a) became "ants" (a). The mummified monsters (M) # joined the zombified monsters (z). The multi-headed hydras (M) left # the reptiles (R). The snakes (J) left the reptiles (R). # Some of the old "red" or "brown" monsters became "pink" if they lower # strength, while some of the old "fire" monsters became simply "red" # monsters. The "dragons" and "hounds" and related monsters underwent # a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid, # 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec, # 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc, # 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus, # 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion). # In several situations, two or more monsters with identical symbols and # colors were changed so that maximal information is conveyed by the symbol # and color. # The "people" (p), with more than 50 entries, got a new "color scheme" # ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest, # 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer, # 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High # Thief, 'U' = High Warrior). Note that most non-unique "people" already # had these colors, or colors close to these colors. A similar color scheme # was enforced for the "humanoid" (h) monsters as well, more or less. # TY: This is no longer entirely accurate. The monster coloring has been # changed 'back' to pre-2.7.* coloring in several cases. For example, I # prefer "black" thief caracters. Also color can be (and should) be used to # convey information, but more importantly it is a visual presentation # of the creature and should be what the creature "looks" like. # Many of the "unique" monsters were changed to "match" the "base" monster # from which they were derived. Angband 2.8.0 may require every "unique" # monster to be based on a "normal" monster, and may enforce color matching. # This may result in the addition of some new monsters, to serve as "base" # monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls, # Vampire Queens, Giant Werewolfs, and others. This may be accompanied by # a separation of the monster list into a "normal" monster list (r_info) # with 512 entries, and a "unique" monster list (u_info) with 128 entries, # which will require reorganization of the list. Some new "player ghost" # unique monsters will probably be added at the same time. # Mushrooms look just like food (and use the "," symbol for both the recall # window and for normal display), Creeping coins look just like coins (and # use the "$" symbol for both the recall window and for normal display), and # Trappers/Lurkers can never be seen (and use the "." symbol for the recall # window). All other monsters use "alphabetic" symbols, and "alphabetic" # symbols are used only for monsters. # The "0" and "9" symbols are reserved for internal debugging use. # The "&" symbol is reserved for future use as a special "terrain feature". # The "`" symbol is reserved as an "alternate" open door picture, since # the "'" symbol looks like the "," symbol in some fonts (esp. IBM). # The "x" symbol is free for use as an "attr/char mapping" for annoying # monsters, such as magic mushrooms, drolems, etc. # Certain symbols ("X", "Y", "B", "l", "I", etc) are used by # very few monsters, and could be reorganized somewhat. # There are still too many "p" monsters, perhaps they should be broken up. # As always, you can enforce any "visual picture" you want with a "pref file". # Note that monster zero is used for the "player" picture. # Version stamp (required) V:2.8.1 ##### The Player ##### N:0:Player G:@:w ##### Town monsters ##### N:1:Filthy street urchin G:t:D I:110:1d4:4:1:40 W:0:2:0:0 B:BEG B:TOUCH:EAT_GOLD F:MALE | EVIL | F:RAND_25 | FRIENDS | F:TAKE_ITEM | OPEN_DOOR D:He looks squalid and thoroughly revolting. N:2:Scrawny cat G:f:U I:110:1d2:30:1:10 W:0:3:0:0 B:CLAW:HURT:1d1 F:RAND_25 | F:ANIMAL D:A skinny little furball with sharp claws and a menacing look. N:3:Scruffy little dog G:C:U I:110:1d3:20:1:5 W:0:3:0:0 B:BITE:HURT:1d1 F:RAND_25 | F:ANIMAL D:A thin flea-ridden mutt, growling as you get close. N:4:Farmer Maggot G:h:w I:110:35d10:40:10:3 W:0:1:0:0 B:MOAN F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP D:He's lost his dogs. He's had his mushrooms stolen. He's not a happy D:hobbit! N:5:Gumby G:t:w I:110:1d2:6:1:0 W:0:1:0:0 B:DROOL F:MALE | RAND_25 | RAND_50 | TAKE_ITEM D:An absurd person with a tiny moustache and spectacles, wearing gumrubber D:boots, suspenders and a handkerchief on his head instead of a real D:hat. He's talking so loudly and hoarsely that he's all but impossible D:to understand. Not that you'd want to, anyway. N:6:Hobo G:t:g I:110:1d2:6:1:0 W:0:1:0:0 B:DROOL F:MALE | F:RAND_25 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:Ugly doesn't begin to describe him. N:7:Raving lunatic G:t:G I:120:4d4:6:1:0 W:0:1:0:0 B:DROOL F:MALE | F:RAND_25 | F:TAKE_ITEM D:Drooling and comical, but then, what do you expect? N:8:Pitiful looking beggar G:t:U I:110:1d4:10:1:40 W:0:1:0:0 B:BEG F:MALE | F:RAND_25 | F:TAKE_ITEM | OPEN_DOOR D:You just can't help feeling sorry for him. N:9:Mangy looking leper G:t:u I:110:1d1:10:1:50 W:0:1:0:0 B:BEG F:MALE | F:RAND_25 | F:TAKE_ITEM | OPEN_DOOR D:You feel it isn't safe to touch him. N:10:Agent of black market G:t:D I:110:2d8:10:8:99 W:0:4:0:0 B:HIT:HURT:1d6 B:TOUCH:EAT_ITEM F:MALE | F:DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:He 'finds' new wares for the Black Market. From unwary adventurers... N:11:Singing, happy drunk G:t:y I:110:2d3:10:1:0 W:0:1:0:0 B:BEG F:MALE | F:RAND_50 | F:ONLY_GOLD | DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:He makes you glad to be sober. N:12:Aimless looking merchant G:t:o I:110:3d3:10:1:255 W:0:1:0:0 B:HIT:HURT:1d3 F:MALE | F:RAND_50 | F:ONLY_GOLD | DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:The typical ponce around town, with purse jingling, and looking for more D:amulets of adornment to buy. N:13:Mean looking mercenary G:t:R I:110:5d8:10:20:250 W:0:1:0:0 B:HIT:HURT:1d10 F:MALE | F:RAND_50 | DROP_90 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:No job is too low for him. N:14:Battle scarred veteran G:t:r I:110:7d8:10:30:250 W:0:1:0:0 B:HIT:HURT:2d6 F:MALE | F:RAND_50 | DROP_90 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR D:He doesn't take to strangers kindly. N:15:Brian Mulroney G:P:w I:109:35d20:50:15:4 W:0:1:0:0 B:SHOW F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP D:Here comes a former Canadian Prime Minister to sell your soul to the USA! ##### Normal monsters ##### N:16:Grey mold G:m:s I:110:1d2:2:1:0 W:1:1:0:3 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:A small strange growth. N:17:Blinking dot G:,:s I:110:1d2:2:1:0 W:1:1:0:1 B:SPORE:CONFUSE:1d4 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK D:Is it there or is it not? N:18:Newt G:R:y I:110:2d6:8:12:30 W:1:1:0:2 B:BITE:HURT:1d3 B:BITE:HURT:1d3 F:WEIRD_MIND | F:ANIMAL D:A small, harmless lizard. N:19:Giant white centipede G:c:w I:110:3d5:7:10:40 W:1:1:0:2 B:BITE:HURT:1d2 B:STING:HURT:1d2 F:RAND_50 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about four feet long and carnivorous. N:20:White icky thing G:i:w I:110:3d5:12:7:10 W:1:1:0:2 B:TOUCH:HURT:1d2 F:RAND_50 | RAND_25 | F:EMPTY_MIND D:It is a smallish, slimy, icky creature. N:21:Clear icky thing G:i:B I:110:2d5:12:6:10 W:1:1:0:1 B:TOUCH:HURT:1d2 F:ATTR_CLEAR | F:RAND_50 | RAND_25 | F:INVISIBLE | EMPTY_MIND D:It is a smallish, slimy, icky, blobby creature. N:22:Giant white mouse G:r:w I:110:1d3:8:4:20 W:1:1:0:1 B:BITE:HURT:1d2 F:RAND_50 | F:MULTIPLY | F:ANIMAL D:It is about three feet long with large teeth. N:23:Large brown snake G:J:u I:100:4d6:4:35:99 W:1:1:0:3 B:BITE:HURT:1d3 B:CRUSH:HURT:1d4 F:RAND_25 | F:BASH_DOOR | F:ANIMAL D:It is about eight feet long. N:24:Small kobold G:k:G I:110:2d7:20:16:10 W:1:1:0:5 B:HIT:HURT:1d5 F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS D:It is a squat and ugly humanoid figure. N:25:Kobold G:k:g I:110:3d7:20:16:10 W:1:1:0:5 B:HIT:HURT:1d6 F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS D:It is a small, dog-headed humanoid. N:26:White worm mass G:w:w I:100:4d4:7:1:10 W:1:1:0:2 B:CRAWL:POISON:1d2 F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | MULTIPLY | F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:27:Floating eye G:e:b I:110:3d6:2:6:10 W:1:1:0:1 B:GAZE:PARALYZE F:NEVER_MOVE | F:HURT_LITE | NO_FEAR D:A disembodied eye, floating a few feet above the ground. N:28:Rock lizard G:R:U I:110:3d4:20:4:15 W:1:1:0:2 B:BITE:HURT:1d1 F:ANIMAL D:It is a small lizard with a hardened hide. N:29:Grid bug G:I:v I:110:2d4:10:2:10 W:1:1:0:2 B:BITE:ELEC:1d4 F:RAND_25 | FRIENDS | F:STUPID | WEIRD_MIND | F:ANIMAL | NO_FEAR | IM_ELEC D:A strange electric bug. N:30:Jackal G:C:U I:110:1d4:10:3:10 W:1:1:0:1 B:BITE:HURT:1d1 F:FRIENDS | F:ANIMAL D:It is a yapping snarling dog, dangerous when in a pack. N:31:Soldier ant G:a:u I:110:2d5:10:3:10 W:1:1:0:3 B:BITE:HURT:1d2 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:A large ant with powerful mandibles. N:32:Fruit bat G:b:v I:120:1d6:20:3:10 W:1:1:0:1 B:BITE:HURT:1d1 F:ANIMAL D:A fast-moving pest. N:33:Greater hell-beast G:U:s I:115:15d100:10:100:99 W:1:4:0:25 B:GAZE B:GAZE B:CRUSH F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU | F:KILL_WALL | FORCE_MAXHP S:1_IN_8 | S:TPORT | BLINK | TELE_AWAY | TELE_TO D:This unholy abomination will crush you. Flee while you can! N:34:Shrieker mushroom patch G:,:R I:110:1d1:4:1:0 W:2:1:0:1 F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:SHRIEK D:Yum! These look quite tasty. N:35:Blubbering icky thing G:i:g I:110:5d6:14:4:10 W:2:1:0:8 B:CRAWL:POISON:1d4 B:CRAWL:EAT_FOOD B:DROOL B:DROOL F:RAND_50 | DROP_90 | F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | F:IM_POIS D:It is a smallish, slimy, icky, hungry creature. N:36:Metallic green centipede G:c:G I:120:4d4:5:4:10 W:2:1:0:3 B:CRAWL:HURT:1d1 F:RAND_50 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about four feet long and carnivorous. N:37:Novice warrior G:p:U I:110:9d4:20:16:5 W:2:1:0:6 B:HIT:HURT:1d7 B:HIT:HURT:1d6 F:MALE | F:DROP_60 | F:OPEN_DOOR | BASH_DOOR D:He looks inexperienced but tough. N:38:Novice rogue G:p:D I:110:8d4:20:12:5 W:2:1:0:6 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD F:MALE | F:DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A rather shifty individual. N:39:Novice priest G:p:B I:110:7d4:20:10:10 W:2:1:0:7 B:HIT:HURT:1d5 F:MALE | F:FORCE_SLEEP | GOOD | F:DROP_60 | F:OPEN_DOOR | BASH_DOOR S:1_IN_12 | S:HEAL | SCARE | CAUSE_1 D:He is tripping over his priestly robes. N:40:Novice mage G:p:R I:110:6d4:20:6:5 W:2:1:0:7 B:HIT:HURT:1d4 F:MALE | F:FORCE_SLEEP | F:DROP_60 | F:OPEN_DOOR | BASH_DOOR S:1_IN_12 | S:BLINK | BLIND | CONF | MISSILE D:He is leaving behind a trail of dropped spell components. N:41:Yellow mushroom patch G:,:y I:110:1d1:2:1:0 W:2:1:0:2 B:SPORE:TERRIFY:1d6 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:42:White jelly G:j:w I:120:8d8:2:1:99 W:2:1:0:10 B:TOUCH:POISON:1d2 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:Its a large pile of white flesh. N:43:Giant black ant G:a:D I:110:3d6:8:20:80 W:2:1:0:8 B:BITE:HURT:1d4 F:RAND_25 | F:WEIRD_MIND | F:BASH_DOOR | F:ANIMAL D:It is about three feet long. N:44:Salamander G:R:o I:110:4d6:8:20:80 W:2:1:0:10 B:BITE:FIRE:1d3 F:RAND_25 | F:ANIMAL | IM_FIRE | HURT_COLD D:A small black and orange lizard. N:45:White harpy G:H:w I:110:2d5:16:17:10 W:2:1:0:5 B:CLAW:HURT:1d1 B:CLAW:HURT:1d1 B:BITE:HURT:1d2 F:FEMALE | F:RAND_50 | F:ANIMAL | EVIL D:A flying, screeching bird with a woman's face. N:46:Blue yeek G:y:b I:110:2d6:18:14:10 W:2:1:0:4 B:HIT:HURT:1d5 F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | IM_ACID D:A small humanoid figure. N:47:Grip, Farmer Maggot's dog G:C:w I:120:5d5:30:30:0 W:2:1:0:30 B:BITE:HURT:1d4 F:UNIQUE | F:FORCE_MAXHP | RAND_25 | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. N:48:Fang, Farmer Maggot's dog G:C:w I:120:5d5:30:30:0 W:2:1:0:30 B:BITE:HURT:1d4 F:UNIQUE | F:FORCE_MAXHP | RAND_25 | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR D:A rather vicious dog belonging to Farmer Maggot. It thinks you are D:stealing mushrooms. N:49:Freesia G:f:u I:120:5d5:30:30:0 W:2:1:0:32 B:CLAW:HURT:1d2 B:CLAW:HURT:1d3 F:UNIQUE | F:FORCE_MAXHP | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP D:A striped housecat who enjoys hunting. N:50:Green worm mass G:w:G I:100:6d4:7:3:10 W:2:1:0:3 B:CRAWL:ACID:1d3 F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | MULTIPLY | F:ANIMAL | IM_ACID | F:HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:51:Mutilator G:u:B I:110:5d5:10:15:10 W:2:1:0:10 B:DROOL:LOSE_CHR B:BITE:LOSE_CHR:1d3 B:CLAW:LOSE_CHR:1d2 B:CLAW:LOSE_CHR:1d2 F:FORCE_SLEEP | RAND_25 | DROP_60 | STUPID | EMPTY_MIND | BASH_DOOR | F:DEMON | EVIL | IM_FIRE | NO_FEAR D:A little blue thing that seems to be all claws, teeth, warts and drool. N:52:Cave spider G:S:D I:120:2d6:8:16:80 W:2:1:0:7 B:BITE:HURT:1d4 F:FRIENDS | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | HURT_LITE D:It is a black spider that moves in fits and starts. N:53:Wild cat G:f:U I:120:3d5:40:12:0 W:2:2:0:8 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 F:BASH_DOOR | F:ANIMAL D:A larger than normal feline, hissing loudly. Its velvet claws conceal a D:fistful of needles. N:54:Smeagol G:h:u I:130:20d20:20:12:5 W:3:2:0:16 B:TOUCH:EAT_GOLD F:UNIQUE | MALE | F:FORCE_MAXHP | CAN_SPEAK | SMART | F:RAND_50 | RAND_25 | F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE F:EVIL D:He's been sneaking, and he wants his 'precious.' N:55:Green ooze G:j:g I:120:3d4:8:16:80 W:3:2:0:4 B:CRAWL:ACID:1d3 F:RAND_50 | RAND_25 | DROP_90 | F:STUPID | EMPTY_MIND | F:IM_ACID | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It's green and it's oozing. N:56:Poltergeist G:G:s I:130:2d5:8:15:10 W:3:1:0:8 B:TOUCH:TERRIFY F:RAND_50 | RAND_25 | F:DROP_60 | DROP_90 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | F:EVIL | UNDEAD | F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_15 | S:BLINK D:It is a ghastly, ghostly form. N:57:Metallic blue centipede G:c:B I:120:4d5:6:6:15 W:3:1:0:7 B:CRAWL:HURT:1d2 F:RAND_50 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about four feet long and carnivorous. N:58:Giant white louse G:l:w I:120:1d1:6:5:10 W:3:1:0:1 B:BITE:HURT:1d1 F:RAND_50 | RAND_25 | F:MULTIPLY | WEIRD_MIND | F:ANIMAL D:It is six inches long. N:59:Black naga G:n:D I:110:6d8:16:40:120 W:3:1:0:20 B:CRUSH:HURT:1d8 F:FEMALE | F:RAND_25 | DROP_60 | F:BASH_DOOR | F:EVIL D:A large black serpent's body with a female torso. N:60:Spotted mushroom patch G:,:o I:110:1d1:2:1:0 W:3:1:0:3 B:SPORE:POISON:2d4 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:61:Silver jelly G:j:W I:120:10d8:2:1:99 W:3:2:0:12 B:TOUCH:EAT_LITE:1d3 B:TOUCH:EAT_LITE:1d3 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_15 | S:DRAIN_MANA D:It is a large pile of silver flesh that sucks all light from its D:surroundings. N:62:Scruffy looking hobbit G:h:s I:110:3d5:16:8:10 W:3:2:0:4 B:HIT:HURT:1d4 B:TOUCH:EAT_GOLD F:MALE | DROP_60 | DROP_CHOSEN | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | D:A short little guy, in bedraggled clothes. He appears to be looking D:for a good tavern. N:63:Giant white ant G:a:w I:110:3d6:8:16:80 W:3:1:0:7 B:BITE:HURT:1d4 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about two feet long and has sharp pincers. N:64:Yellow mold G:m:y I:110:8d8:2:10:99 W:3:1:0:9 B:HIT:HURT:1d4 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange growth on the dungeon floor. N:65:Metallic red centipede G:c:R I:120:4d8:8:9:20 W:3:1:0:12 B:CRAWL:HURT:1d2 F:RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is about four feet long and carnivorous. N:66:Yellow worm mass G:w:y I:100:4d8:7:4:10 W:3:2:0:4 B:CRAWL:LOSE_DEX:1d3 F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | MULTIPLY | F:ANIMAL | HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:67:Clear worm mass G:w:B I:100:4d4:7:1:10 W:3:2:0:4 B:CRAWL:POISON:1d2 F:ATTR_CLEAR | F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY | F:ANIMAL | F:IM_POIS | HURT_LITE | NO_FEAR D:It is a disgusting mass of poisonous worms. N:68:Radiation eye G:e:R I:110:3d6:2:6:10 W:3:1:0:6 B:GAZE:LOSE_STR:1d6 F:NEVER_MOVE | F:HURT_LITE | NO_FEAR S:1_IN_11 | S:DRAIN_MANA D:A disembodied eye, crackling with energy. N:69:Cave lizard G:R:u I:110:3d6:8:16:80 W:4:1:0:8 B:BITE:HURT:1d5 F:ANIMAL D:It is an armoured lizard with a powerful bite. N:70:Novice ranger G:p:g I:110:6d8:20:6:5 W:4:1:0:18 B:HIT:HURT:1d5 B:HIT:HURT:1d5 F:MALE | F:FORCE_SLEEP | F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | S:1_IN_9 | S:ARROW_2 | MISSILE D:An agile hunter, ready and relaxed. N:71:Blue jelly G:j:b I:110:12d8:2:1:99 W:4:1:0:14 B:TOUCH:COLD:1d6 F:NEVER_MOVE | COLD_BLOOD | F:STUPID | EMPTY_MIND | F:IM_COLD | HURT_LITE | HURT_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It's a large pile of pulsing blue flesh. N:72:Creeping copper coins G:$:u I:100:7d8:3:24:10 W:4:2:0:9 B:HIT:HURT:1d4 B:TOUCH:POISON:2d4 F:ONLY_GOLD | DROP_1D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | IM_POIS | F:NO_CONF | NO_SLEEP D:It is a pile of coins. N:73:Giant white rat G:r:W I:110:2d2:8:7:30 W:4:1:0:1 B:BITE:POISON:1d3 F:RAND_25 | F:MULTIPLY | F:ANIMAL D:It is a very vicious rodent. N:74:Blue worm mass G:w:b I:100:5d8:7:12:10 W:4:1:0:5 B:CRAWL:COLD:1d4 F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY | F:ANIMAL | IM_COLD | HURT_FIRE | F:HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:75:Large grey snake G:J:s I:100:6d8:6:41:50 W:4:1:0:14 B:BITE:HURT:1d5 B:CRUSH:HURT:1d8 F:RAND_25 | F:BASH_DOOR | F:ANIMAL D:It is about ten feet long. N:76:Ewok G:h:G I:110:3d5:10:10:10 W:5:2:0:20 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS S:1_IN_8 S:ARROW_1 D:A cute little bear, full of merchandising potential. N:77:Novice mage G:p:R I:110:6d4:20:6:10 W:5:2:0:7 B:HIT:HURT:1d4 F:MALE | F:FORCE_SLEEP | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR S:1_IN_12 | S:BLINK | BLIND | CONF | MISSILE D:He is leaving behind a trail of dropped spell components. N:78:Green naga G:n:g I:110:9d8:18:40:120 W:5:1:0:30 B:CRUSH:HURT:1d8 B:SPIT:ACID:2d6 F:FEMALE | F:RAND_25 | TAKE_ITEM | DROP_60 | F:BASH_DOOR | F:EVIL | IM_ACID D:A large green serpent with a female's torso. Her green skin glistens with D:acid. N:79:Blue ooze G:j:b I:110:3d4:8:16:80 W:5:1:0:7 B:CRAWL:COLD:1d4 F:RAND_50 | RAND_25 | DROP_60 | F:STUPID | EMPTY_MIND | F:IM_COLD | HURT_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It's blue and it's oozing. N:80:Green glutton ghost G:G:g I:130:3d4:10:20:10 W:5:1:0:15 B:TOUCH:EAT_FOOD:1d1 F:RAND_50 | RAND_25 | F:DROP_60 | DROP_90 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | NO_CONF | NO_SLEEP D:It is a very ugly green ghost with a voracious appetite. N:81:Green jelly G:j:g I:120:22d8:2:1:99 W:5:1:0:18 B:TOUCH:ACID:1d2 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_ACID | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a large pile of pulsing green flesh. N:82:Large kobold G:k:w I:110:13d9:20:32:30 W:5:1:0:25 B:HIT:HURT:1d10 F:DROP_90 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS D:It a man-sized figure with the all too recognizable face of a kobold. N:83:Grey icky thing G:i:s I:110:4d8:14:12:15 W:5:1:0:10 B:TOUCH:HURT:1d5 F:RAND_50 | F:EMPTY_MIND D:It is a smallish, slimy, icky, nasty creature. N:84:Disenchanter eye G:e:v I:100:7d8:2:10:10 W:5:2:0:20 B:GAZE:UN_BONUS F:ATTR_MULTI | ATTR_ANY | RES_DISE | F:NEVER_MOVE | F:HURT_LITE | NO_FEAR S:1_IN_9 | S:DRAIN_MANA D:A disembodied eye, crackling with magic. N:85:Red worm mass G:w:r I:100:5d8:7:12:10 W:5:1:0:6 B:CRAWL:FIRE:1d6 F:RAND_50 | RAND_25 | F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | IM_FIRE | HURT_COLD F:HURT_LITE | NO_FEAR D:It is a large slimy mass of worms. N:86:Copperhead snake G:J:o I:110:4d6:6:20:1 W:5:1:0:15 B:BITE:POISON:2d4 F:RAND_50 | F:BASH_DOOR | F:ANIMAL | IM_POIS D:It has a copper head and sharp venomous fangs. N:87:Small Sword (1d6) G:|:W I:130:6d6:20:40:0 W:6:5:0:30 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:NEVER_MOVE | NONLIVING | NO_FEAR | F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS D:A bloodthirsty blade lurking for prey. Beware! N:88:Purple mushroom patch G:,:v I:110:1d1:2:1:0 W:6:2:0:15 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 B:SPORE:LOSE_CON:1d2 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR D:Yum! It looks quite tasty. N:89:Novice priest G:p:B I:110:7d4:20:10:5 W:6:2:0:7 B:HIT:HURT:1d5 F:MALE | GOOD | F:FORCE_SLEEP | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR S:1_IN_12 | S:HEAL | SCARE | CAUSE_1 D:He is tripping over his priestly robes. N:90:Novice warrior G:p:U I:110:9d4:20:16:5 W:6:2:0:6 B:HIT:HURT:1d7 B:HIT:HURT:1d6 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR D:He looks inexperienced but tough. N:91:Nibelung G:h:D I:110:8d4:20:12:5 W:6:1:0:6 B:HIT:HURT:1d6 B:TOUCH:EAT_GOLD F:MALE | F:FRIENDS | DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE | RES_DISE D:Night dwarfs collecting new riches for their master, Alberich. N:92:Disembodied hand that strangled people G:z:g I:130:7d8:30:15:20 W:6:2:0:20 B:CRUSH:HURT:1d8 F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:Even today, nobody knows where it lurks... N:93:Brown mold G:m:u I:110:15d8:2:12:99 W:6:1:0:20 B:HIT:CONFUSE:1d4 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:A strange brown growth on the dungeon floor. N:94:Giant brown bat G:b:u I:130:3d8:10:15:30 W:6:1:0:10 B:BITE:HURT:1d3 F:RAND_50 | F:ANIMAL D:It screeches as it attacks. N:95:Novice archer G:p:G I:120:6d8:20:10:5 W:6:2:0:20 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:MALE | F:FORCE_SLEEP | F:ONLY_GOLD | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR S:1_IN_3 | S:ARROW_1 D:A nasty little fellow with a bow and arrow. N:96:Creeping silver coins G:$:s I:100:12d8:4:30:10 W:6:2:0:18 B:HIT:HURT:1d6 B:TOUCH:POISON:2d6 F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, crawling forward on thousands of tiny legs. N:97:Snaga G:o:G I:110:8d8:20:32:30 W:6:1:0:15 B:HIT:HURT:1d8 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE D:He is one of the many weaker 'slave' orcs, often mistakenly known as a D:goblin. N:98:Rattlesnake G:J:r I:110:6d7:6:24:1 W:6:1:0:20 B:BITE:POISON:2d5 F:RAND_50 | F:BASH_DOOR | F:ANIMAL | IM_POIS D:It is recognized by the hard-scaled end of its body that is often rattled D:to frighten its prey. N:99:Crypt Creep G:s:D I:110:6d8:20:12:14 W:7:2:0:25 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:POISON F:RAND_25 F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS | F:EVIL | UNDEAD | IM_POIS | F:NO_CONF | NO_SLEEP | HURT_LITE S:1_IN_10 S:CAUSE_1 | S_UNDEAD D:Frightening skeletal figures in black robes. N:100:Rotting corpse G:z:R I:110:8d8:20:20:20 W:7:1:0:15 B:CLAW:POISON:1d3 B:CLAW:POISON:1d3 B:TOUCH:LOSE_CHR F:OPEN_DOOR | BASH_DOOR | FRIENDS | F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS F:IM_COLD | COLD_BLOOD | EMPTY_MIND D:Corpses awakened from their sleep by dark sorceries. N:101:Cave orc G:o:U I:110:11d9:20:32:30 W:7:1:0:20 B:HIT:HURT:1d8 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE D:He is often found in huge numbers in deep caves. N:102:Wood spider G:S:U I:120:3d6:8:16:80 W:7:3:0:15 B:BITE:HURT:1d3 B:STING:POISON:1d4 F:FRIENDS | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_POIS D:It scuttles towards you. N:103:Manes G:u:R I:110:8d8:20:32:30 W:7:2:0:16 B:HIT:HURT:1d8 F:FRIENDS | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is a minor but aggressive demon. N:104:Bloodshot eye G:e:r I:110:5d8:2:6:10 W:7:3:0:15 B:GAZE:BLIND:2d6 F:NEVER_MOVE | F:HURT_LITE | NO_FEAR S:1_IN_7 | S:DRAIN_MANA D:A disembodied eye, bloodshot and nasty. N:105:Red naga G:n:R I:110:11d8:20:40:120 W:7:2:0:40 B:CRUSH:HURT:1d10 B:BITE:LOSE_STR:1d4 F:FEMALE | F:RAND_25 | DROP_60 | F:TAKE_ITEM | BASH_DOOR | F:EVIL D:A large red snake with a woman's torso. N:106:Red jelly G:j:R I:110:26d8:2:1:99 W:7:1:0:26 B:TOUCH:LOSE_STR:1d5 F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a large pulsating mound of red flesh. N:107:Green icky thing G:i:G I:110:5d8:14:12:20 W:7:2:0:18 B:TOUCH:ACID:2d5 F:RAND_50 | F:EMPTY_MIND | F:IM_ACID D:It is a smallish, slimy, icky, acidic creature. N:108:Lost soul G:G:u I:110:2d8:12:10:10 W:7:2:0:18 B:HIT:HURT:2d2 B:TOUCH:LOSE_WIS F:RAND_50 | DROP_60 | DROP_90 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | F:IM_COLD | NO_CONF | NO_SLEEP S:1_IN_15 | S:TPORT | DRAIN_MANA D:It is almost insubstantial. N:109:Night lizard G:R:b I:110:4d8:20:16:30 W:7:2:0:35 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ANIMAL D:It is a black lizard with overlapping scales and a powerful jaw. N:110:Mughash the Kobold Lord G:k:b I:110:15d10:20:20:20 W:7:3:0:100 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:UNIQUE | MALE | CAN_SPEAK F:FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS D:Strong and powerful, for a kobold. N:111:Wormtongue, Agent of Saruman G:p:D I:110:25d10:20:30:20 W:8:2:0:150 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | RES_TELE S:1_IN_5 | S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS D:He's been spying for Saruman. He is a snivelling wretch with no morals. N:112:Robin Hood, the Outlaw G:p:G I:120:14d12:20:30:20 W:8:2:0:150 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL S:1_IN_5 S:ARROW_2 | HEAL | TRAPS D:The legendary archer steals from the rich (you qualify). N:113:Lagduf, the Snaga G:o:u I:110:19d10:20:32:30 W:8:2:0:80 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:HIT:HURT:1d9 B:HIT:HURT:1d9 F:UNIQUE | MALE | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | F:EVIL | ORC D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order D:with displays of excessive violence. N:114:Brown yeek G:y:u I:110:4d8:18:18:10 W:8:1:0:11 B:HIT:HURT:1d6 F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | IM_ACID D:It is a strange small humanoid. N:115:Novice ranger G:p:g I:110:6d8:20:6:5 W:8:1:0:18 B:HIT:HURT:1d5 B:HIT:HURT:1d5 F:MALE | F:FORCE_SLEEP | FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR S:1_IN_9 | S:ARROW_2 | MISSILE D:An agile hunter, ready and relaxed. N:116:Giant salamander G:R:r I:110:6d7:6:40:1 W:8:1:0:50 B:BITE:FIRE:3d6 F:FORCE_SLEEP | F:RAND_25 | F:ANIMAL | IM_FIRE | HURT_COLD S:1_IN_9 | S:BR_FIRE D:A large black and yellow lizard. You'd better run away! N:117:Space monster G:.:d I:110:21d8:30:14:20 W:8:2:0:28 B:HIT:TERRIFY:1d4 F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID D:A black hole in the fabric of reality. N:118:Green mold G:m:g I:110:21d8:2:14:75 W:8:2:0:28 B:HIT:TERRIFY:1d4 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_ACID | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange growth on the dungeon floor. N:119:Novice paladin G:p:w I:110:6d8:20:16:5 W:8:2:0:20 B:HIT:HURT:1d7 B:HIT:HURT:1d7 F:MALE | GOOD | F:FORCE_SLEEP | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR S:1_IN_9 | S:SCARE | CAUSE_1 D:He thinks you are an agent of the devil. N:120:Lemure G:u:o I:110:13d9:20:32:30 W:8:3:0:16 B:HIT:HURT:1d8 F:FRIENDS | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is the larval form of a major demon. N:121:Hill orc G:o:s I:110:13d9:20:32:30 W:8:1:0:25 B:HIT:HURT:1d10 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE D:He is a hardy well-weathered survivor. N:122:Bandit G:p:D I:110:8d8:20:24:10 W:8:2:0:26 B:HIT:HURT:2d4 B:TOUCH:EAT_GOLD F:MALE | F:DROP_1D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:He is after your cash! N:123:Hunting hawk G:B:u I:120:8d8:30:25:10 W:8:2:0:22 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 F:ANIMAL | NO_FEAR D:Trained to hunt and kill without fear. N:124:Phantom warrior G:G:B I:110:5d5:20:10:40 W:8:1:0:15 B:HIT:HURT:1d11 B:HIT:HURT:1d11 F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING | F:NO_FEAR | EMPTY_MIND D:Creatures that are half real, half illusion. N:125:Warping Fiend G:u:v I:110:5d5:30:30:20 W:9:4:0:10 B:BITE:HURT:1d5 F:RES_NEXU | EVIL | DEMON | DROP_90 | DROP_GOOD S:1_IN_5 | S:BR_NEXU D:Looking at this thing hurts your eyes. N:126:Yeti G:Y:w I:110:11d9:20:24:10 W:9:3:0:30 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d4 F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | IM_COLD | HURT_FIRE D:A large white figure covered in shaggy fur. N:127:Bloodshot icky thing G:i:r I:110:7d8:14:18:20 W:9:3:0:24 B:TOUCH:HURT:1d4 B:CRAWL:ACID:2d4 F:RAND_50 | F:EMPTY_MIND | F:IM_POIS S:1_IN_11 | S:DRAIN_MANA D:It is a strange, slimy, icky creature. N:128:Giant grey rat G:r:s I:110:2d3:8:12:20 W:9:1:0:2 B:BITE:POISON:1d4 F:RAND_25 | F:MULTIPLY | F:ANIMAL | IM_POIS D:It is a rodent of unusual size. N:129:Black harpy G:H:D I:120:3d8:16:22:10 W:9:1:0:19 B:CLAW:HURT:1d2 B:CLAW:HURT:1d2 B:BITE:HURT:1d3 F:FEMALE | F:RAND_25 | F:ANIMAL | EVIL D:A woman's face on the body of a vicious black bird. N:130:Orc shaman G:o:b I:110:9d8:20:15:20 W:9:1:0:30 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | F:FORCE_SLEEP | DROP_90 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE S:1_IN_8 | S:BLINK | CAUSE_1 | MISSILE D:An orc dressed in skins who gestures wildly. N:131:Baby blue dragon G:d:B I:110:10d10:20:30:70 W:9:2:0:35 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ELEC S:1_IN_11 | S:BR_ELEC D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale blue. N:132:Baby white dragon G:d:W I:110:10d10:20:30:70 W:9:2:0:35 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_COLD | HURT_FIRE S:1_IN_11 | S:BR_COLD D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale white. N:133:Baby green dragon G:d:G I:110:10d10:20:30:70 W:9:2:0:35 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_POIS S:1_IN_11 | S:BR_POIS D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a sickly green. N:134:Baby black dragon G:d:s I:110:10d10:20:30:70 W:9:2:0:35 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ACID S:1_IN_11 | S:BR_ACID D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a dull black. N:135:Baby red dragon G:d:R I:110:11d10:20:30:70 W:9:2:0:35 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | IM_FIRE | HURT_COLD S:1_IN_11 | S:BR_FIRE D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales a pale red. N:136:Giant red ant G:a:R I:110:4d8:12:34:60 W:9:2:0:22 B:BITE:HURT:1d4 B:STING:LOSE_STR:1d4 F:WEIRD_MIND | BASH_DOOR | ANIMAL D:It is large and has venomous mandibles. N:137:Brodda, the Easterling G:p:o I:110:21d10:20:25:20 W:9:2:0:100 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d12 F:UNIQUE | MALE | EVIL F:FORCE_MAXHP | CAN_SPEAK | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR D:A nasty piece of work, Brodda picks on defenseless women and children. N:138:King cobra G:J:g I:110:8d10:8:30:1 W:9:2:0:28 B:SPIT:BLIND:1d2 B:BITE:POISON:3d4 F:RAND_50 | F:BASH_DOOR | F:ANIMAL | IM_POIS D:It is a large snake with a hooded face. N:139:War bear G:q:u I:110:10d10:10:35:10 W:9:1:0:25 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:WEIRD_MIND | BASH_DOOR | FRIENDS | F:ANIMAL D:Bears with tusks, trained to kill. N:140:Killer bee G:I:y I:120:2d4:12:34:10 W:9:2:0:22 B:STING:POISON:1d4 B:STING:LOSE_STR:1d4 F:WEIRD_MIND | FRIENDS | F:ANIMAL D:It is poisonous and aggressive. N:141:Giant spider G:S:s I:110:10d10:8:16:80 W:10:2:0:35 B:BITE:HURT:1d10 B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:HURT:1d10 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_POIS D:It is a vast black spider whose bulbous body is bloated with poison. N:142:Dark elven mage G:h:v I:120:7d10:20:16:20 W:10:1:0:50 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS | HURT_LITE S:1_IN_5 | S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS | S_SPIDER D:A dark elven figure, dressed all in black, hurling spells at you. N:143:Orfax, Son of Boldor G:y:B I:120:12d10:18:20:10 W:10:3:0:80 B:HIT:HURT:1d9 B:HIT:HURT:1d8 B:INSULT B:INSULT F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | IM_ACID S:1_IN_4 | S:HEAL | BLINK | TELE_TO | SLOW | CONF | S:S_MONSTER D:He's just like daddy! He knows mighty spells, but fortunately he is a D:yeek. N:144:Dark elven warrior G:h:u I:110:10d11:20:16:20 W:10:1:0:50 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:MALE | F:DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE S:1_IN_12 S:MISSILE D:A dark elven figure in armour and ready with his sword. N:145:Quiver slot G:,:U I:120:1d1:4:1:0 W:10:2:0:3 B:SPORE:CONFUSE:1d1 F:NEVER_MOVE | COLD_BLOOD | MULTIPLY | F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 S:ARROW_1 D:It looks weird. N:146:Grishnakh, the Hill Orc G:o:u I:110:23d10:20:20:20 W:10:3:0:160 B:HIT:HURT:1d12 B:HIT:HURT:1d10 B:HIT:HURT:1d12 B:HIT:HURT:1d10 F:UNIQUE | MALE | CAN_SPEAK F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:He is a cunning and devious orc with a chaotic nature. N:147:Hairy mold G:m:U I:110:15d8:2:15:70 W:10:2:0:32 B:HIT:POISON:1d3 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange hairy growth on the dungeon floor. N:148:Disenchanter mold G:m:v I:110:16d8:2:20:70 W:10:2:0:40 B:TOUCH:UN_BONUS:1d6 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | RES_DISE | F:IM_POIS | ATTR_MULTI | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_11 | S:DRAIN_MANA D:It is a strange glowing growth on the dungeon floor. N:149:Pseudo dragon G:d:v I:110:20d10:20:30:40 W:10:2:0:150 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:FORCE_MAXHP | FORCE_SLEEP | F:DROP_60 | F:BASH_DOOR | F:DRAGON S:1_IN_11 | S:CONF | SCARE | S:BR_LITE | BR_DARK D:A small relative of the dragon that inhabits dark caves. N:150:Tengu G:u:b I:120:16d9:20:32:30 W:10:1:0:40 B:HIT:HURT:1d8 F:OPEN_DOOR | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE S:1_IN_3 | S:BLINK | TELE_TO | TELE_AWAY | TPORT D:It is a fast-moving demon that blinks quickly in and out of existence; no D:other demon matches its teleporting mastery. N:151:Creeping gold coins G:$:y I:100:18d8:5:36:10 W:10:3:0:32 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 F:ONLY_GOLD | DROP_90 | DROP_1D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | F:IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, crawling forward on thousands of tiny legs. N:152:Wolf G:C:u I:120:6d6:30:30:20 W:10:1:0:30 B:BITE:HURT:1d6 F:RAND_25 | F:FRIENDS | F:BASH_DOOR | F:ANIMAL D:It howls and snaps at you. N:153:Giant fruit fly G:I:U I:120:2d2:8:14:10 W:10:6:0:4 B:BITE:HURT:1d2 F:RAND_50 | RAND_25 | F:MULTIPLY | WEIRD_MIND | F:ANIMAL D:A fast-breeding, annoying pest. N:154:Panther G:f:D I:120:10d8:40:30:0 W:10:2:0:25 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 F:BASH_DOOR | F:ANIMAL D:A large black cat, stalking you with intent. It thinks you're its next D:meal. N:155:Tax collector G:p:D I:110:9d8:20:32:10 W:10:3:0:35 B:TOUCH:EAT_GOLD B:TOUCH:EAT_ITEM F:MALE | F:DROP_1D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:He is eyeing your purse suspiciously. N:156:The Icky Queen G:i:v I:120:25d10:40:40:0 W:10:1:0:100 B:TOUCH:HURT:3d4 B:CRAWL:POISON:3d4 B:CRAWL:ACID:3d4 B:CRAWL:EAT_FOOD:3d4 F:UNIQUE | FEMALE | ATTR_MULTI | FORCE_MAXHP | ESCORT | ONLY_ITEM | F:DROP_1D2 | SMART | CAN_SPEAK | INVISIBLE | EMPTY_MIND | ATTR_ANY | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | TAKE_ITEM | EVIL | IM_ACID | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:S_KIN | DRAIN_MANA | SCARE | BLIND | CONF | SLOW | SHRIEK D:You've been killing her children, and boy is she mad! N:157:Pawn of Chaos G:h:v I:110:9d8:12:12:16 W:10:2:0:35 B:HIT:HURT:1d7 B:HIT:HURT:1d7 F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | RES_CHAO | F:NO_SLEEP | NO_CONF | MALE | ATTR_MULTI | ATTR_ANY | D:A sad example of what happens to someone who thinks they can control D:Chaos. N:158:Undead mass G:j:u I:110:8d8:70:12:5 W:10:2:0:33 B:TOUCH:POISON:1d6 B:TOUCH:LOSE_CON:1d6 F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR | F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY D:A sickening mound of decaying flesh, bones, hands and so on. It seems to D:be growing. N:159:Chaos shapechanger G:H:v I:110:20d9:10:14:12 W:11:2:0:38 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:HIT:CONFUSE:1d3 F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY | RES_CHAO | S:1_IN_5 S:BO_FIRE | BO_COLD | CONF D:A vaguely humanoid form constantly changing its appearance. N:160:Baby multi-hued dragon G:d:v I:110:13d10:20:30:70 W:11:2:0:45 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BITE:HURT:1d5 F:ATTR_MULTI | F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS S:1_IN_11 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:This hatchling dragon is still soft, its eyes unaccustomed to light and D:its scales shimmering with a hint of colour. N:161:Clakar G:Y:u I:110:20d10:12:14:10 W:11:4:0:50 B:CLAW:HURT:2d5 B:CLAW:HURT:2d5 B:BITE:HURT:2d4 F:FRIENDS | WEIRD_MIND | BASH_DOOR | EVIL | ANIMAL | NO_FEAR | NO_CONF D:This massive, leathery winged, ape-like creature is the primeval ancestor D:of the winged folk of Myyrrhn. N:162:Black mamba G:J:D I:120:10d8:10:32:1 W:12:3:0:40 B:BITE:POISON:4d4 F:RAND_50 | F:BASH_DOOR | F:ANIMAL | IM_POIS D:It has glistening black skin, a sleek body and highly venomous fangs. N:163:White wolf G:C:w I:120:7d7:30:30:20 W:12:1:0:30 B:BITE:HURT:1d3 B:BITE:HURT:1d4 F:RAND_25 | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | IM_COLD | HURT_FIRE D:A large and muscled wolf from the northern wastes. Its breath is cold and D:icy and its fur coated in frost. N:164:Grape jelly G:j:v I:110:52d8:2:1:99 W:12:3:0:60 B:TOUCH:EXP_10 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | F:IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_11 | S:DRAIN_MANA D:It is a pulsing mound of glowing flesh. N:165:Nether worm mass G:w:D I:100:5d8:10:15:3 W:12:4:0:6 B:TOUCH:EXP_10 F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | HURT_LITE | NO_FEAR D:It is a disgusting mass of dark worms, eating each other, the floor, D:the air, you.... N:166:Abyss worm mass G:w:D I:100:5d8:10:15:3 W:12:4:0:7 B:CRAWL:EXP_10 F:RAND_50 | RAND_25 | F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE D:Even more disgusting dark worms, their essence that of unbeing. N:167:Golfimbul, the Hill Orc Chief G:o:u I:110:24d10:20:60:20 W:12:3:0:230 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:UNIQUE | MALE | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS D:A leader of a band of raiding orcs, he picks on hobbits. N:168:Hellcat G:f:R I:120:9d8:20:30:30 W:12:1:0:40 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:1d8 F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL D:It is as large as a tiger, its yellow eyes are pupilless. N:169:Moon beast G:q:W I:120:9d10:30:30:20 W:12:1:0:57 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 B:BUTT:HURT:1d6 F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | ANIMAL S:1_IN_6 S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2 D:A great greyish-white slippery toad-creature with a mass of pink D:tentacles on the end of its snout. N:170:Master yeek G:y:g I:110:12d9:18:24:10 W:12:2:0:28 B:HIT:HURT:1d8 F:FORCE_SLEEP | F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | IM_ACID S:1_IN_4 | S:BLINK | TPORT | BLIND | SLOW | BA_POIS | S:S_MONSTER D:A small humanoid that radiates some power. N:171:Priest G:p:B I:110:12d8:20:22:40 W:12:1:0:36 B:HIT:HURT:2d3 B:HIT:HURT:2d3 F:MALE | GOOD | F:FORCE_SLEEP | F:DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | S:1_IN_3 | S:HEAL | SCARE | CAUSE_2 | S:S_MONSTER D:A robed humanoid dedicated to his god. N:172:Dark elven priest G:h:B I:120:7d10:20:30:30 W:12:1:0:50 B:HIT:HURT:1d9 B:HIT:HURT:1d10 F:MALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE S:1_IN_5 | S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE | S_SPIDER D:A dark elven figure, dressed all in black, chanting curses and waiting to D:deliver your soul to hell. N:173:Air spirit G:E:B I:130:8d8:12:40:20 W:12:2:0:40 B:HIT:ELEC:1d4 F:RAND_50 | RAND_25 | EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | F:ELEMENTAL | IM_ELEC | IM_POIS | AURA_ELEC | NO_CONF | NO_SLEEP | NO_FEAR D:A whirlwind of sentient air. N:174:Skeleton human G:s:w I:110:10d8:20:30:30 W:12:1:0:38 B:HIT:HURT:1d8 F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is an animated human skeleton. N:175:Zombified human G:z:s I:110:12d8:20:24:20 W:12:1:0:34 B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a shambling human corpse dropping chunks of flesh behind it. N:176:Hunting Tiger of Pan Tang G:f:o I:120:12d10:40:40:0 W:12:2:0:40 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:1d5 F:BASH_DOOR | ANIMAL | FRIENDS D:One of the largest of its species, a sleek orange and black shape with D:gleaming eyes and red, fang-filled jaws... N:177:Moaning spirit G:G:U I:120:5d8:14:20:10 W:12:2:0:44 B:WAIL:TERRIFY B:TOUCH:LOSE_DEX:1d8 F:FORCE_SLEEP | RAND_25 | F:DROP_60 | DROP_90 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_15 | S:TPORT | SCARE D:A ghostly apparition that shrieks horribly. N:178:Frumious bandersnatch G:c:b I:120:13d8:12:30:30 W:12:2:0:40 B:BITE:HURT:2d4 B:BITE:HURT:2d4 B:STING:HURT:2d4 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a vast armoured centipede with massive mandibles and a spiked tail. N:179:Spotted jelly G:j:s I:120:13d8:12:18:1 W:12:3:0:33 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 F:NEVER_MOVE | F:STUPID | EMPTY_MIND | COLD_BLOOD | F:IM_ACID | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP | NO_FEAR D:A jelly thing. N:180:Drider G:S:b I:110:10d13:8:30:80 W:13:2:0:55 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:POISON:1d6 F:FORCE_SLEEP | F:BASH_DOOR | F:EVIL | IM_POIS S:1_IN_6 | S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2 | S_SPIDER D:A dark elven torso merged with the bloated form of a giant spider. N:181:Mongbat G:b:U I:110:12d12:20:80:8 W:13:2:0:65 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:POISON:1d8 F:ANIMAL | EVIL | FRIENDS | F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND D:Devil-bats, notoriously difficult to kill. N:182:Killer brown beetle G:K:u I:110:13d8:10:40:30 W:13:2:0:38 B:BITE:HURT:3d4 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a vicious insect with a tough carapace. N:183:Boldor, King of the Yeeks G:y:v I:120:18d10:18:24:10 W:13:3:0:200 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:1d8 F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | F:ANIMAL | EVIL | IM_ACID S:1_IN_3 | S:HEAL | BLINK | TPORT | BLIND | SLOW | S:S_KIN D:A great yeek, powerful in magic and sorcery, but a yeek all the same. N:184:Ogre G:O:U I:110:13d9:20:33:30 W:13:2:0:50 B:HIT:HURT:2d8 F:FRIENDS | F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT D:A hideous, smallish giant that is often found near or with orcs. N:185:Creeping mithril coins G:$:B I:110:20d8:5:50:10 W:13:4:0:45 B:HIT:HURT:2d5 B:TOUCH:POISON:3d5 F:ONLY_GOLD | DROP_90 | DROP_2D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | F:IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, shambling forward on thousands of tiny legs. N:186:Illusionist G:p:v I:110:12d8:20:10:10 W:13:2:0:50 B:HIT:HURT:2d2 F:MALE | F:FORCE_SLEEP | DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_3 | S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS D:A deceptive spell caster. N:187:Druid G:p:g I:110:12d12:20:10:10 W:13:2:0:50 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:MALE | F:FORCE_SLEEP | DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_3 | S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC D:A mystic at one with nature. Om. N:188:Black orc G:o:D I:110:12d10:20:36:20 W:13:2:0:45 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | HURT_LITE S:1_IN_15 S:ARROW_1 D:He is a large orc with powerful arms and deep black skin. N:189:Ochre jelly G:j:y I:120:13d8:12:18:1 W:13:3:0:40 B:TOUCH:ACID:1d10 B:TOUCH:ACID:2d6 B:TOUCH:ACID:2d6 F:STUPID | EMPTY_MIND | COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:A fast moving highly acidic jelly thing, that is eating away the floor it D:rests on. N:190:Software bug G:I:r I:120:2d2:8:25:10 W:14:1:0:4 B:BITE:HURT:1d2 F:RAND_50 | RAND_25 | F:MULTIPLY | WEIRD_MIND | BASH_DOOR | F:ANIMAL D:Oh no! They are everywhere! N:191:Giant white dragon fly G:F:w I:110:5d8:20:20:50 W:14:3:0:60 B:BITE:COLD:1d6 F:FORCE_SLEEP | F:RAND_50 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_COLD | HURT_FIRE S:1_IN_10 | S:BR_COLD D:It is a large fly that drips frost. N:192:Blue icky thing G:i:b I:100:10d6:15:20:20 W:14:4:0:20 B:CRAWL:POISON:1d4 B:CRAWL:EAT_FOOD B:HIT:HURT:1d4 B:HIT:HURT:1d4 F:FORCE_SLEEP | F:RAND_50 | F:MULTIPLY | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS S:1_IN_8 | S:BLIND | CONF | SCARE D:It is a strange, slimy, icky creature, with rudimentary intelligence, D:but evil cunning. It hungers for food, and you look tasty. N:193:Gibbering mouther G:j:o I:110:8d6:15:20:20 W:14:4:0:20 B:CRAWL:POISON:1d4 F:NEVER_MOVE | MULTIPLY | EVIL F:IM_POIS | EMPTY_MIND | NO_FEAR | S:1_IN_7 S:SCARE | CONF | BR_LITE D:A chaotic mass of pulsating flesh, mouths and eyes. N:194:Irish wolfhound of Flora G:C:s I:120:8d9:8:20:20 W:14:2:0:40 B:BITE:HURT:1d5 B:BITE:HURT:1d5 F:ANIMAL | NO_FEAR | FRIENDS D:Well-trained watchdogs, obedient to death. N:195:Hill giant G:P:U I:110:16d10:20:45:50 W:14:1:0:60 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE D:A ten foot tall humanoid with powerful muscles. N:196:Flesh golem G:g:o I:110:12d8:12:30:10 W:14:1:0:50 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:EMPTY_MIND | BASH_DOOR | F:IM_ELEC | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING D:A shambling humanoid monster with long scars. N:197:Warg G:C:D I:120:8d8:20:20:40 W:14:2:0:40 B:BITE:HURT:1d8 F:RAND_25 | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | EVIL D:It is a large wolf with eyes full of cunning. N:198:Slimy worm mass G:w:g I:100:6d8:10:20:3 W:14:1:0:8 B:CRAWL:LOSE_CHR:1d6 B:CRAWL:LOSE_CHR:1d6 F:RAND_50 | RAND_25 | STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | HURT_LITE | NO_FEAR D:A large, disgusting pile of huge, slimy, green worms. N:199:Giant flea G:I:s I:120:1d2:6:7:10 W:14:1:0:3 B:BITE:HURT:1d2 F:RAND_50 | F:WEIRD_MIND | MULTIPLY | F:ANIMAL D:It makes you itch just to look at it. N:200:Black ogre G:O:D I:110:20d9:20:33:30 W:15:2:0:75 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:RAND_25 | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT D:A massive orc-like figure with black skin and powerful arms. N:201:Magic mushroom patch G:,:B I:120:1d1:40:10:0 W:15:2:0:10 F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS | F:STUPID | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:BLINK | SLOW | SCARE | DARKNESS D:Yum! It looks quite tasty. It seems to glow with an unusual light. N:202:Guardian naga G:n:y I:110:24d11:20:65:120 W:15:2:0:80 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 F:FEMALE | F:RAND_25 | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL D:A giant snake-like figure with a woman's torso. N:203:Light hound G:Z:o I:110:6d6:30:30:0 W:15:1:0:50 B:BITE:HURT:1d6 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL S:1_IN_5 | S:BR_LITE D:A brilliant canine form whose light hurts your eyes, even at this distance. N:204:Shadow hound G:Z:D I:110:6d6:30:30:0 W:15:1:0:50 B:BITE:HURT:1d6 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | HURT_LITE | F:ANIMAL S:1_IN_5 | S:BR_DARK D:A hole in the air in the shape of a huge hound. No light falls upon its D:form. N:205:Flying skull G:s:s I:110:10d10:30:30:20 W:15:3:0:50 B:BITE:POISON:1d3 B:BITE:LOSE_STR:1d4 F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD D:A skullpack animated by necromantic spells. N:206:Mi-Go G:I:R I:120:13d8:20:30:20 W:15:2:0:80 B:STING:POISON:1d4 B:BITE:LOSE_STR:1d2 F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | F:NO_SLEEP | NO_CONF S:1_IN_8 S:CONF | S_MONSTER | S_DEMON D:Five feet long pinkish insectoids with a multitude of antennae, screeching D:incessantly. N:207:Giant tarantula G:S:G I:120:10d15:8:32:80 W:15:3:0:70 B:BITE:POISON:1d6 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_POIS D:A giant spider with hairy black and red legs. N:208:Dalfax, Queen of the Yeeks G:y:R I:120:20d10:50:25:10 W:15:3:0:300 B:CLAW:HURT:3d5 B:CLAW:HURT:3d5 B:GAZE:PARALYZE:1d5 F:UNIQUE | FEMALE | FORCE_MAXHP | ESCORT | ESCORTS | ONLY_ITEM | F:DROP_90 | DROP_1D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR | F:CAN_SPEAK | ANIMAL | EVIL | IM_ACID S:1_IN_3 | S:HEAL | BLINK | TPORT | SLOW | S_KIN | BR_FIRE | TELE_TO D:Ah, this explains why Boldor and Orfax spend so much time in the D:dungeon. She might be 8-feet tall and bright pink, but a yeek is D:still a yeek, right? Guess you've got the chance to find out... N:209:Mirkwood spider G:S:u I:120:9d8:15:25:80 W:15:2:0:25 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:FRIENDS | F:WEIRD_MIND | BASH_DOOR | HURT_LITE | F:ANIMAL | EVIL | IM_POIS D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it D:seeks to taste your juicy insides. N:210:Frost giant G:P:w I:110:17d10:20:50:50 W:15:1:0:75 B:HIT:COLD:3d6 B:HIT:HURT:2d8 F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | GIANT | MALE | F:IM_COLD | HURT_FIRE D:A twelve foot tall giant covered in furs. N:211:Griffon G:H:u I:110:30d8:12:15:10 W:15:1:0:70 B:HIT:HURT:3d4 B:BITE:HURT:2d6 F:BASH_DOOR | F:ANIMAL D:It is half lion, half eagle. It flies menacingly towards you. N:212:Homonculous G:u:U I:110:8d8:20:32:30 W:15:3:0:40 B:HIT:PARALYZE:1d2 B:HIT:HURT:1d10 F:OPEN_DOOR | BASH_DOOR | NONLIVING | F:EVIL | DEMON | IM_FIRE | NO_FEAR D:It is a small demonic spirit full of malevolence. N:213:Gnome mage G:h:R I:110:7d8:20:20:20 W:15:2:0:40 B:HIT:HURT:1d5 F:MALE | F:FORCE_SLEEP | FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_4 | S:BLINK | DARKNESS | BO_COLD | S:S_MONSTER D:A mage of short stature. N:214:Clear hound G:Z:B I:110:10d6:30:30:0 W:15:2:0:50 B:BITE:HURT:1d6 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ATTR_CLEAR | F:FRIENDS | F:INVISIBLE | BASH_DOOR | F:ANIMAL D:A completely translucent hound. N:215:Umber hulk G:X:u I:110:20d10:20:50:10 W:16:1:0:75 B:GAZE:CONFUSE B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:2d6 F:EMPTY_MIND | COLD_BLOOD | F:BASH_DOOR | KILL_WALL | F:ANIMAL | EVIL | F:IM_POIS | F:HURT_ROCK | NO_CONF | NO_SLEEP D:This bizarre creature has glaring eyes and large mandibles capable of D:slicing through rock. N:216:Orc captain G:o:g I:110:20d10:20:59:20 W:16:3:0:40 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:MALE | F:DROP_90 | F:OPEN_DOOR | BASH_DOOR | ESCORT | F:EVIL | ORC S:1_IN_15 S:ARROW_1 D:An armoured orc with an air of authority. N:217:Gelatinous cube G:j:B I:110:36d10:12:18:1 W:16:4:0:80 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_MAXHP | F:DROP_1D2 | DROP_4D2 | F:STUPID | EMPTY_MIND | COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange, vast gelatinous structure that assumes cubic proportions D:as it lines all four walls of the corridors it patrols. Through its D:transparent jelly structure you can see treasures it has engulfed, and a D:few corpses as well. N:218:Giant green dragon fly G:F:G I:110:3d8:12:20:50 W:16:2:0:70 B:BITE:POISON:1d6 F:FORCE_SLEEP | RAND_50 | RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_POIS S:1_IN_10 | S:BR_POIS D:A vast, foul-smelling dragonfly. N:219:Fire giant G:P:r I:110:20d8:20:60:50 W:16:2:0:54 B:HIT:FIRE:3d7 B:HIT:FIRE:3d7 F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | GIANT | MALE | F:IM_FIRE | HURT_COLD D:A glowing fourteen foot tall giant. Flames drip from its red skin. N:220:Ulfast, Son of Ulfang G:p:o I:110:34d10:20:40:40 W:16:3:0:200 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | CAN_SPEAK | F:MALE | F:FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A short and swarthy Easterling. N:221:Quasit G:u:W I:110:6d8:20:30:20 W:16:2:0:50 B:BITE:LOSE_DEX:1d6 B:CLAW:HURT:1d3 B:CLAW:HURT:1d3 F:FORCE_SLEEP | F:RAND_25 | F:ONLY_ITEM | DROP_1D2 | F:SMART | INVISIBLE | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | NONLIVING | S:1_IN_10 | S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE D:The chaotic evil master's favourite pet. N:222:Imp G:u:r I:110:6d8:20:30:20 W:17:2:0:55 B:HIT:POISON:3d4 B:HIT:POISON:3d4 F:FORCE_SLEEP | F:RAND_25 | F:ONLY_ITEM | DROP_1D2 | F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | F:EVIL | DEMON | IM_FIRE | RES_TELE S:1_IN_10 | S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE D:The lawful evil master's favourite pet. N:223:Forest troll G:T:G I:110:20d10:20:50:40 W:17:1:0:70 B:HIT:HURT:1d4 B:HIT:HURT:1d4 B:BITE:HURT:1d6 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | HURT_LITE | HURT_FIRE D:He is green skinned and ugly. N:224:2-headed hydra G:M:u I:110:100d3:20:60:20 W:17:2:0:80 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:FORCE_SLEEP | ONLY_GOLD | DROP_1D2 | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ANIMAL | HURT_FIRE | REGENERATE S:1_IN_11 | S:SCARE D:A strange reptilian hybrid with two heads, guarding its hoard. N:225:Water spirit G:E:b I:120:9d8:12:28:40 W:17:1:0:58 B:HIT:ACID:2d4 B:HIT:ACID:2d4 F:RAND_25 | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | ELEMENTAL | IM_ACID | F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR D:A whirlpool of sentient liquid. N:226:Giant red scorpion G:S:R I:110:11d8:12:44:20 W:17:1:0:62 B:BITE:HURT:2d4 B:STING:LOSE_STR:1d7 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is fast and poisonous. N:227:Earth spirit G:E:U I:120:13d8:10:40:50 W:17:2:0:64 B:HIT:COLD:1d8 B:HIT:COLD:1d8 # Cold, because Water Spirits got Acid, Air got Lightning and Fire kept # their Fire, so it was the only one left. Plus, have you ever felt a # rock that's been underground for a long time? If it wasn't near a # volcano, it's usually quite cold. :) F:RAND_25 | EMPTY_MIND | COLD_BLOOD | PASS_WALL | ELEMENTAL | IM_FIRE | F:IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR D:A whirling form of sentient rock. N:228:Fire spirit G:E:R I:120:10d9:16:30:20 W:18:2:0:75 B:HIT:FIRE:2d6 B:HIT:FIRE:2d6 F:RAND_25 | EMPTY_MIND | BASH_DOOR | ELEMENTAL | IM_FIRE | IM_POIS | F:HURT_COLD | NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE D:A whirlwind of sentient flame. N:229:Fire hound G:Z:r I:110:10d6:30:30:0 W:18:1:0:70 B:BITE:FIRE:1d3 B:BITE:FIRE:1d3 B:BITE:FIRE:1d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | IM_FIRE | HURT_COLD S:1_IN_10 | S:BR_FIRE D:Flames lick at its feet and its tongue is a blade of fire. You can feel a D:furnace heat radiating from the creature. N:230:Cold hound G:Z:W I:110:10d6:30:30:0 W:18:1:0:70 B:BITE:COLD:1d6 B:CLAW:HURT:1d8 B:BITE:HURT:1d6 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | IM_COLD | HURT_FIRE S:1_IN_10 | S:BR_COLD D:A hound as tall as a man, this creature appears to be composed of angular D:planes of ice. Cold radiates from it and freezes your breath in the air. N:231:Energy hound G:Z:y I:110:10d6:30:30:0 W:18:1:0:70 B:BITE:ELEC:1d3 B:BITE:ELEC:1d3 B:BITE:ELEC:1d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | IM_ELEC S:1_IN_10 | S:BR_ELEC D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting D:your fingers as energy builds up in the air around you. N:232:Potion mimic G:!:w I:110:10d10:25:30:0 W:18:3:0:60 B:HIT:POISON:3d4 B:HIT:HURT:2d3 B:HIT:HURT:2d3 F:CHAR_MULTI | F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD D:A strange creature that disguises itself as discarded objects to lure D:unsuspecting adventurers within reach of its venomous claws. N:233:Blink dog G:C:B I:120:8d8:20:20:10 W:18:2:0:50 B:BITE:HURT:1d8 F:RAND_25 | F:FRIENDS | F:BASH_DOOR | F:ANIMAL| RES_TELE S:1_IN_4 | S:BLINK | TELE_TO D:A strange magical member of the canine race, its form seems to shimmer and D:fade in front of your very eyes. N:234:Uruk G:o:w I:110:8d10:20:50:20 W:18:1:0:68 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:MALE | F:FORCE_MAXHP | FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS S:1_IN_12 S:ARROW_1 D:He is a cunning orc of power, as tall as a man, and stronger. It fears D:little. N:235:Shagrat, the Orc Captain G:o:u I:110:40d10:20:60:20 W:18:2:0:400 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:He is an Uruk of power and great cunning. N:236:Gorbag, the Orc Captain G:o:u I:110:40d10:20:60:20 W:18:3:0:400 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:A gruesomely ugly but cunning orc, his eyes regard you with hatred. His D:powerful arms flex menacingly as he advances. N:237:Shambling mound G:,:g I:110:20d6:20:16:40 W:18:2:0:75 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:ONLY_GOLD | DROP_90 | F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:SHRIEK D:A pile of rotting vegetation that slides towards you with a disgusting D:stench, waking all it nears. N:238:Stone giant G:P:s I:110:24d8:20:75:50 W:18:1:0:90 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:DROP_60 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE D:It is eighteen feet tall and looking at you. N:239:Giant black dragon fly G:F:D I:120:3d8:12:20:50 W:18:2:0:68 F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_ACID S:1_IN_9 | S:BR_ACID D:The size of a large bird, this fly drips caustic acid. N:240:Stone golem G:g:s I:100:28d8:12:75:10 W:19:2:0:100 B:HIT:HURT:1d10 B:HIT:HURT:1d10 F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | F:HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING D:It is a massive animated statue. N:241:Red mold G:m:r I:110:17d8:2:16:70 W:19:1:0:64 B:TOUCH:FIRE:4d4 F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_FIRE | IM_POIS | HURT_COLD | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a strange red growth on the dungeon floor; it seems to burn with D:flame. N:242:Giant gold dragon fly G:F:y I:120:3d8:12:20:50 W:18:2:0:78 B:BITE:HURT:1d3 F:FORCE_SLEEP | F:RAND_50 | RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_FIRE S:1_IN_9 | S:BR_SOUN D:Large beating wings support this dazzling insect. A loud buzzing noise D:pervades the air. N:243:Bolg, Son of Azog G:o:R I:120:50d10:20:50:20 W:20:4:0:800 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:A large and powerful orc. He looks just like his daddy. He is tall and D:fast, but fortunately blessed with orcish brains. N:244:Phase spider G:S:B I:120:6d8:15:25:80 W:20:2:0:60 B:BITE:HURT:1d8 B:BITE:POISON:1d6 B:BITE:POISON:1d6 F:FRIENDS | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | IM_POIS | RES_TELE S:1_IN_5 | S:BLINK | TELE_TO D:A spider that never seems quite there. Everywhere you look it is just D:half-seen in the corner of one eye. N:245:Wyvern G:d:G I:120:100d5:20:65:20 W:20:2:0:360 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:STING:POISON:1d6 F:FORCE_SLEEP | F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON | F:ANIMAL | EVIL D:A fast-moving and deadly dragonian animal. Beware its poisonous sting! N:246:Livingstone G:#:s I:110:6d8:45:28:20 W:20:4:0:56 B:HIT:HURT:2d5 B:HIT:HURT:2d5 F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK D:A sentient section of wall. N:247:Earth hound G:Z:u I:110:15d8:30:30:0 W:20:1:0:200 B:BITE:HURT:1d8 B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL S:1_IN_10 | S:BR_SHAR D:A beautiful crystalline shape does not disguise the danger this hound D:clearly presents. Your flesh tingles as it approaches. N:248:Air hound G:Z:B I:110:15d8:30:30:0 W:20:1:0:200 B:BITE:HURT:1d8 B:BITE:HURT:1d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | IM_POIS S:1_IN_10 | S:BR_POIS D:Swirling vapours surround this beast as it floats towards you, seemingly D:walking on air. Noxious gases sting your throat. N:249:Sabre-tooth tiger G:f:y I:120:20d14:40:50:0 W:20:2:0:120 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:1d10 B:BITE:HURT:1d10 F:BASH_DOOR | F:ANIMAL D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate D:even the strongest armour. N:250:Water hound G:Z:b I:110:15d8:30:30:0 W:20:2:0:200 B:BITE:ACID:2d8 B:BITE:ACID:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | IM_ACID S:1_IN_10 | S:BR_ACID D:Liquid footprints follow this hound as it pads around the dungeon. An D:acrid smell of acid rises from the dog's pelt. N:251:Chimera G:H:y I:110:13d8:12:15:10 W:20:1:0:200 B:BITE:HURT:1d10 B:BITE:FIRE:1d3 B:BITE:FIRE:1d3 F:FORCE_SLEEP | BASH_DOOR | IM_FIRE S:1_IN_10 | S:BR_FIRE D:It is a strange concoction of lion, dragon and goat. It looks very odd D:but very avoidable. N:252:Quylthulg G:Q:W I:110:6d8:10:1:0 W:20:1:0:250 F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW F:EMPTY_MIND | INVISIBLE | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BLINK | S:S_MONSTER D:It is a strange pulsing mound of flesh. N:253:Sasquatch G:Y:W I:120:20d19:15:40:10 W:20:3:0:180 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d8 F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | IM_COLD D:A tall shaggy, furry humanoid, it could call the yeti brother. N:254:Weir G:C:W I:110:10d12:15:30:40 W:20:2:0:150 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:RAND_25 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | FRIENDS D:It is a tracker; half human, half beast. N:255:Dark elven lord G:h:D I:120:18d15:20:40:30 W:20:2:0:500 B:HIT:HURT:3d8 B:HIT:HURT:3d5 F:MALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE S:1_IN_5 | S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE | S_SPIDER D:A dark elven figure in armour and radiating evil power. N:256:Cloud giant G:P:B I:110:24d10:20:60:50 W:20:1:0:125 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:DROP_90 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | IM_ELEC | MALE D:It is a twenty foot tall giant wreathed in clouds. N:257:Ugluk, the Uruk G:o:u I:110:64d10:20:90:20 W:20:4:0:550 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:Another of Morgoth's servants, this orc is strong and cunning. He is ugly D:and scarred from many power struggles. N:258:Blue dragon bat G:b:b I:130:4d4:12:26:50 W:21:1:0:54 B:BITE:ELEC:1d3 F:FORCE_SLEEP | F:RAND_50 | F:BASH_DOOR | F:ANIMAL | IM_ELEC S:1_IN_4 | S:BR_ELEC D:It is a glowing blue bat with a sharp tail. N:259:Fire vortex G:v:r I:110:9d9:100:30:0 W:21:1:0:100 B:ENGULF:FIRE:3d3 F:FORCE_SLEEP | RAND_50 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | F:IM_FIRE | HURT_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_FIRE D:A whirling maelstrom of fire. N:260:Water vortex G:v:b I:110:9d9:100:30:0 W:21:1:0:100 B:ENGULF:ACID:3d3 F:FORCE_SLEEP | RAND_50 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_ACID D:A caustic spinning whirlpool of water. N:261:Cold vortex G:v:W I:110:9d9:100:30:0 W:21:1:0:100 B:ENGULF:COLD:3d3 F:FORCE_SLEEP | RAND_50 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:IM_COLD | HURT_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_COLD D:A twisting whirlpool of frost. N:262:Energy vortex G:v:y I:110:12d12:100:30:0 W:21:1:0:130 B:ENGULF:ELEC:5d5 F:FORCE_SLEEP | RAND_50 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC | F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING S:1_IN_6 | S:BR_ELEC D:A shimmering tornado of air, sparks crackle along its length. N:263:Mummified orc G:z:u I:110:15d8:20:28:75 W:21:1:0:56 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:DROP_90 | F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | UNDEAD | F:IM_COLD | IM_POIS | HURT_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is an orcish figure covered in wrappings. N:264:Killer stag beetle G:K:s I:110:20d8:12:55:30 W:22:1:0:80 B:CLAW:HURT:1d12 B:CLAW:HURT:1d12 F:RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a giant beetle with vicious claws. N:265:Iron golem G:g:W I:110:80d12:12:80:10 W:22:2:0:160 B:HIT:HURT:1d12 F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING S:1_IN_7 | S:SLOW D:It is a massive metal statue that moves steadily towards you. N:266:Auto-roller G:g:s I:120:70d12:10:80:12 W:22:2:0:230 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 B:CRUSH:HURT:1d8 F:FORCE_SLEEP | RES_TELE | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING D:It looks like a huge spiked roller, moving on its own towards you. N:267:Giant yellow scorpion G:S:y I:110:12d8:12:38:20 W:22:1:0:60 B:BITE:HURT:1d8 B:STING:POISON:2d5 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a giant scorpion with a sharp stinger. N:268:Black ooze G:j:D I:90:6d8:10:6:1 W:23:1:0:7 B:TOUCH:ACID:2d6 F:RAND_50 | DROP_60 | F:STUPID | EMPTY_MIND | MULTIPLY | F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | F:IM_POIS | NO_FEAR S:1_IN_11 | S:DRAIN_MANA D:It is a strangely moving puddle. N:269:Hardened warrior G:p:u I:110:15d11:20:40:40 W:23:1:0:60 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:MALE | F:DROP_1D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A scarred warrior who moves with confidence. N:270:Azog, King of the Uruk-Hai G:o:r I:120:90d10:20:80:20 W:23:5:0:1111 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | ORC | IM_POIS D:He is also known as the King of Khazad-dum. His ego is renowned to be D:bigger than his head. N:271:Dark elven warlock G:h:v I:120:7d10:20:16:20 W:23:1:0:75 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | FRIENDS F:EVIL | IM_POIS | HURT_LITE S:1_IN_5 | S:CONF | MISSILE | DARKNESS | BO_MANA | S_SPIDER D:A dark elven mage with spells of frightening destructive power. N:272:Master rogue G:p:D I:120:15d9:20:30:40 W:23:2:0:110 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:EAT_GOLD:4d4 F:MALE | F:DROP_2D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:A thief of great power and shifty speed. N:273:Red dragon bat G:b:r I:130:3d8:12:28:50 W:23:1:0:60 B:BITE:FIRE:1d3 F:FORCE_SLEEP | RAND_50 | BASH_DOOR | ANIMAL | IM_FIRE | HURT_COLD S:1_IN_4 | S:BR_FIRE D:It is a sharp-tailed bat, wreathed in fire. N:274:Giant bronze dragon fly G:F:U I:120:3d8:12:20:50 W:18:1:0:70 F:FORCE_SLEEP | NEVER_BLOW | F:RAND_50 | RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_9 | S:BR_CONF D:This vast gleaming bronze fly has wings which beat mesmerically fast. N:275:Kouko G:W:G I:110:12d8:20:30:30 W:24:1:0:140 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 F:FORCE_SLEEP | RAND_25 | F:DROP_60 | DROP_90 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP S:1_IN_10 | S:SCARE | DRAIN_MANA D:It is a ghostly apparition with a humanoid form. N:276:Mime, the Nibelung G:h:D I:110:82d10:20:80:10 W:24:2:0:300 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:UN_BONUS B:TOUCH:EAT_GOLD F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | EVIL | F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE S:1_IN_8 | S:HEAL | HASTE | BO_FIRE D:This tiny night dwarf is as greedy for gold as his brother, Alberich. N:277:Hagen, son of Alberich G:h:D I:110:82d10:20:80:10 W:24:2:0:300 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:HURT:3d7 B:HIT:UN_BONUS F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN | F:OPEN_DOOR | BASH_DOOR | EVIL | F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_8 | S:HEAL | HASTE | BO_FIRE D:Alberich's son, born of a mortal woman won with gold. N:278:Phantom beast G:G:B I:110:9d9:20:10:40 W:24:1:0:100 B:HIT:HURT:2d34 B:HIT:HURT:2d34 F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR | F:FORCE_MAXHP | RES_TELE | EMPTY_MIND D:A creature that is half real, half illusion. N:279:4-headed hydra G:M:U I:120:100d6:20:70:20 W:24:2:0:350 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:BITE:HURT:2d6 F:FORCE_SLEEP | ONLY_GOLD | DROP_4D2 | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ANIMAL | HURT_FIRE | REGENERATE S:1_IN_7 | S:SCARE D:A strange reptilian hybrid with four heads, guarding its hoard. N:280:Tyrannosaur G:R:g I:120:200d3:20:70:20 W:24:2:0:350 B:CLAW:HURT:1d6 B:CLAW:HURT:1d6 B:BITE:HURT:3d6 B:BITE:HURT:3d6 F:FORCE_SLEEP | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ANIMAL D:A horror from prehistory, reawakened by chaos. N:281:Mummified human G:z:U I:110:17d9:20:34:60 W:24:1:0:70 B:HIT:HURT:2d4 B:HIT:HURT:2d4 F:ONLY_ITEM | DROP_90 | F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is a human form encased in mouldy wrappings. N:282:Vampire bat G:b:D I:120:9d10:12:40:50 W:24:2:0:150 B:BITE:EXP_40:1d4 B:BITE:EXP_40:1d4 F:RAND_50 | COLD_BLOOD | REGENERATE | F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:An undead bat that flies at your neck hungrily. N:283:Sangahyando of Umbar G:p:o I:110:80d10:25:80:25 W:24:2:0:400 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_4 | S:SLOW | FORGET D:A Black Numenorean with a blacker heart. N:284:It G:.:W I:110:77d9:25:80:25 W:24:3:0:400 B:GAZE:BLIND:8d8 B:TOUCH:TERRIFY B:GAZE:EXP_40 B:TOUCH:EAT_ITEM F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING | F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE S:1_IN_4 S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER | S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK D:Nobody has ever seen It. N:285:Banshee G:G:W I:120:6d8:20:24:10 W:24:2:0:60 B:WAIL:TERRIFY B:TOUCH:EXP_20 F:FEMALE | F:RAND_50 | DROP_1D2 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_15 | S:TPORT | DRAIN_MANA D:It is a ghostly woman's form that wails mournfully. N:286:Silent watcher G:g:s I:110:80d20:42:80:10 W:25:5:0:590 B:GAZE:TERRIFY B:GAZE:PARALYZE B:GAZE:LOSE_STR F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE | IM_FIRE | F:IM_COLD | IM_ELEC | IM_POIS | EVIL | RES_NEXU | HURT_ROCK | COLD_BLOOD | F:HURT_LITE | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING | RES_TELE S:1_IN_6 | S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA D:A figure carved from stone, with three vulture faces. Their eyes glow D:a malevolent light... N:287:Pukelman G:g:u I:110:80d12:12:80:10 W:25:3:0:600 B:HIT:HURT:1d12 B:HIT:HURT:3d6 F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | RES_NEXU | HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR | F:NO_STUN S:1_IN_4 | S:SLOW | CONF | BO_ACID D:A stumpy figure carved from stone, with glittering eyes. N:288:Dark elven druid G:h:G I:120:20d20:15:75:10 W:25:3:0:500 B:HIT:HURT:1d7 B:HIT:HURT:1d7 B:HIT:HURT:3d8 F:MALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:HEAL | CONF | DARKNESS | S:S_MONSTER | S_SPIDER | MISSILE D:A powerful dark elf, with mighty nature-controlling enchantments. N:289:Stone troll G:T:D I:110:23d10:20:40:50 W:25:1:0:85 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:HURT:3d4 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | HURT_LITE | HURT_ROCK D:He is a giant troll with scabrous black skin. N:290:Troll priest G:T:b I:110:30d10:20:50:30 W:25:1:0:100 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:BITE:HURT:3d4 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | HURT_LITE | HURT_FIRE | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS D:A troll who is so bright he knows how to read. N:291:Wereworm G:w:u I:110:100d11:15:70:20 W:25:3:0:300 B:GAZE:EXP_20 B:CRAWL:ACID:2d4 B:BITE:HURT:1d10 B:BITE:POISON:1d6 F:BASH_DOOR | EVIL | F:ANIMAL | IM_ACID D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul D:monster that breeds on death. N:292:Killer crimson beetle G:K:R I:110:20d8:14:50:30 W:25:2:0:85 B:BITE:LOSE_STR:4d4 F:RAND_25 | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:A giant beetle with poisonous mandibles. N:293:Giant grey ant G:a:s I:110:19d8:10:40:40 W:26:1:0:90 B:BITE:HURT:2d12 F:RAND_25 | KILL_BODY | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is an ant encased in shaggy grey fur. N:294:Kharis the Powerslave G:z:u I:110:85d10:20:40:40 W:26:4:0:500 B:GAZE:TERRIFY B:HIT:POISON:6d6 B:CLAW:LOSE_CON B:CLAW:LOSE_CON F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT | F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | HURT_FIRE | NO_FEAR | F:ONLY_ITEM | DROP_90 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | RES_TELE S:1_IN_5 | S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW S:S_KIN D:He is out to have a revenge on you who have desecrated his tomb. N:295:Duke Nukem G:p:y I:120:85d10:30:60:0 W:26:1:0:750 B:HIT:HURT:5d6 B:HIT:HURT:5d6 B:KICK:HURT:6d6 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:DROP_CHOSEN | CAN_SPEAK | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:TAKE_ITEM | GOOD | IM_COLD | IM_FIRE | IM_ELEC | IM_POIS | F:NO_FEAR | NO_CONF | S:1_IN_6 | S:ROCKET | BO_ICEE | HASTE | HEAL D:He doesn't know who it was who transported him to this strange world, D:but Duke suspects it was those alien bastards. He's mad enough to D:destoy anyone who gets in the way of his search for a portal back to D:Earth. N:296:Cave ogre G:O:u I:110:30d9:20:33:30 W:26:1:0:42 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT D:A giant orc-like figure with an awesomely muscled frame. N:297:White wraith G:W:w I:110:15d8:20:40:10 W:26:1:0:175 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:TOUCH:EXP_20 F:FORCE_SLEEP | F:DROP_1D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_8 | S:SCARE | CAUSE_2 | DARKNESS D:It is a tangible but ghostly form made of white fog. N:298:Angel G:A:b I:110:30d10:30:60:255 W:26:6:0:220 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | F:ONLY_ITEM | DROP_2D2 | GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | FORGET D:A lesser angel wearing little more than a loincloth - its steely skin D:provides all the protection it needs. N:299:Ghoul G:z:U I:110:15d9:30:30:20 W:26:1:0:95 B:CLAW:POISON:1d4 B:CLAW:POISON:1d4 B:BITE:PARALYZE:1d5 F:DROP_60 | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP F:COLD_BLOOD | HURT_LITE S:1_IN_9 S:SCARE | HOLD D:Flesh is falling off in chunks from this decaying abomination. N:300:Alberich the Nibelung King G:h:D I:120:80d11:20:80:20 W:27:4:0:1000 B:HIT:UN_BONUS:3d12 B:HIT:UN_BONUS:3d12 B:TOUCH:EAT_GOLD B:TOUCH:EAT_GOLD F:UNIQUE | MALE | CAN_SPEAK F:FORCE_MAXHP | FORCE_SLEEP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | INVISIBLE | F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE S:1_IN_6 | S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER D:Made invisible with his magic cap, the greedy dwarf plots for D:world domination through his riches. N:301:Hellblade G:|:v I:120:13d13:20:40:20 W:27:2:0:130 B:HIT:EXP_20:1d8 B:HIT:EXP_20:1d8 F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | RES_CHAO | F:FORCE_SLEEP | FORCE_MAXHP | F:COLD_BLOOD | BASH_DOOR | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR D:A deadly blade of chaos, moving of its own volition. N:302:Killer red beetle G:K:r I:110:13d8:14:45:30 W:27:1:0:95 B:BITE:HURT:3d4 B:SPIT:FIRE:4d5 F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_FIRE | HURT_COLD D:It is a giant beetle wreathed in flames. N:303:Creeping adamantite coins G:$:v I:120:20d25:5:50:10 W:27:4:0:45 B:BITE:POISON:3d4 B:TOUCH:POISON:3d5 B:HIT:HURT:1d12 B:HIT:HURT:1d12 F:ONLY_GOLD | DROP_90 | DROP_2D2 | F:COLD_BLOOD | BASH_DOOR | F:ANIMAL | F:IM_POIS | NO_CONF | NO_SLEEP D:It is a pile of coins, slithering forward on thousands of tiny legs. N:304:Algroth G:T:s I:110:21d12:20:60:40 W:27:1:0:150 B:CLAW:POISON:3d3 B:CLAW:POISON:3d3 B:BITE:HURT:1d6 F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | HURT_FIRE D:A powerful troll form. Venom drips from its needlelike claws. N:305:Headless G:H:u I:110:21d12:20:50:40 W:27:1:0:175 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR F:EVIL S:1_IN_6 S:SCARE D:Headless humanoid abominations created by a magical mutation. N:306:Vibration hound G:Z:U I:110:25d10:30:30:0 W:27:3:0:250 B:BITE:HURT:2d6 B:BITE:HURT:2d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_SOUN D:A blurry canine form which seems to be moving as fast as the eye can D:follow. You can feel the earth resonating beneath your feet. N:307:Nexus hound G:Z:v I:110:25d10:30:30:0 W:27:3:0:250 B:BITE:HURT:2d8 B:BITE:HURT:2d8 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | RES_NEXU | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_NEXU D:A locus of conflicting points coalesce to form the vague shape of a huge D:hound. Or is it just your imagination? N:308:Ogre mage G:O:o I:110:30d12:20:40:30 W:27:2:0:300 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:3d8 F:FORCE_SLEEP | F:DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT S:1_IN_4 | S:HEAL | HOLD | TRAPS | BA_COLD | S:S_MONSTER D:A hideous ogre wrapped in black sorcerous robes. N:309:Grendel G:O:g I:120:15d100:20:100:20 W:27:2:0:1500 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | IM_POIS D:An ogre renowned for acts of surpassing cruelty. N:310:Vampire G:V:W I:110:25d12:20:45:10 W:27:1:0:175 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_20:1d4 B:BITE:EXP_20:1d4 F:FORCE_SLEEP | F:COLD_BLOOD | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_FIRE | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_9 | S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS D:It is a humanoid with an aura of power. You notice a sharp set of front D:teeth. N:311:Gorgimera G:H:D I:110:25d20:12:55:10 W:27:2:0:200 B:BITE:FIRE:1d3 B:BITE:FIRE:1d3 B:BITE:HURT:1d10 B:GAZE:PARALYZE:2d4 F:FORCE_SLEEP | F:BASH_DOOR | F:IM_FIRE S:1_IN_8 | S:BR_FIRE D:It has 3 heads - gorgon, goat and dragon - all attached to a D:lion's body. N:312:Shantak G:B:D I:120:25d20:12:55:10 W:27:2:0:280 B:BITE:HURT:1d6 B:BITE:HURT:1d6 B:BITE:HURT:1d6 F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR S:1_IN_6 S:SCARE | HASTE D:A scaly bird larger than an elephants, with a horse-like head. N:313:Colbran G:g:b I:120:80d12:12:80:10 W:27:2:0:900 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_ELEC | IM_POIS | F:RES_NEXU | AURA_ELEC | REFLECTING | NO_CONF | NO_SLEEP | NO_FEAR | F:NO_STUN | NONLIVING S:1_IN_3 | S:BO_ELEC D:A man-shaped form of living lightning, sparks and shocks crackle all over D:this madly capering figure, as it leaps and whirls around and about you. N:314:Spirit naga G:n:B I:110:30d15:20:75:120 W:28:2:0:60 B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:HURT:1d8 B:BITE:HURT:1d8 F:FEMALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_90 | DROP_2D2 | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_4 | S:HEAL | BLIND | MIND_BLAST | DARKNESS D:A wraithly snake-like form with the torso of a beautiful woman, it is the D:most powerful of its kind. N:315:stairway to hell G:>:W I:120:15d8:90:40:20 W:28:5:0:125 B:WAIL:UN_BONUS B:WAIL:EXP_20 B:WAIL:EAT_GOLD B:WAIL:EAT_ITEM F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND F:NEVER_MOVE S:1_IN_15 S:S_DEMON | SHRIEK D:Often found in graveyards. N:316:Barney the Dinosaur G:R:v I:120:110d9:10:90:20 W:29:2:0:500 B:SHOW:LOSE_INT B:SHOW:LOSE_WIS B:CHARGE:EAT_GOLD B:CHARGE:EAT_GOLD F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM | F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE F:ANIMAL | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP | F:FORCE_MAXHP | UNIQUE | FORCE_SLEEP S:1_IN_3 S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE D:The lovable purple reptile is making a guest appearance here. N:317:Black knight G:p:D I:120:30d10:20:70:10 W:28:1:0:240 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:MALE | F:FORCE_SLEEP | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_8 | S:BLIND | SCARE | CAUSE_3 | DARKNESS D:He is a figure encased in deep black plate armour; he looks at you D:menacingly. N:318:Lesser wall monster G:#:s I:110:13d8:20:75:40 W:28:4:0:600 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI D:A sentient, moving section of wall. N:319:Mage G:p:r I:110:15d8:20:40:10 W:28:1:0:150 B:HIT:HURT:2d5 B:HIT:HURT:2d5 F:MALE | F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_3 | S:HASTE | TPORT | TELE_TO | BLIND | CONF | S:BO_FIRE | BO_COLD | BO_ELEC | S:S_MONSTER D:A fat mage with glasses. N:320:Mind flayer G:h:v I:110:15d10:20:60:10 W:28:1:0:200 B:GAZE:LOSE_INT:2d6 B:GAZE:LOSE_INT:2d6 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_60 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_8 | S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET D:A humanoid form with a gruesome head, tentacular mouth, and piercing D:eyes. Claws reach out for you and you feel a presence invade your mind. N:321:The Ultimate Dungeon Cleaner G:g:D I:120:70d12:10:80:12 W:28:2:0:555 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 B:CRUSH:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | ONLY_ITEM | F:DROP_1D2 | DROP_GOOD | REFLECTING | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | NO_FEAR | NO_CONF | F:NO_SLEEP | NO_STUN | NONLIVING | RES_TELE D:It looks like a huge spiked roller. It was designed to keep this dungeon D:clean, and you are the biggest spot of dirt in sight. N:322:Father Dagon G:u:g I:120:40d12:20:50:20 W:28:5:0:750 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:HURT:3d4 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | FORCE_SLEEP | F:ESCORTS | F:RAND_25 | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:INVISIBLE | BASH_DOOR | ELDRITCH_HORROR | RES_TELE F:EVIL | DEMON | IM_FIRE S:1_IN_5 | S:BLINK | TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL | BLIND | S:CONF | SCARE | S_DEMON D:A scale-skinned humanoid fish, the ruler of deep ones. N:323:Basilisk G:R:D I:120:20d30:15:90:30 W:28:3:0:350 B:GAZE:PARALYZE B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | EVIL | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_8 S:BR_POIS D:An evil reptile whose eyes stare deeply at you and D:your soul starts to wilt! N:324:Ice troll G:T:w I:110:24d10:20:56:50 W:28:1:0:160 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:HIT:HURT:1d5 B:BITE:COLD:3d6 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | IM_COLD | HURT_LITE | HURT_FIRE D:He is a white troll with powerfully clawed hands. N:325:Dhole G:w:s I:110:65d8:14:64:25 W:29:4:0:500 B:SPIT:ACID:1d8 B:ENGULF:ACID:2d8 B:CRUSH:HURT:4d8 F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR | S:1_IN_9 S:BR_ACID D:A gigantic worm dripping with acid. N:326:Archangel G:A:B I:110:40d10:30:68:255 W:29:6:0:400 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD | F:ONLY_ITEM | DROP_2D2 | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:HEAL | HASTE | BLIND | CONF | SCARE D:A lesser angel protected by an aura of holiness. Its muscular form looks D:extremely powerful next to your own frail body. N:327:Ring mimic G:=:w I:120:10d35:30:60:100 W:29:4:0:200 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:POISON:3d4 F:CHAR_MULTI | F:FORCE_SLEEP | NEVER_MOVE | F:EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | S:S_MONSTER D:A strange creature that disguises itself as discarded objects to lure D:unsuspecting adventurers within reach of its venomous claws. N:328:Chaos tile G:.:v I:120:3d5:30:60:100 W:29:6:0:200 B:HIT:POISON:3d4 B:HIT:CONFUSE:3d4 F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY | F:EMPTY_MIND | COLD_BLOOD | F:RES_CHAO | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BLIND | CONF | SCARE | CAUSE_2 | BLINK S:S_MONSTER D:It is a floor tile corrupted by chaos. N:329:Young blue dragon G:d:b I:110:27d10:20:50:70 W:29:1:0:300 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ELEC S:1_IN_11 | S:SCARE | S:BR_ELEC D:It has a form that legends are made of. Its still-tender scales are a D:deep blue in hue. Sparks crackle along its length. N:330:Young white dragon G:d:w I:110:27d10:20:50:70 W:29:1:0:275 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_COLD | HURT_FIRE S:1_IN_11 | S:SCARE | S:BR_COLD D:It has a form that legends are made of. Its still-tender scales are a D:frosty white in hue. Icy blasts of cold air come from it as it breathes. N:331:Young green dragon G:d:g I:110:27d10:20:60:70 W:29:1:0:290 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_POIS S:1_IN_11 | S:SCARE | S:BR_POIS D:It has a form that legends are made of. Its still-tender scales are a D:deep green in hue. Foul gas seeps through its scales. N:332:Young bronze dragon G:d:U I:110:27d10:20:63:150 W:29:3:0:310 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_11 | S:SCARE | S:BR_CONF D:It has a form that legends are made of. Its still-tender scales are a D:rich bronze hue, and its shape masks its true form. N:333:Mithril golem G:g:B I:110:80d15:12:100:10 W:30:4:0:500 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:ONLY_GOLD | DROP_2D2 | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING D:It is a massive statue of purest mithril. It looks expensive! N:334:Shadow drake G:d:D I:110:20d10:25:50:30 W:30:2:0:700 B:BITE:COLD:1d6 B:BITE:COLD:1d6 B:BITE:COLD:1d6 F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_2D2 | F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR | F:ANIMAL | EVIL | DRAGON | IM_COLD S:1_IN_6 | S:HASTE | SLOW | CONF | SCARE | DARKNESS D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in D:the dark. N:335:Manticore G:H:o I:120:25d10:12:15:10 W:30:2:0:300 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_SLEEP | FORCE_MAXHP | F:BASH_DOOR | F:EVIL S:1_IN_5 | S:ARROW_4 D:It is a winged lion's body with a human torso and a tail covered in D:vicious spikes. N:336:Giant army ant G:a:o I:120:19d6:10:40:40 W:30:3:0:90 B:BITE:HURT:2d12 F:RAND_25 | KILL_BODY | FRIENDS | F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:An armoured form moving with purpose. Powerful on its own, flee when D:hordes of them march. N:337:Killer slicer beetle G:K:o I:110:22d10:14:60:30 W:30:2:0:200 B:BITE:HURT:5d8 B:BITE:HURT:5d8 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a beetle with deadly sharp cutting mandibles and a rock-hard D:carapace. N:338:Ghost G:G:w I:120:13d8:20:30:10 W:31:1:0:350 B:WAIL:TERRIFY B:TOUCH:EXP_20 B:CLAW:LOSE_INT:1d6 B:CLAW:LOSE_WIS:1d6 F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | HOLD | DRAIN_MANA D:You don't believe in them. N:339:Death watch beetle G:K:B I:110:25d12:16:60:30 W:31:3:0:190 B:BITE:HURT:5d4 B:WAIL:TERRIFY:5d6 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a giant beetle that produces a chilling sound. N:340:Ogre shaman G:O:b I:110:14d10:20:55:30 W:32:2:0:250 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:FORCE_SLEEP | ONLY_ITEM | DROP_90 | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT S:1_IN_5 | S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | S_MONSTER D:It is an ogre wrapped in furs and covered in grotesque body paints. N:341:Nexus quylthulg G:Q:v I:110:10d12:10:1:0 W:32:1:0:300 F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | RES_NEXU | F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE S:1_IN_1 | S:BLINK | TELE_AWAY D:It is a very unstable, strange pulsing mound of flesh. N:342:Shelob, Spider of Darkness G:S:D I:110:12d100:8:80:80 W:32:3:0:1200 B:BITE:HURT:2d10 B:STING:POISON:2d5 B:STING:LOSE_STR:1d4 B:STING:POISON:2d5 F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | SMART | BASH_DOOR | F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:TRAPS | BR_DARK | S_SPIDER D:Shelob is an enormous bloated spider, rumoured to have been one of the D:brood of Ungoliant the Unlight. Her poison is legendary, as is her ego, D:which may be her downfall. She used to guard the pass through Cirith D:Ungol, but has not been seen there for many eons. N:343:Ninja G:p:D I:120:13d12:20:60:10 W:32:2:0:300 B:HIT:POISON:3d4 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 F:MALE | F:DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP D:A humanoid clothed in black who moves with blinding speed. N:344:Memory moss G:,:b I:110:1d2:30:1:5 W:32:3:0:150 B:HIT:CONFUSE:1d4 B:HIT:CONFUSE:1d4 F:FORCE_SLEEP | NEVER_MOVE | F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:FORGET D:A mass of green vegetation. You don't remember seeing anything like it D:before. N:345:Storm giant G:P:b I:110:38d10:20:60:40 W:32:1:0:1500 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 B:HIT:ELEC:3d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE S:1_IN_8 | S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC D:It is a twenty-five foot tall giant wreathed in lighting. N:346:Spectator G:e:B I:110:10d13:30:1:5 W:32:3:0:150 B:GAZE:PARALYZE:1d4 B:GAZE:CONFUSE:1d4 B:GAZE:UN_BONUS F:FORCE_SLEEP | F:STUPID | EMPTY_MIND | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:FORGET | CAUSE_2 | HOLD | SLOW D:It has two small eyestalks and a large central eye. N:347:Cave troll G:T:u I:110:24d12:20:50:50 W:33:1:0:350 B:HIT:HURT:3d5 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:HIT:HURT:1d8 F:MALE | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | IM_POIS | HURT_LITE | HURT_FIRE D:He is a vicious monster, feared for his ferocity. N:348:Anti-paladin G:p:D I:120:30d20:30:50:30 W:33:2:0:450 B:HIT:HURT:2d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM | F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_4 S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE D:An embodiment of all the cardinal vices, he beholds you scornfully. N:349:Logrus master G:p:v I:120:30d10:30:50:5 W:33:3:0:550 B:HIT:HURT:10d2 B:KICK:HURT:10d2 B:PUNCH:HURT:10d2 B:KICK:HURT:10d2 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | EVIL | F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_6 | S:HEAL | S:S_SPIDER | BA_CHAO | S_DEMON D:An adept of chaos, feared for his skill of invoking raw Logrus. N:350:Barrow wight G:W:W I:110:15d10:20:40:10 W:33:3:0:375 B:HIT:HURT:1d8 B:HIT:HURT:1d8 B:TOUCH:EXP_40 F:FORCE_SLEEP | FRIENDS | DROP_60 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_8 | S:HOLD | SCARE | CAUSE_2 | DARKNESS D:It is a ghostly nightmare of a entity. N:351:Giant skeleton troll G:s:b I:110:45d10:20:50:20 W:33:1:0:325 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:BITE:HURT:1d5 B:BITE:HURT:1d5 F:FORCE_MAXHP | F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | UNDEAD | REGENERATE | F:IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:It is the animated form of a massive troll. N:352:Chaos drake G:d:v I:110:50d10:25:100:30 W:33:3:0:700 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | RES_DISE | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | F:IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_DISE | BR_CHAO D:A dragon twisted by the forces of chaos. It seems first ugly, then fair, D:as its form shimmers and changes in front of your eyes. N:353:Law drake G:d:W I:110:55d10:25:100:30 W:33:3:0:700 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:FORCE_SLEEP | FORCE_MAXHP | GOOD | F:ONLY_ITEM | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | F:DRAGON | F:IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_SOUN | BR_SHAR D:This dragon is clever and cunning. It laughs at your puny efforts to D:disturb it. N:354:Balance drake G:d:s I:110:60d10:25:100:30 W:33:3:0:700 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | RES_DISE | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | F:IM_FIRE | IM_COLD | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, D:and despises your feeble efforts to destroy evil. N:355:Ethereal drake G:d:o I:110:45d10:25:100:15 W:33:3:0:700 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d6 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | F:INVISIBLE | PASS_WALL | F:EVIL | DRAGON | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_LITE | BR_DARK D:A dragon of elemental power, with control over light and dark, the D:ethereal drake's eyes glare with white hatred from the shadows. N:356:Groo the Wanderer G:p:o I:120:11d100:20:70:50 W:33:7:0:2000 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:6d1 F:UNIQUE | MALE | EMPTY_MIND | CAN_SPEAK | FORCE_MAXHP | STUPID | GOOD | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN | F:OPEN_DOOR | BASH_DOOR | IM_COLD | IM_POIS D:He who laughs at Groo's brains will find there is nothing to laugh D:about... erm, nobody laughs at Groo and lives. N:357:Fasolt the Giant G:P:u I:110:11d100:20:70:50 W:33:7:0:2000 B:HIT:HURT:5d5 B:BITE:HURT:2d10 B:HIT:EAT_GOLD:2d2 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | IM_COLD | IM_POIS D:Big, brawny, powerful and with a greed for gold. N:358:Logrus ghost G:G:r I:120:14d20:20:30:10 W:33:3:0:350 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 F:FORCE_SLEEP | RAND_25 | F:ONLY_ITEM | DROP_90 | DROP_2D2 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | ATTR_MULTI | ATTR_ANY | S:1_IN_15 | S:BLIND | HOLD | DRAIN_MANA | FORGET D:An almost life-like creature which is nothing more than a phantom D:created by the Logrus. N:359:Spectre G:G:G I:120:14d20:20:30:10 W:33:3:0:350 B:WAIL:TERRIFY B:TOUCH:EXP_40 B:CLAW:LOSE_WIS:5d5 F:FORCE_SLEEP | RAND_25 | F:ONLY_ITEM | DROP_90 | DROP_2D2 | F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_15 | S:BLIND | HOLD | DRAIN_MANA | FORGET D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure D:evil deep within your body. N:360:Water troll G:T:B I:110:36d10:20:50:50 W:33:1:0:420 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:2d2 B:HIT:HURT:2d2 F:MALE | F:FORCE_MAXHP | F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | TROLL | REGENERATE | IM_COLD | IM_POIS | HURT_LITE | HURT_FIRE D:He is a troll that reeks of brine. N:361:Fire elemental G:E:r I:110:30d8:12:50:50 W:33:2:0:350 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 F:FORCE_SLEEP | RAND_25 | EMPTY_MIND | KILL_ITEM | KILL_BODY | BASH_DOOR | F:POWERFUL | AURA_FIRE | ELEMENTAL | IM_FIRE | IM_POIS | HURT_COLD | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | S:BO_FIRE | BR_FIRE D:It is a towering inferno of flames. N:362:Cherub G:A:W I:120:45d10:30:68:255 W:33:6:0:400 B:HIT:HURT:4d3 B:HIT:HURT:3d8 B:HIT:HURT:4d3 B:HIT:HURT:3d8 F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_3 | S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | S:S_MONSTERS D:It is an angel moving very quickly, wielding a holy war hammer and casting D:a volley of powerful spells in your direction. N:363:Water elemental G:E:b I:110:25d8:12:40:50 W:33:2:0:325 B:HIT:ACID:1d10 B:HIT:ACID:1d10 F:FORCE_SLEEP | RAND_25 | EMPTY_MIND | COLD_BLOOD | KILL_BODY | KILL_ITEM | F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_ACID | IM_POIS | NO_CONF | F:NO_SLEEP | NO_FEAR S:1_IN_6 | S:BO_ACID | BR_ACID D:It is a towering tempest of water. N:364:Multi-hued hound G:Z:v I:120:30d10:25:40:0 W:33:2:0:600 B:CLAW:HURT:3d6 B:CLAW:HURT:3d6 B:BITE:HURT:4d4 B:BITE:HURT:4d4 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | ATTR_MULTI | F:ANIMAL | NO_CONF | NO_SLEEP F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD S:1_IN_5 S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC D:Shimmering in rainbow hues, this hound is beautiful and deadly. N:365:Night stalker G:E:w I:130:20d13:20:46:20 W:34:3:0:310 B:GAZE:HURT:6d6 B:GAZE:HURT:6d6 F:RAND_50 | F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | F:EVIL | IM_COLD | IM_POIS | UNDEAD | IM_ELEC | NO_CONF | NO_SLEEP | F:NO_FEAR | NONLIVING D:It is impossible to define its form but its violence is legendary. N:366:Carrion crawler G:c:g I:110:20d12:15:40:10 W:34:2:0:100 B:STING:PARALYZE:2d6 B:STING:PARALYZE:2d6 F:RAND_25 | FRIENDS | WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS D:A hideous centipede covered in slime and with glowing tentacles around its D:head. N:367:Master thief G:p:D I:130:18d10:20:30:40 W:34:2:0:350 B:HIT:HURT:2d8 B:HIT:HURT:3d4 B:HIT:EAT_GOLD:4d4 B:HIT:EAT_ITEM:4d5 F:MALE | F:DROP_90 | DROP_2D2 | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL D:Cool and confident, fast and lithe; protect your possessions quickly! N:368:Lo Wang, the Shadow Warrior G:p:u I:120:11d100:40:80:0 W:34:1:0:1200 B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:PUNCH:HURT:5d6 B:PUNCH:HURT:5d6 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:DROP_CHOSEN | CAN_SPEAK | INVISIBLE | OPEN_DOOR | BASH_DOOR | F:MOVE_BODY | TAKE_ITEM | GOOD | IM_COLD | IM_FIRE | IM_ELEC | F:NO_FEAR | NO_CONF | S:1_IN_6 | S:ROCKET | ARROW_4 | BA_FIRE | BO_FIRE | BLIND | CONF | HEAL D:He is the Shadow Warrior. Lo Wang is on his seemingly endless quest to D:find and destroy Master Zilla, his former employer. As Zilla will soon D:find out, it's a very bad thing to have Lo Wang coming for you! N:369:Lich G:L:w I:110:30d10:20:60:60 W:34:3:0:800 B:TOUCH:EXP_40 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d8 B:TOUCH:LOSE_DEX:2d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | F:NO_CONF | NO_SLEEP S:1_IN_4 | S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH D:It is a skeletal form dressed in robes. It radiates vastly evil power. N:370:Master vampire G:V:s I:110:34d10:20:60:10 W:34:3:0:750 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_40:1d4 B:BITE:EXP_40:1d4 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_4D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_FIRE | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | S:DARKNESS | BO_NETH D:It is a humanoid form dressed in robes. Power emanates from its chilling D:frame. N:371:Oriental vampire G:V:g I:110:28d12:20:60:10 W:34:3:0:750 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_40:1d4 F:FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | HURT_FIRE | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_6 | S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | S:DARKNESS | BO_NETH D:The oriental vampire is a mist-like creature. N:372:Giant grey scorpion G:S:s I:120:18d20:12:50:40 W:34:4:0:275 B:BITE:HURT:1d6 B:STING:POISON:1d4 F:WEIRD_MIND | BASH_DOOR | F:ANIMAL D:It is a giant grey scorpion. It looks poisonous. N:373:Earth elemental G:E:u I:100:30d10:10:60:90 W:34:2:0:375 B:HIT:COLD:4d6 B:HIT:COLD:4d6 F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY | F:PASS_WALL | POWERFUL | ELEMENTAL | IM_FIRE | IM_COLD | IM_ELEC | F:IM_POIS | HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_8 | S:BO_COLD | BR_SHAR D:It is a towering form composed of rock with fists of awesome power. N:374:Air elemental G:E:B I:120:30d5:12:50:50 W:34:2:0:390 B:HIT:ELEC:1d10 B:HIT:ELEC:1d10 F:FORCE_SLEEP | RAND_25 | EMPTY_MIND | COLD_BLOOD | KILL_BODY | KILL_ITEM | F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_ACID | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_8 | S:BO_ELEC | BR_ELEC D:It is a towering tornado of winds. N:375:Doom drake G:d:v I:110:40d11:25:100:30 W:34:3:0:450 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:2d6 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | FRIENDS | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | F:IM_FIRE | IM_POIS | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:BR_FIRE D:Doom drakes are trained firedrakes, always moving in pairs, looking D:for a battle. N:376:Elementalist G:p:r I:110:35d10:20:50:0 W:35:2:0:500 B:HIT:ACID:2d3 B:HIT:ELEC:2d3 B:HIT:FIRE:2d4 B:HIT:COLD:2d4 F:MALE | ATTR_MULTI | DROP_60 | DROP_90 | DROP_1D2 | F:SMART | AURA_FIRE | AURA_ELEC | OPEN_DOOR | TAKE_ITEM | F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | RES_WATE S:1_IN_3 S:BO_ACID | BO_ELEC | BO_FIRE | BO_COLD | S_ELEMENTAL D:A master of those four forces that make up the fabric of the world. N:377:Eog golem G:g:D I:100:100d20:12:125:10 W:35:4:0:1200 B:HIT:HURT:8d6 B:HIT:HURT:8d6 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:ONLY_GOLD | DROP_2D2 | F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING D:It is a massive deep brown statue, striding towards you with an D:all-too-familiar purpose. Your magic surprisingly feels much less D:powerful now. N:378:Olog G:T:g I:110:42d10:20:50:50 W:35:1:0:400 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:BITE:HURT:2d3 B:BITE:HURT:2d3 F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | F:SMART | BASH_DOOR | F:EVIL | TROLL | REGENERATE | IM_POIS | HURT_FIRE D:It is a massive intelligent troll with needle sharp fangs. N:379:Halfling slinger G:h:U I:110:30d9:20:40:30 W:35:1:0:330 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 | F:SMART | EVIL | IM_POIS | IM_COLD | MALE S:1_IN_3 S:ARROW_4 D:A rebel halfling who has rejected the halfling tradition of archery. N:380:Gravity hound G:Z:s I:110:35d10:30:30:0 W:35:2:0:500 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP | S:1_IN_5 | S:BR_GRAV D:Unfettered by the usual constraints of gravity, these unnatural creatures D:are walking on the walls and even the ceiling! The earth suddenly feels D:rather less solid as you see gravity warp all round the monsters. N:381:Acidic cytoplasm G:j:G I:120:40d10:12:18:1 W:35:6:0:800 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | F:DROP_1D2 | DROP_4D2 | F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_FEAR | NO_CONF | NO_SLEEP D:A disgusting animated blob of destruction. Flee its gruesome hunger! N:382:Inertia hound G:Z:W I:110:35d10:30:30:0 W:35:2:0:500 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_INER D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches D:you with deadly menace. It makes you tired just to look at it. N:383:Impact hound G:Z:u I:110:35d10:30:30:0 W:35:2:0:500 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_8 | S:BR_WALL D:A deep brown shape is visible before you, its canine form strikes you with D:an almost physical force. The dungeon floor buckles as if struck by a D:powerful blow as it stalks towards you. N:384:Ooze elemental G:E:U I:110:13d10:10:80:90 W:35:3:0:300 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY | F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_ACID | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 | S:BO_ACID | BR_ACID D:It is a towering mass of filth, an eyesore of ooze. N:385:Young black dragon G:d:D I:110:25d10:20:60:50 W:35:1:0:620 B:CLAW:HURT:1d5 B:CLAW:HURT:1d5 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ACID S:1_IN_11 | S:SCARE | S:BR_ACID D:It has a form that legends are made of. Its still-tender scales are a D:darkest black hue. Acid drips from its body. N:386:Mature white dragon G:d:w I:110:40d10:20:65:70 W:35:1:0:1000 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP S:1_IN_10 | S:SCARE | S:BR_COLD D:A large dragon, scales gleaming bright white. N:387:Xorn G:X:o I:110:16d10:20:80:10 W:36:2:0:650 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:HIT:HURT:1d6 F:FORCE_MAXHP | F:EMPTY_MIND | COLD_BLOOD | F:KILL_ITEM | PASS_WALL | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:HURT_ROCK | NO_CONF | NO_SLEEP D:A huge creature of the element Earth. Able to merge with its element, it D:has four huge arms protruding from its enormous torso. N:388:Pattern ghost G:G:D I:120:20d25:30:30:20 W:36:3:0:400 B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:FORGET | MIND_BLAST D:An almost life-like creature which is nothing more than a phantom D:created by the Pattern. N:389:Grey wraith G:W:s I:110:19d10:20:50:10 W:36:1:0:700 B:HIT:HURT:1d10 B:HIT:HURT:1d10 B:TOUCH:EXP_40 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_7 | S:HOLD | SCARE | CAUSE_3 | DARKNESS D:A tangible but ghostly form, made of grey fog. The air around it feels D:deathly cold. N:390:Young multi-hued dragon G:d:v I:110:32d10:20:60:50 W:36:1:0:1320 B:CLAW:HURT:1d9 B:CLAW:HURT:1d9 B:BITE:HURT:2d10 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_1D2 | DROP_4D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:It has a form that legends are made of. Beautiful scales of shimmering D:and magical colours cover it. N:391:Raal's Tome of Destruction G:?:r I:120:50d15:20:150:15 W:36:4:0:1500 F:NEVER_MOVE | NEVER_BLOW | FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL | F:COLD_BLOOD | FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI | F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE S:1_IN_2 | S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS | S:BO_WATE | BA_POIS | BR_NETH D:A sentient arcane tome casting spells with malevolent intent. N:392:Colossus G:g:y I:110:30d100:15:150:10 W:36:4:0:900 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:HURT:6d6 B:HIT:HURT:6d6 F:FORCE_MAXHP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | RES_NEXU | NONLIVING | REFLECTING | NO_CONF | F:NO_SLEEP | NO_FEAR | NO_STUN S:1_IN_8 S:ARROW_4 D:An enormous construct resembling a titan made from stone. It strides D:purposefully towards you, swinging its slow fists with earth-shattering D:power. N:393:Young gold dragon G:d:y I:110:30d10:20:63:150 W:36:2:0:950 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_2D2 | F:OPEN_DOOR | BASH_DOOR | F:DRAGON S:1_IN_11 | S:SCARE | S:BR_SOUN D:It has a form that legends are made of. Its still-tender scales are a D:tarnished gold hue, and light is reflected from its form. N:394:Mature blue dragon G:d:b I:110:40d10:20:75:70 W:36:1:0:1200 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_2D2 | F:BASH_DOOR | F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_9 | S:SCARE | S:BR_ELEC D:A large dragon, scales tinted deep blue. N:395:Mature green dragon G:d:g I:110:40d10:20:70:70 W:36:1:0:1100 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:1d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_2D2 | F:BASH_DOOR | F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_9 | S:SCARE | S:BR_POIS D:A large dragon, scales tinted deep green. N:396:Mature bronze dragon G:d:U I:110:44d10:20:70:150 W:36:2:0:1300 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_1D2 | DROP_4D2 | F:BASH_DOOR | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_9 | S:CONF | SCARE | S:BR_CONF D:A large dragon with scales of rich bronze. N:397:Young red dragon G:d:r I:110:29d10:20:63:50 W:36:1:0:640 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d8 F:FORCE_SLEEP | FORCE_MAXHP | DROP_60 | DROP_90 | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | IM_FIRE | HURT_COLD S:1_IN_11 | S:SCARE | BR_FIRE D:It has a form that legends are made of. Its still-tender scales are a D:deepest red hue. Heat radiates from its form. N:398:Nightblade G:h:D I:120:19d13:20:60:10 W:36:2:0:315 B:HIT:POISON:3d4 B:HIT:POISON:3d4 B:HIT:LOSE_CON:3d4 F:MALE | F:DROP_1D2 | FRIENDS | INVISIBLE | F:OPEN_DOOR | BASH_DOOR | HURT_LITE | F:EVIL | NO_CONF | NO_SLEEP D:A dark elf so stealthy that he is almost impossible to see. N:399:Trapper G:.:w I:120:60d10:30:75:10 W:36:3:0:580 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:PARALYZE:15d1 B:HIT:PARALYZE:15d1 F:CHAR_CLEAR | ATTR_CLEAR | F:NEVER_MOVE | FORCE_MAXHP | F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | F:NO_CONF | NO_SLEEP | NO_FEAR D:This creature traps unsuspecting victims D:and paralyzes them, to be slowly digested later. N:400:Bodak G:u:D I:110:35d10:10:68:90 W:36:2:0:750 B:HIT:FIRE:4d6 B:HIT:FIRE:4d6 B:GAZE:EXP_20 F:FORCE_SLEEP | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING | F:EVIL | DEMON | IM_FIRE | IM_POIS | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_4 | S:BO_FIRE | BA_FIRE | S:S_DEMON D:It is a humanoid form composed of flames and hatred. N:401:Elder thing G:u:G I:110:35d10:10:70:50 W:36:3:0:800 B:CRUSH:HURT:4d6 B:CRUSH:HURT:4d6 B:CRUSH:HURT:4d6 B:TOUCH:LOSE_WIS F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | ELDRITCH_HORROR | NONLIVING | F:EVIL | DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_4 | S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS | S:CONF | S_DEMON | S_UNDEAD D:It is barrel-shaped, with horizontal arms and a starfish head. N:402:Ice elemental G:E:w I:110:35d10:10:60:90 W:36:2:0:650 B:BITE:COLD:1d3 B:HIT:HURT:4d6 B:BITE:COLD:1d3 F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY | F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_COLD | IM_ELEC | HURT_FIRE | F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_5 | S:BO_ICEE | BR_COLD D:It is a towering glacier of ice. N:403:Ipsissimus G:p:D I:110:28d10:20:50:10 W:36:2:0:666 B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL S:1_IN_3 | S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | S:BO_NETH | MIND_BLAST | FORGET | S:S_UNDEAD | S_DEMON D:A gaunt figure, clothed in black robes. N:404:Shool-an-Jyvan G:p:v I:120:15d100:25:100:0 W:36:1:0:1500 B:HIT:HURT:5d6 B:HIT:HURT:5d6 B:HIT:HURT:4d6 B:HIT:HURT:4d6 F:UNIQUE | MALE | CHAR_MULTI | ATTR_MULTI | FORCE_MAXHP | ONLY_ITEM | F:DROP_2D2 | DROP_GOOD | DROP_GREAT | SMART | CAN_SPEAK | SHAPECHANGER | F:ATTR_ANY | OPEN_DOOR | PASS_WALL | TAKE_ITEM | EVIL | IM_ELEC | IM_FIRE | F:IM_COLD | IM_POIS | RES_TELE | RES_NEXU | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_3 | S:MIND_BLAST | BO_FIRE | BLIND | HOLD | BLINK | TPORT | TELE_TO | S:TELE_AWAY | FORGET | S_UNDEAD D:The self-styled Lord of All That Is Dead in the Sea is an immortal D:sorcerer with an opinion of himself so inflated that he thinks he's a D:god. Shool switches bodies as casually as other people switch coats. He D:gave Corum Jhaelen Irsei the Eye of Rhynn and Hand of Kwll so that Corum D:could steal for him the Heart of Arioch. N:405:Chaos spawn G:e:u I:110:20d18:20:50:20 W:36:2:0:700 B:GAZE:PARALYZE B:GAZE:UN_BONUS:3d5 B:GAZE:EXP_40:3d5 B:GAZE:HURT:10d6 F:FORCE_MAXHP | BASH_DOOR | EVIL | RES_CHAO D:It has two eyestalks and a large central eye. Its gaze can kill. N:406:Time elemental G:E:G I:120:35d10:90:70:10 W:37:2:0:1000 B:TOUCH:LOSE_ALL:3d4 B:TOUCH:EXP_40:3d4 B:TOUCH:LOSE_ALL:3d4 B:TOUCH:EXP_40:3d4 F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP | F:ELEMENTAL | EMPTY_MIND | KILL_ITEM | RAND_50 S:1_IN_7 S:SLOW | BR_TIME | D:You have not seen it yet. N:407:The Queen Ant G:a:v I:120:15d100:30:100:10 W:37:2:0:1000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d8 B:BITE:HURT:2d8 F:UNIQUE | FEMALE | GOOD | F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_2 | S:S_ANT D:She's upset because you hurt her children. N:408:Will o' the wisp G:E:y I:130:20d10:30:150:0 W:37:4:0:500 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:1d9 B:HIT:HURT:1d9 F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | F:SMART | EMPTY_MIND | INVISIBLE | F:PASS_WALL | POWERFUL | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_2 | S:BLINK | TPORT | CONF | CAUSE_2 D:A strange ball of glowing light. It disappears and reappears and seems to D:draw you to it. You seem somehow compelled to stand still and watch its D:strange dancing motion. N:409:Magma elemental G:E:o I:110:35d10:10:70:90 W:37:2:0:950 B:HIT:FIRE:3d7 B:HIT:HURT:4d6 B:HIT:FIRE:3d7 F:FORCE_SLEEP | EMPTY_MIND | AURA_FIRE | KILL_ITEM | KILL_BODY | F:PASS_WALL | POWERFUL | ELEMENTAL | IM_FIRE | IM_ELEC | HURT_COLD | F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_7 | S:BO_PLAS | BR_FIRE D:It is a towering glowing form of molten hate. N:410:Black pudding G:j:D I:110:40d10:12:18:1 W:37:5:0:36 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 B:TOUCH:ACID:1d10 F:FORCE_MAXHP | F:FRIENDS | F:DROP_60 | DROP_90 | DROP_1D2 | F:STUPID | EMPTY_MIND | COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor. N:411:Killer iridescent beetle G:K:v I:110:25d10:16:60:30 W:37:2:0:850 B:CLAW:ELEC:1d12 B:CLAW:ELEC:1d12 B:GAZE:PARALYZE F:ATTR_MULTI | F:FORCE_MAXHP | F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | F:ANIMAL | IM_ELEC D:It is a giant beetle, whose carapace shimmers with vibrant energies. N:412:Nexus vortex G:v:v I:120:32d10:100:40:0 W:37:1:0:800 B:ENGULF:HURT:5d5 F:FORCE_SLEEP | F:RAND_50 | RAND_25 | RES_NEXU | F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_NEXU D:A maelstrom of potent magical energy. N:413:Plasma vortex G:v:R I:120:32d10:100:40:0 W:37:1:0:800 B:ENGULF:FIRE:8d8 F:FORCE_SLEEP | F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:IM_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_PLAS D:A whirlpool of intense flame, charring the stones at your feet. N:414:Mature red dragon G:d:r I:110:48d10:20:80:30 W:37:1:0:1400 B:CLAW:HURT:1d4 B:CLAW:HURT:1d10 B:BITE:HURT:2d12 F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_4D2 | BASH_DOOR | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_9 | S:CONF | SCARE | BR_FIRE D:A large dragon, scales tinted deep red. N:415:Mature gold dragon G:d:y I:110:56d10:20:80:150 W:37:2:0:1500 B:CLAW:HURT:1d4 B:CLAW:HURT:1d10 B:BITE:HURT:2d12 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_1D2 | DROP_4D2 | F:BASH_DOOR | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_9 | S:CONF | SCARE | S:BR_SOUN D:A large dragon with scales of gleaming gold. N:416:Crystal drake G:d:B I:120:50d10:25:100:30 W:37:2:0:1500 B:CLAW:HURT:1d4 B:CLAW:HURT:1d4 B:BITE:HURT:2d5 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | REFLECTING | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_SHAR D:A dragon of strange crystalline form. Light shines through it, dazzling D:your eyes with spectrums of colour. N:417:Mature black dragon G:d:D I:110:46d10:20:55:30 W:37:1:0:1350 B:CLAW:HURT:1d8 B:CLAW:HURT:1d8 B:BITE:HURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_60 | DROP_90 | DROP_2D2 | F:BASH_DOOR | F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP S:1_IN_9 | S:SCARE | S:BR_ACID D:A large dragon, with scales of deepest black. N:418:Mature multi-hued dragon G:d:v I:110:64d10:20:65:50 W:38:2:0:1700 B:CLAW:HURT:1d10 B:CLAW:HURT:1d10 B:BITE:HURT:2d12 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_3D2 | DROP_4D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLIND | CONF | SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:A large dragon, scales shimmering many colours. N:419:Death knight G:p:s I:120:60d10:20:100:10 W:38:1:0:1111 B:HIT:HURT:6d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:EXP_20 F:FORCE_SLEEP | FORCE_MAXHP | SMART | ONLY_ITEM | DROP_1D2 | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL | IM_COLD S:1_IN_5 | S:BLIND | SCARE | CAUSE_3 | BO_NETH | S_MONSTERS D:It is a humanoid form dressed in armour of an ancient form. From beneath D:its helmet, eyes glow a baleful red and seem to pierce you like lances of D:fire. N:420:Mandor, Master of the Logrus G:p:v I:120:88d11:20:90:40 W:38:5:0:1600 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:UN_POWER:5d5 B:HIT:UN_BONUS:5d5 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR | F:EVIL | RES_TELE S:1_IN_2 | S:BO_FIRE | BO_COLD | HOLD | BO_MANA | S_MONSTER S:TRAPS | BO_ICEE | HEAL | BO_PLAS | BA_CHAO D:Mandor is one of the greatest Logrus Masters, a formidable magician. N:421:Time vortex G:v:G I:130:32d10:100:40:0 W:38:4:0:900 B:ENGULF:HURT:5d5 F:FORCE_SLEEP | F:RAND_50 | RAND_25 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_TIME D:You haven't seen it yet. N:422:Shimmering vortex G:v:v I:140:6d12:100:30:0 W:38:4:0:200 F:ATTR_MULTI | F:FORCE_SLEEP | NEVER_BLOW | F:RAND_50 | RAND_25 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_4 | S:BR_LITE | SHRIEK D:A strange pillar of shining light that hurts your eyes. Its shape changes D:constantly as it cuts through the air towards you. It is like a beacon, D:waking monsters from their slumber. N:423:Ancient blue dragon G:D:b I:120:70d10:20:80:80 W:38:1:0:1500 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:ELEC:5d8 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_1D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_ELEC D:A huge draconic form. Lightning crackles along its length. N:424:Ancient bronze dragon G:D:U I:120:73d10:20:100:200 W:38:2:0:1700 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:CONFUSE:5d10 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_3D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_CONF D:A huge draconic form enveloped in a cascade of colour. N:425:Beholder G:e:g I:120:16d100:30:80:10 W:38:4:0:6000 B:GAZE:EXP_20:2d4 B:GAZE:PARALYZE:2d4 B:GAZE:LOSE_INT:2d6 B:GAZE:UN_POWER:2d6 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE F:BASH_DOOR | F:EVIL | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD D:A disembodied eye, surrounded by twelve smaller eyes on stalks. N:426:Emperor wight G:W:y I:120:38d10:20:40:10 W:38:2:0:1600 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_4D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:HOLD | SCARE | CAUSE_3 | BO_NETH D:Your life force is torn from your body as this powerful unearthly being D:approaches. N:427:Seraph G:A:w I:120:50d10:30:68:255 W:38:6:0:1800 B:HIT:HURT:4d6 B:HIT:HURT:5d5 B:HIT:HURT:5d5 B:HIT:HURT:4d6 F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_11 | S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | S:S_MONSTERS | S_ANGEL D:It is an angel, fast and strong. You are stunned by its extreme holiness D:and try to resist all desires to obey it. N:428:Kakatal, the Fire Lord G:E:R I:120:15d100:12:50:50 W:38:3:0:3000 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 B:HIT:FIRE:6d6 F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | EMPTY_MIND | CAN_SPEAK | F:MALE | AURA_FIRE | KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:ELEMENTAL | IM_FIRE | HURT_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_4 | S:BO_PLAS | BA_FIRE D:One of the strongest beings from the Elemental Plane of Fire, D:Kakatal burns everything around him beyond recognition. N:429:Black wraith G:W:D I:120:50d10:20:55:10 W:38:2:0:1700 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_40 B:TOUCH:EXP_40 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_7 | S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH D:A figure that seems made of void, its strangely human shape is cloaked in D:shadow. It reaches out at you. N:430:Nightgaunt G:U:D I:110:24d10:20:50:80 W:38:2:0:1000 B:CRUSH:LOSE_STR:1d5 B:TOUCH:PARALYZE:3d4 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | POWERFUL | F:EVIL | DEMON | F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_7 | S:BLIND | CONF | BO_FIRE D:It is a black, horned humanoid with wings. N:431:Baron of hell G:U:U I:110:150d10:10:130:40 W:38:3:0:900 B:CLAW:HURT:11d2 B:CLAW:HURT:11d2 B:CLAW:HURT:11d2 F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | IM_FIRE | NONLIVING | F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE S:1_IN_2 | S:BO_PLAS D:A minor demon lord with a goat's head, tough to kill. N:432:Nether wraith G:W:R I:120:48d10:20:55:10 W:39:2:0:1700 B:HIT:HURT:1d12 B:HIT:HURT:1d12 B:TOUCH:EXP_80 B:TOUCH:EXP_80 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_4D2 | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH D:A form that hurts the eye, death permeates the air around it. As it nears D:you, a coldness saps your soul. N:433:Straasha, King of Water G:E:b I:120:20d100:12:40:50 W:39:3:0:3250 B:HIT:COLD:5d5 B:HIT:COLD:5d5 B:HIT:ACID:5d5 B:HIT:ACID:5d5 F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_SPEAK | F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | ELEMENTAL | IM_POIS | F:IM_ACID | RES_WATE | IM_COLD | NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_4 | S:BO_ICEE | BO_WATE | BR_ACID | BA_WATE D:Normally wisest and gentlest of the Elemental Kings, Straasha can be D:every bit as wild and dangerous as the seas he loves. N:434:Kavlax the Many-Headed G:d:v I:120:13d100:20:85:30 W:39:3:0:3000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU | F:OPEN_DOOR | BASH_DOOR | POWERFUL | F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | F:NO_CONF | NO_SLEEP S:1_IN_4 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | S:BR_SHAR | BR_GRAV | BR_NEXU D:A large dragon with a selection of heads, all shouting and arguing as they D:look for prey, but each with its own deadly breath weapon. N:435:Ancient white dragon G:D:w I:120:70d10:20:90:80 W:39:1:0:2500 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:COLD:5d12 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_3D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_COLD D:A huge draconic form. Frost covers it from head to tail. N:436:Ancient green dragon G:D:g I:120:72d10:20:85:80 W:39:1:0:2400 B:CLAW:HURT:4d8 B:CLAW:HURT:4d8 B:BITE:HURT:5d10 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_3D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_POIS D:A huge draconic form enveloped in clouds of poisonous vapour. N:437:Chthonian G:w:D I:120:100d10:20:90:20 W:39:2:0:2300 B:CRUSH:SHATTER:3d11 B:CRUSH:SHATTER:3d11 B:TOUCH:LOSE_CON:1d2 B:TOUCH:LOSE_CON:1d2 F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | F:EVIL S:1_IN_5 | S:SCARE | CONF | HOLD | S_DEMON | S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH D:A huge subterranean worm whose body ends in a mass of groping tentacles. N:438:Night mare G:q:v I:120:15d100:30:85:0 W:39:3:0:2900 B:BITE:EXP_80:2d6 B:HIT:HURT:3d8 B:HIT:HURT:3d8 B:HIT:CONFUSE:6d6 F:FORCE_MAXHP | ONLY_GOLD | DROP_2D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP D:A fearsome skeletal horse with glowing eyes, that watch you with little D:more than a hatred of all that lives. N:439:Vampire lord G:V:b I:120:16d100:20:70:10 W:39:3:0:1800 B:HIT:HURT:1d6 B:HIT:HURT:1d6 B:BITE:EXP_80:1d6 B:BITE:EXP_80:1d6 F:FORCE_SLEEP | FORCE_MAXHP | DROP_60 | DROP_4D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | HURT_FIRE | F:NO_CONF | NO_SLEEP S:1_IN_7 | S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | DARKNESS | BO_NETH D:A foul wind chills your bones as this ghastly figure approaches. N:440:Ancient black dragon G:D:D I:120:72d10:20:90:70 W:39:1:0:2500 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:ACID:5d10 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_3D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | SCARE | S:BR_ACID D:A huge draconic form. Pools of acid melt the floor around it. N:441:War troll G:T:g I:120:50d10:20:100:50 W:40:3:0:800 B:HIT:HURT:3d5 B:HIT:HURT:3d5 B:HIT:HURT:3d5 F:FORCE_MAXHP | F:DROP_90 | REGENERATE | FRIENDS | F:OPEN_DOOR | BASH_DOOR | HURT_FIRE | F:EVIL | TROLL | REGENERATE | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR D:A massive troll, equipped with a scimitar and heavy armour. N:442:Disenchanter worm mass G:w:v I:100:10d8:7:5:10 W:40:3:0:30 B:CRAWL:UN_BONUS:1d4 F:RAND_50 | RES_DISE | ATTR_MULTI | F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | F:ANIMAL | HURT_LITE | NO_FEAR D:It is a strange mass of squirming worms. Magical energy crackles D:around its disgusting form. N:443:Rotting quylthulg G:Q:U I:120:16d10:20:1:0 W:40:1:0:1500 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | S:S_UNDEAD D:It is a pulsing flesh mound that reeks of death and putrefaction. N:444:Lesser titan G:P:y I:120:10d100:30:80:15 W:40:3:0:3500 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_2D2 | DROP_4D2 | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE S:1_IN_3 | S:HEAL | TELE_TO | SCARE | S:S_MONSTERS D:It is a humanoid figure thirty feet tall that gives off an aura of power D:and hate. N:445:9-headed hydra G:M:o I:120:100d12:20:95:20 W:40:2:0:3000 B:BITE:FIRE:3d6 B:BITE:FIRE:3d6 B:BITE:FIRE:3d6 B:BITE:FIRE:3d6 F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_4D2 | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ANIMAL | HURT_FIRE | REGENERATE S:1_IN_4 | S:SCARE | BO_FIRE | S:BR_FIRE D:A strange reptilian hybrid with nine smouldering heads. N:446:Enchantress G:p:y I:130:52d10:20:60:10 W:40:4:0:2100 B:HIT:HURT:2d6 B:HIT:HURT:2d6 B:HIT:HURT:2d8 F:FEMALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | S:S_DRAGON D:This elusive female spellcaster has a special affinity for dragons, whom D:she rarely fights without. N:447:Archpriest G:p:b I:120:52d10:20:60:10 W:40:2:0:1800 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_2D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | S:S_MONSTER | S_UNDEAD D:An evil priest, dressed all in black. Deadly spells hit you at an D:alarming rate as his black spiked mace rains down blow after blow on your D:pitiful frame. N:448:Sorcerer G:p:o I:130:52d10:20:60:10 W:40:2:0:2150 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_4D2 | F:OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | S:BO_ACID | BA_FIRE | BA_COLD | S:S_MONSTER | S_UNDEAD | S_DRAGON D:A human figure in robes, he moves with magically improved speed, and his D:hands are ablur with spell casting. N:449:Xaren G:X:y I:120:32d10:20:80:10 W:40:1:0:1200 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d4 F:FORCE_MAXHP | F:EMPTY_MIND | COLD_BLOOD | F:KILL_ITEM | PASS_WALL | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:HURT_ROCK | NO_CONF | NO_SLEEP D:It is a tougher relative of the Xorn. Its hide glitters with metal ores. N:450:Glandyth-a-Krae G:p:u I:110:100d15:50:80:10 W:40:1:0:4000 B:HIT:HURT:10d12 B:HIT:HURT:10d12 B:HIT:HURT:10d12 F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | DROP_90 | DROP_2D2 | DROP_GOOD | F:CAN_SPEAK | OPEN_DOOR | BASH_DOOR | MOVE_BODY | TAKE_ITEM | EVIL | F:RES_CHAO | NO_FEAR | NO_CONF | NO_SLEEP S:1_IN_8 | S:TRAPS | S_DEMON D:Proudly calling himself the Earl of the Denledhyssi ('murderers'), he D:is responsible for the genocide of the Vadhagh and Nadragh folk. He D:also tortured and maimed Corum Jhaelen Irsei, setting up the Fifteen D:Plains for the destruction of the Lords of Law and Chaos. N:451:Minotaur G:H:U I:130:100d10:13:25:10 W:40:2:0:2100 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:BUTT:HURT:2d6 B:BUTT:HURT:2d6 F:BASH_DOOR | F:EVIL D:It is a cross between a human and a bull. N:452:Medusa G:n:v I:120:24d100:30:100:5 W:40:3:0:9000 B:GAZE:EXP_80:3d5 B:GAZE:PARALYZE:3d5 B:HIT:TERRIFY:8d6 B:HIT:TERRIFY:8d6 F:UNIQUE | FEMALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID | S:S_HYDRA D:A former priestess of Aphrodite who was cursed by the goddess after she D:bragged about managing to seduce Hades on the altar. N:453:Death drake G:D:u I:120:10d100:25:100:30 W:40:2:0:3500 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:EXP_80:3d6 B:BITE:EXP_80:3d6 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE F:INVISIBLE | TAKE_ITEM | F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_NETH D:It is a dragon-like form wrapped in darkness. You cannot make out its D:true form but you sense its evil. N:454:Ancient red dragon G:D:r I:120:10d100:20:100:70 W:40:1:0:2750 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:5d14 F:FORCE_SLEEP | FORCE_MAXHP | DROP_3D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | BR_FIRE D:A huge draconic form. Wisps of smoke steam from its nostrils and the D:extreme heat surrounding it makes you gasp for breath. N:455:Ancient gold dragon G:D:y I:120:15d100:20:100:200 W:40:2:0:4000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:5d14 F:FORCE_SLEEP | FORCE_MAXHP | F:DROP_3D2 | DROP_4D2 | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_SOUN D:A huge draconic form wreathed in a nimbus of light. N:456:Great crystal drake G:D:B I:120:15d100:25:100:30 W:40:2:0:3500 B:CLAW:HURT:4d9 B:CLAW:HURT:4d9 B:BITE:HURT:5d12 F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | CONF | SCARE | S:BR_SHAR D:A huge crystalline dragon. Its claws could cut you to shreds and its D:teeth are razor sharp. Strange colours ripple through it as it moves in D:the light. N:457:Clubber demon G:U:s I:110:40d10:20:50:80 W:40:2:0:1000 B:HIT:HURT:3d4 B:HIT:HURT:8d12 B:HIT:HURT:8d12 F:FORCE_SLEEP | FORCE_MAXHP | F:FRIENDS | F:ONLY_ITEM | DROP_60 | F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_8 | S:BLIND | CONF D:It is a demon swinging wildly with two clubs. N:458:Death quasit G:u:w I:130:44d10:20:80:0 W:40:3:0:1000 B:BITE:LOSE_DEX:3d6 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING | F:SMART | INVISIBLE | PASS_WALL | F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_10 | S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | S:S_DEMON D:It is a demon of small stature, but its armoured frame moves with D:lightning speed and its powers make it a tornado of death and destruction. N:459:Strygalldwir G:U:W I:120:12d100:90:60:10 W:41:3:0:8000 B:CLAW:HURT:5d5 B:CLAW:HURT:5d5 B:HIT:LOSE_STR:4d4 B:TOUCH:EXP_80:8d1 F:UNIQUE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING | F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL | RES_CHAO | S:1_IN_3 | S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON | S:FORGET | BO_NETH | MIND_BLAST | DARKNESS D:A humanoid demon from the Courts of Chaos, with great antlers growing D:out of its forehead. It flies with large leathery wings. N:460:Dark elven sorceror G:h:v I:130:80d10:20:70:10 W:41:2:0:3000 B:HIT:HURT:2d8 B:HIT:HURT:2d8 B:HIT:HURT:2d8 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_4D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | S:BO_ACID | BA_FIRE | BA_COLD | S:S_MONSTER | S_UNDEAD | S_DEMON | S_SPIDER | MISSILE D:A dark elven figure, dressed in deepest black. Power seems to crackle D:from his slender frame. N:461:Master lich G:L:W I:120:18d100:20:80:50 W:41:2:0:10000 B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:DRAIN_MANA | BRAIN_SMASH | S:S_UNDEAD D:A skeletal form wrapped in robes. Powerful magic crackles along its bony D:fingers. N:462:Byakhee G:U:D I:110:40d10:20:40:80 W:41:3:0:1500 B:CLAW:LOSE_STR:3d4 B:BITE:EXP_20:3d4 F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | POWERFUL | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_9 | S:BO_FIRE | S:S_DEMON | CONF D:Hybrid demon birds: 'not altogether crows, nor moles, nor buzzards, D:nor ants, nor decomposed human beings...' N:463:Shoggoth G:j:D I:140:50d20:20:80:20 W:41:2:0:2500 B:CRUSH:ACID:5d6 B:CRUSH:ACID:5d6 B:CRUSH:ACID:5d6 B:CRUSH:HURT:6d6 F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE D:A nightmarish fetid, black irididescence oozing towards you. N:464:GWAR Slave G:h:v I:110:20d25:10:60:10 W:41:1:0:600 B:CLAW:POISON:5d5 B:CLAW:POISON:5d5 B:BITE:HURT:4d5 B:DROOL:LOSE_CHR:3d5 F:ATTR_MULTI | FRIEND | FRIENDS | RAND_25 | ONLY_ITEM | DROP_90 | F:STUPID | WEIRD_MIND | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | F:EVIL | IM_POIS | RES_CHAO S:1_IN_5 | S:SHRIEK | SCARE | CONF D:A hideously, and somewhat humorously, malformed being. It used to be D:human, but that was before having every available orifice brutally D:violated by the Scumdogs of the Universe. N:465:Archon G:A:y I:130:100d35:30:140:255 W:41:6:0:15000 B:GAZE:TERRIFY:4d4 B:GAZE:TERRIFY:4d4 B:HIT:HURT:8d6 B:HIT:HURT:8d6 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE S:1_IN_3 | S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | S:S_ANGEL D:Never a more heavenly being have you seen. The very holiness of its D:presence makes you deeply respect it. Few creatures can match the powers D:of an Archon; fewer still live to tell the tale after attacking one. N:466:Formless spawn of Tsathoggua G:U:D I:110:22d20:20:40:80 W:41:2:0:1850 B:HIT:ACID:2d4 B:HIT:ACID:2d4 B:CRUSH:HURT:3d4 B:BITE:ACID:6d6 F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING | F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE F:OPEN_DOOR | BASH_DOOR | POWERFUL | F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS S:1_IN_9 | S:BO_FIRE | BO_ACID | S:S_DEMON | MIND_BLAST | DARKNESS | D:A black, protean being of amorphous slime. N:467:Hunting horror G:U:D I:110:30d17:20:90:80 W:42:2:0:2300 B:BITE:LOSE_DEX:1d3 B:BITE:POISON:1d3 B:CRUSH:HURT:9d4 F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | F:ONLY_ITEM | DROP_1D2 | F:OPEN_DOOR | BASH_DOOR | POWERFUL | F:EVIL | DEMON | HURT_LITE | IM_POIS | F:IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_9 | S:BLIND | CONF | S_DEMON | BR_DARK D:It is a winged serpent with a distorted head. N:468:Undead beholder G:e:s I:120:27d100:30:100:10 W:42:4:0:4000 B:GAZE:EXP_40 B:GAZE:PARALYZE B:GAZE:LOSE_INT:2d6 B:GAZE:UN_POWER:2d6 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE F:COLD_BLOOD | BASH_DOOR | F:EVIL | UNDEAD | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET | S:BO_MANA | S:S_UNDEAD D:A disembodied eye, floating in the air. Black nether storms rage around D:its bloodshot pupil and light seems to bend as it sucks its power from the D:very air around it. Your soul chills as it drains your vitality for its D:evil enchantments. N:469:Shadow demon G:G:v I:120:10d20:30:30:20 W:42:3:0:425 B:TOUCH:EXP_80 B:TOUCH:EXP_40 B:CLAW:LOSE_INT:1d10 B:CLAW:LOSE_WIS:1d10 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE | F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH | F:EVIL | UNDEAD | DEMON | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_8 | S:BO_NETH D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws D:reach out to end your life as it glides towards you, seeking to suck the D:energy from your soul to feed its power. N:470:Iron lich G:L:s I:120:28d100:30:100:10 W:42:4:0:4000 B:BUTT:COLD:3d6 B:BUTT:FIRE:3d6 B:BUTT:ELEC:3d6 F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | COLD_BLOOD | BASH_DOOR | F:EVIL | UNDEAD | POWERFUL | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE F:ONLY_ITEM | DROP_60 | DROP_GOOD | NO_CONF | NO_SLEEP S:1_IN_2 | S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD | S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD D:It is a huge, twisted grey skull floating through the air. Its cold eyes D:burn with hatred towards all who live. N:471:Mumak G:q:s I:110:90d10:20:55:100 W:43:2:0:2100 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:CRUSH:HURT:4d4 F:FRIENDS | F:BASH_DOOR | F:ANIMAL D:A massive elephantine form with eyes twisted by madness. N:472:Ancient multi-hued dragon G:D:v I:120:21d100:20:100:70 W:43:1:0:13000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d12 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLIND | CONF | SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS D:A huge draconic form. Many colours ripple down its massive frame. Few D:live to see another. N:473:Ethereal dragon G:D:o I:120:21d100:25:100:15 W:43:2:0:11000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:6d12 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | F:INVISIBLE | F:PASS_WALL | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_5 | S:BLIND | CONF | S:BR_LITE | BR_DARK | BR_CONF D:A huge dragon emanating from the elemental plains, the ethereal dragon is D:a master of light and dark. Its form disappears from sight as it cloaks D:itself in unearthly shadows. N:474:Dark young of Shub-Niggurath G:U:g I:120:12d100:20:75:80 W:43:2:0:5000 B:CRUSH:HURT:5d6 B:CRUSH:HURT:5d6 B:BITE:LOSE_STR:1d6 B:BITE:LOSE_STR:1d6 F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | F:ONLY_ITEM | DROP_1D2 | NONLIVING | F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE | F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_9 | S:BLIND | CAUSE_2 | S:S_DEMON | HEAL D:A "black, ropy, slimy jelly tree-thing", an enormous writhing mass. N:475:Grome, King of Earth G:E:u I:110:18d100:10:97:90 W:43:4:0:6000 B:HIT:COLD:6d6 B:HIT:COLD:6d6 B:HIT:COLD:6d6 B:HIT:SHATTER:10d10 F:UNIQUE | MALE | STUPID | CAN_SPEAK | FORCE_SLEEP | FORCE_MAXHP | F:COLD_BLOOD | KILL_WALL | KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | NO_CONF | NO_SLEEP | F:NO_FEAR | ELEMENTAL | S:1_IN_6 | S:BR_SHAR | BR_WALL D:A towering stone elemental stands before you. The walls and ceiling are D:reduced to rubble as Grome advances. N:476:Ariel, Queen of Air G:E:B I:130:27d100:12:50:50 W:44:4:0:8000 B:HIT:ELEC:4d6 B:HIT:ELEC:1d4 B:HIT:ELEC:4d6 B:HIT:ELEC:1d4 F:UNIQUE | FEMALE | AURA_ELEC | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | F:EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | F:ELEMENTAL| IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | F:NO_SLEEP | NO_FEAR S:1_IN_5 | S:BO_ELEC | BR_ELEC D:A towering air elemental, Ariel, the sorceress, avoids your blows D:with her extreme speed. N:477:11-headed hydra G:M:R I:120:100d18:20:100:20 W:44:2:0:6000 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_4D2 | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ANIMAL | HURT_FIRE | REGENERATE S:1_IN_4 | S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BR_FIRE D:A strange reptilian hybrid with eleven smouldering heads. N:478:High priest G:p:w I:120:80d10:20:60:10 W:44:2:0:5000 B:HIT:HURT:3d4 B:HIT:HURT:3d4 B:HIT:HURT:3d5 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_90 | DROP_4D2 | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | S:S_MONSTERS | S_UNDEAD D:A dark priest of the highest order. Powerful and evil, beware his many D:spells. N:479:Dreadmaster G:G:o I:120:12d100:20:100:10 W:44:2:0:8000 B:HIT:HURT:6d6 B:HIT:HURT:6d6 B:HIT:LOSE_STR:3d4 B:HIT:LOSE_STR:3d4 F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_9 | S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | S:S_UNDEAD D:It is an unlife of power almost unequaled. An affront to existence, its D:very touch abuses and disrupts the flow of life, and its unearthly limbs, D:of purest black, crush rock and flesh with ease. N:480:Drolem G:g:g I:120:30d100:25:130:30 W:44:3:0:12000 B:BITE:HURT:5d8 B:BITE:HURT:5d8 B:CLAW:POISON:3d3 B:CLAW:POISON:3d3 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | EMPTY_MIND | COLD_BLOOD | F:OPEN_DOOR | BASH_DOOR | DRAGON | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:RES_NEXU | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING S:1_IN_6 | S:BLIND | SLOW | CONF | ARROW_3 | BR_POIS D:A constructed dragon, the drolem has massive strength. Powerful spells D:weaved during its creation make it a fearsome adversary. Its eyes show D:little intelligence, but it has been instructed to destroy all it meets. N:481:Scatha the Worm G:D:w I:120:20d100:20:130:70 W:44:2:0:17000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:6d14 F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:CONF | CAUSE_3 | BR_COLD D:An ancient and wise Dragon. Scatha has grown clever over the long years. D:His scales are covered with frost, and his breath sends a shower of ice D:into the air. N:482:Warrior of the Dawn G:p:R I:120:25d25:20:70:20 W:45:2:0:500 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | F:NO_SLEEP | NO_FEAR | F:FRIENDS | F:MALE | OPEN_DOOR | BASH_DOOR D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded D:in an aura of scarlet. Whenever one of them is slain, another appears D:out of nowhere to take his place. N:483:Nazgul G:W:D I:120:50d40:90:60:10 W:45:3:0:9500 B:HIT:TERRIFY:6d6 B:HIT:TERRIFY:6d6 B:HIT:EXP_80:4d6 B:HIT:EXP_80:4d6 F:MALE | F:FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_6 | S:SCARE | HOLD | DRAIN_MANA | BR_NETH D:A tall black cloaked Ringwraith, radiating an aura of fear. N:484:Smaug the Golden G:D:R I:120:20d100:20:100:70 W:45:2:0:19000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:HURT:6d14 F:UNIQUE | MALE | REFLECTING | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_3 | S:CONF | CAUSE_3 | S:BR_FIRE D:Smaug is one of the Uruloki that still survive, a fire-drake of immense D:cunning and intelligence. His speed through air is matched by few other D:dragons and his dragonfire is what legends are made of. N:485:Corum Jhaelen Irsei G:h:r I:120:32d100:20:100:5 W:45:2:0:14000 B:HIT:HURT:8d8 B:HIT:HURT:8d8 B:PUNCH:TERRIFY:8d10 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:DROP_CHOSEN | SMART | CAN_SPEAK | OPEN_DOOR | TAKE_ITEM | GOOD | F:IM_ELEC | IM_COLD | IM_POIS | RES_NETH | NO_STUN | NO_CONF | NO_SLEEP | S:1_IN_3 | S:SCARE | S_UNDEAD | S_HI_UNDEAD D:The last of the Vadhagh race and a Champion of Law, Corum (whose name D:translates as "the Prince in the Scarlet Robe") was tortured and maimed D:in his first meeting with humans. To replace his missing eye and hand, D:he was given the Eye of Rhynn and the Hand of Kwll by the sorcerer D:Shool-an-Jyvan, and now must rid the planes of the Earth of the Lords of D:Chaos. N:486:Ultra-elite paladin G:p:w I:120:70d10:20:100:20 W:45:2:0:1200 B:HIT:HURT:3d12 B:HIT:HURT:3d12 F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD | F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING | F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP S:1_IN_12 S:HEAL D:Fighting for a good cause, and they consider you an agent of the devil. N:487:Dracolich G:D:B I:120:35d100:25:120:30 W:46:2:0:18000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:EXP_80:3d6 B:BITE:EXP_80:3d6 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE F:COLD_BLOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_6 | S:CONF | SCARE | S:BR_COLD | BR_NETH D:The skeletal form of a once-great dragon, enchanted by magic most D:perilous. Its animated form strikes with speed and drains life from its D:prey to satisfy its hunger. N:488:Greater titan G:P:v I:120:38d100:30:125:15 W:46:3:0:13500 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 B:HIT:CONFUSE:12d12 F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:MOVE_BODY | SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:EVIL | GIANT | MALE S:1_IN_3 | S:HEAL | TELE_TO | S_MONSTERS D:A forty foot tall humanoid that shakes the ground as it walks. The power D:radiating from its frame shakes your courage, its hatred inspired by your D:defiance. N:489:Dracolisk G:D:G I:120:35d100:25:120:30 W:46:3:0:14000 B:BITE:HURT:7d10 B:SPIT:POISON:5d12 B:SPIT:ACID:5d12 B:GAZE:PARALYZE:5d5 F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_TELE | F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_5 | S:HOLD | SCARE | BR_FIRE | BR_NEXU D:A mixture of dragon and basilisk, the dracolisk stares at you with deep D:piercing eyes, its evil breath burning the ground where it stands. N:490:Spectral tyrannosaur G:R:G I:120:70d50:25:120:30 W:46:3:0:15000 B:BITE:EXP_40:2d13 B:BITE:EXP_40:2d13 B:BITE:LOSE_STR:5d8 B:GAZE:TERRIFY F:FORCE_SLEEP | FORCE_MAXHP | F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE F:NO_CONF | NO_FEAR | NO_SLEEP | F:IM_POIS | IM_ACID | IM_COLD | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY S:1_IN_6 | S:HOLD | SCARE | S:BR_NEXU | BR_POIS | BR_NETH D:A deadly undead horror which looks like a skeletal tyrannosaur D:surrounded by a sickly green glow. N:491:Elder Tree G:&:G I:140:100d20:200:60:0 W:47:1:0:1500 B:HIT:EXP_10:8d8 B:HIT:EXP_20:7d7 B:HIT:EXP_40:6d6 B:HIT:EXP_80:5d5 F:NEVER_MOVE | EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | HURT_FIRE | F:NO_CONF | NO_SLEEP | NO_FEAR D:It looks like an ordinary tree, but not for long as its green, throbbing D:leaves start to drift purposefully towards you... Wherever the leaves D:touch, you can feel your soul starting to draining away. N:492:Fafner the Dragon G:D:G I:120:25d110:20:100:70 W:47:4:0:25000 B:CLAW:HURT:4d10 B:CLAW:HURT:4d10 B:BITE:FIRE:14d6 B:BITE:POISON:14d6 F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP | IM_POIS S:1_IN_3 | S:CONF | CAUSE_3 | S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF D:The mighty dragon of the Norse myth, Fafner was a giant who slew his D:brother to win a treasure hoard, and then transformed himself into D:a dragon, greedily watching over his hoard. N:493:Glaurung, Father of the Dragons G:D:r I:120:28d100:20:120:70 W:48:2:0:25000 B:CLAW:HURT:7d12 B:CLAW:HURT:7d12 B:BITE:HURT:8d14 B:BITE:HURT:8d14 F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_5 | S:CONF | CAUSE_3 | S:BR_FIRE | S:S_DRAGON D:Glaurung is the father of all dragons, and was for a long time the most D:powerful. Nevertheless, he still has full command over his brood and can D:command them to appear whenever he so wishes. He is the definition of D:dragonfire. N:494:Greater wall monster G:#:s I:120:15d40:20:80:20 W:50:4:0:900 B:HIT:HURT:3d6 B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI D:A sentient, moving section of wall. N:495:Balrog G:U:R I:120:30d100:20:80:80 W:50:3:0:10000 B:HIT:FIRE:2d6 B:HIT:HURT:5d6 B:HIT:FIRE:6d2 B:HIT:HURT:6d5 F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | F:EVIL | DEMON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP | KILL_WALL | S:1_IN_4 | S:BLIND | CONF | BRAIN_SMASH | S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD | S:S_DEMON D:It is a massive humanoid demon wreathed in flames. N:496:Goat of Mendes G:q:D I:120:18d111:30:66:40 W:50:3:0:6666 B:GAZE:TERRIFY B:BUTT:HURT:6d6 B:BITE:EXP_40 B:BITE:LOSE_CON F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING | F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD S:1_IN_4 | S:BLIND | CONF | BRAIN_SMASH | SCARE | S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA | S:S_DEMON | CAUSE_4 | BA_COLD D:It is a demonic creature from the lowest hell, vaguely resembling a D:large black he-goat. N:497:Nightwing G:W:D I:120:60d30:20:120:10 W:50:4:0:6000 B:TOUCH:POISON:3d5 B:TOUCH:POISON:3d5 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_4 | S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:Everywhere colours seem paler and the air chiller. At the centre of the D:cold stands a mighty figure. Its wings envelop you in the chill of death D:as the nightwing reaches out to draw you into oblivion. Your muscles sag D:and your mind loses all will to fight as you stand in awe of this mighty D:being. N:498:Maulotaur G:H:u I:130:250d10:13:50:10 W:50:2:0:4500 B:BUTT:HURT:4d6 B:BUTT:HURT:4d6 B:HIT:SHATTER:5d6 B:HIT:SHATTER:5d6 F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE F:BASH_DOOR | STUPID | F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP S:1_IN_5 | S:BO_FIRE | BO_PLAS | BA_FIRE D:It is a belligrent minotaur with some destructive magical arsenal, armed D:with a hammer. N:499:Nether hound G:Z:D I:120:60d10:30:100:0 W:51:2:0:5000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | RES_NETH | F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_NETH D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of D:darkness in the shape of a large dog. N:500:Time hound G:Z:G I:130:60d10:30:100:0 W:51:4:0:5000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_8 | S:BR_TIME D:You get a terrible sense of deja vu, or is it a premonition? All at once D:you see a little puppy and a toothless old dog. Perhaps you should give D:up and go to bed. N:501:Plasma hound G:Z:R I:120:60d10:30:100:0 W:51:2:0:5000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | F:FRIENDS | RES_PLAS | F:OPEN_DOOR | BASH_DOOR | F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_PLAS D:The very air warps as pure elemental energy stalks towards you in the D:shape of a giant hound. Your hair stands on end and your palms itch as D:you sense trouble. N:502:Demonic quylthulg G:Q:R I:120:48d10:20:1:0 W:51:1:0:3000 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | S:S_DEMON D:A pile of pulsing flesh that glows with an inner hellish fire. The world D:itself seems to cry out against it. N:503:Great storm wyrm G:D:b I:120:30d100:30:150:80 W:51:2:0:17000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:ELEC:5d14 F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_ELEC D:A vast dragon of power. Storms and lightning crash around its titanic D:form. Deep blue scales reflect the flashes and highlight the creature's D:great muscles. It regards you with contempt. N:504:Baphomet the Minotaur Lord G:H:D I:130:35d100:30:120:30 W:51:4:0:18000 B:BUTT:HURT:12d13 B:BUTT:HURT:12d13 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_6 | S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC | S:BR_WALL D:A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses D:all that defy him. N:505:Bull Gates G:p:D I:140:25d100:40:90:0 W:52:3:0:20000 B:CHARGE:EAT_GOLD:5d5 B:CHARGE:EAT_ITEM:5d5 B:SPIT:BLIND:10d5 B:DROOL:POISON:8d5 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:IM_POIS | NO_CONF | NO_SLEEP | EVIL | RES_TELE S:1_IN_6 | S:TRAPS D:He may not code worth a dime, but he certainly knows how to make money. N:506:Santa Claus G:h:r I:150:25d100:90:100:10 W:52:3:0:45000 B:HIT:LOSE_CHR:5d5 B:TOUCH:LOSE_ALL:10d1 B:TOUCH:LOSE_ALL:10d1 B:CHARGE:EAT_GOLD F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:NO_STUN | NO_SLEEP | NO_CONF | F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | F:COLD_BLOOD | RES_TELE S:1_IN_3 | S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY D:As the old song goes, "You'd better watch out..." N:507:Lord of Chaos G:p:v I:130:45d55:30:80:5 W:53:3:0:17500 B:KICK:HURT:20d2 B:KICK:HURT:10d2 B:HIT:POISON:20d1 B:HIT:LOSE_ALL:15d1 F:MALE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | EVIL | SHAPECHANGER | ATTR_ANY | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | EVIL | RES_CHAO | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | MIND_BLAST | BA_CHAO | S:S_SPIDER | S_HOUND | S_DEMON D:He is one of the few true masters of the art, being extremely skillful in D:all forms of unarmed combat and controlling the Logrus D:with disdainful ease. N:508:Khamul the Easterling G:W:D I:120:35d100:90:100:10 W:53:3:0:50000 B:HIT:HURT:10d10 B:HIT:HURT:5d5 B:TOUCH:EXP_40 B:TOUCH:EXP_40 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_2 | S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | S:BA_FIRE | BA_COLD | BA_NETH | S:S_UNDEAD | S_KIN D:A warrior-king of the East. Khamul is a powerful opponent, his skill in D:combat awesome and his form twisted by evil cunning. N:509:Hound of Tindalos G:Z:s I:120:60d15:30:100:0 W:54:3:0:8000 B:BITE:LOSE_WIS:2d12 B:BITE:LOSE_WIS:2d12 B:BITE:LOSE_WIS:2d12 B:CLAW:HURT:3d3 F:FORCE_SLEEP | FRIENDS | RES_NETH | F:INVISIBLE | PASS_WALL | EVIL | F:ANIMAL | NO_CONF | NO_SLEEP S:1_IN_5 | BLINK | TELE_TO | S:BR_NETH | BR_TIME D:"They are lean and athirst!" N:510:Great ice wyrm G:D:w I:120:30d100:30:170:80 W:54:2:0:20000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:COLD:5d14 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_COLD D:An immense dragon capable of awesome destruction. You have never felt D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel D:its wrath! N:511:The Phoenix G:B:r I:120:36d100:60:130:0 W:54:3:0:40000 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | GOOD | F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | HURT_COLD | F:NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_FIRE | BO_PLAS | BA_FIRE | S:BR_FIRE | BR_LITE | BR_PLAS D:A massive glowing eagle bathed in flames. The searing heat chars your D:skin and melts your armour. N:512:Nightcrawler G:W:D I:120:80d60:20:160:10 W:54:4:0:8100 B:STING:LOSE_CON:8d8 B:STING:LOSE_CON:8d8 B:BITE:ACID:10d10 B:BITE:ACID:10d10 F:FORCE_SLEEP | SMART | KILL_WALL | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_4 | S:BLIND | SCARE | BRAIN_SMASH | S:BO_MANA | BO_NETH | BA_NETH | S:BR_NETH | S:S_UNDEAD D:This intensely evil creature bears the form of a gargantuan black worm. D:Its gaping maw is a void of blackness, acid drips from its steely hide. D:It is like nothing you have ever seen before, and a terrible chill runs D:down your spine as you face it. N:513:Hand druj G:s:D I:130:60d10:20:110:10 W:55:4:0:12000 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE F:SMART | COLD_BLOOD | F:EVIL | UNDEAD | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS D:A skeletal hand floating in the air, motionless except for its flexing D:fingers. N:514:Eye druj G:s:D I:130:10d100:20:90:10 W:55:4:0:24000 B:GAZE:EXP_80 B:GAZE:EXP_80 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE F:SMART | COLD_BLOOD | F:EVIL | UNDEAD | F:IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it D:harmless. N:515:Skull druj G:s:D I:130:14d100:20:120:10 W:55:4:0:25000 B:BITE:EXP_80:4d4 B:BITE:PARALYZE:4d4 B:BITE:LOSE_INT:4d4 B:BITE:LOSE_WIS:4d4 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE F:SMART | COLD_BLOOD | F:EVIL | UNDEAD | F:IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | S:BO_NETH | BA_WATE | S:S_UNDEAD D:A glowing skull possessed by sorcerous power. It need not move, but D:merely blast you with mighty magic. N:516:Chaos vortex G:v:v I:140:32d20:100:80:0 W:55:1:0:4000 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | NEVER_BLOW | F:RAND_50 | RAND_25 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | F:RES_CHAO | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING S:1_IN_6 | S:BR_CHAO D:Void, nothingness, spinning destructively. N:517:Aether vortex G:v:B I:130:32d20:100:40:0 W:55:2:0:4500 B:ENGULF:ELEC:5d5 B:ENGULF:FIRE:3d3 B:ENGULF:ACID:3d3 B:ENGULF:COLD:3d3 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | F:RAND_50 | RAND_25 | F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_NETH | RES_NEXU | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | AURA_FIRE | AURA_ELEC | F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RES_PLAS | RES_CHAO | S:1_IN_6 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE | S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH | S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU D:An awesome vortex of pure magic, power radiates from its frame. N:518:The Lernean Hydra G:M:G I:120:45d100:20:140:20 W:55:2:0:20000 B:BITE:POISON:8d6 B:BITE:POISON:8d6 B:BITE:FIRE:12d6 B:BITE:FIRE:12d6 F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | F:ANIMAL | HURT_FIRE | IM_POIS | REGENERATE | NO_CONF | NO_SLEEP S:1_IN_3 | S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | BR_FIRE | BR_POIS | S:S_HYDRA D:A massive legendary hydra. It has twelve powerful heads. Its many eyes D:stare at you as clouds of smoke and poisonous vapour rise from its D:seething form. N:519:Thuringwethil G:V:D I:130:40d100:20:145:10 W:55:4:0:23000 B:BITE:HURT:5d8 B:BITE:EXP_80:6d6 B:HIT:CONFUSE:6d6 B:HIT:CONFUSE:6d6 F:UNIQUE | FEMALE | F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_FIRE | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_NETH | S_KIN D:Chief messenger between Sauron and Morgoth, she is surely the most deadly D:of her vampire race. At first she is charming to meet, but her wings and D:eyes give away her true form. N:520:Great hell wyrm G:D:r I:120:54d100:40:170:40 W:55:2:0:23000 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:CLAW:HURT:4d12 B:BITE:HURT:5d14 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_6 | S:BLIND | CONF | SCARE | S:BR_FIRE D:A vast dragon of immense power. Fire leaps continuously from its huge D:form. The air around it scalds you. Its slightest glance burns you, and D:you truly realize how insignificant you are. N:521:Hastur the Unspeakable G:H:b I:120:55d95:20:150:10 W:55:4:0:23000 B:CRUSH:HURT:14d8 B:CRUSH:HURT:14d8 B:BITE:EXP_80:6d6 B:BITE:EXP_80:6d6 F:UNIQUE | ELDRITCH_HORROR | F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | SMART | NONLIVING | F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE | S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH D:Its form is partially that of a D:reptile, partially that of a gigantic octopus. It will destroy you. N:522:Draconic quylthulg G:Q:G I:120:72d10:20:1:0 W:55:3:0:5500 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TPORT | S:S_DRAGON D:It looks like it was once a dragon corpse, now deeply infected with D:magical bacteria that make it pulse in a foul and degrading way. N:523:Nyogtha, the Thing that Should not Be G:j:D I:130:55d99:20:120:20 W:56:2:0:20000 B:CRUSH:ACID:10d6 B:CRUSH:ACID:10d6 B:CRUSH:ACID:10d6 B:CRUSH:HURT:16d6 F:UNIQUE | ELDRITCH_HORROR | F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | RES_NETH | NONLIVING | F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE S:1_IN_5 | S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT | S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN | S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS D:A nightmarish fetid, black irididescence oozing towards you. N:524:Sleazy P. Martini G:p:r I:130:50d100:50:80:20 W:56:1:0:23000 B:TOUCH:EAT_ITEM:5d6 B:TOUCH:EAT_GOLD:6d6 B:TOUCH:EAT_ITEM:5d6 B:TOUCH:EAT_GOLD:6d6 F:UNIQUE | MALE | FORCE_MAXHP | DROP_4D2 | DROP_GOOD | F:SMART | CAN_SPEAK | OPEN_DOOR | TAKE_ITEM | EVIL | F:IM_POIS | RES_TELE | RES_CHAO | NO_FEAR | NO_CONF | NO_SLEEP S:1_IN_3 | S:DRAIN_MANA | CAUSE_3 | TELE_TO | TRAPS | S_SCUMDOG D:Ex-pimp, pusher and congressman, Sleazy P. Martini fled the U.S.A., he D:was facing charges of tax evasion and embezzlement, and found GWAR D:thawing under the Antarctic ice. He took GWAR under his oh-so-corrupt D:wings and, becoming their manager, turned them into one of the most D:obscenely funny musical acts in the known universe - making quite a tidy D:profit out of it, of course. N:525:Uriel, Angel of Fire G:A:R I:130:55d100:40:160:10 W:56:3:0:25000 B:HIT:FIRE:9d12 B:HIT:FIRE:4d6 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE S:1_IN_2 | S:TELE_TO | BLIND | S:BO_FIRE | BO_MANA | BA_FIRE | S:BR_FIRE | S:S_ANGEL D:A creature of godly appearance, you dare not challenge Uriel's supremacy. D:Those who stood against him before are but a memory, cremated by his D:mastery of elemental fire. N:526:Azriel, Angel of Death G:A:D I:130:60d100:40:170:10 W:57:3:0:30000 B:TOUCH:EXP_80 B:HIT:BLIND:10d5 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD | F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE S:1_IN_2 | S:TELE_TO | BLIND | S:BO_MANA | BO_NETH | BA_NETH | S:BR_NETH | S:S_ANGEL D:Azriel commands awesome power, his visage holy enough to shrivel your D:soul. You shriek with disbelief as his mastery of death draws you to your D:grave. It is truly beyond all but the mightiest of warriors to stand D:against him and live. N:527:Ancalagon the Black G:D:D I:120:75d100:20:125:70 W:58:3:0:30000 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:CLAW:HURT:8d12 B:BITE:HURT:10d14 F:UNIQUE | MALE | CAN_SPEAK | FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | SCARE | BR_FIRE | S_DRAGON | S_HI_DRAGON D:'Rushing Jaws' is his name, and death is his game. No dragon of the brood D:of Glaurung can match him. N:528:Nightwalker G:W:D I:130:50d65:20:175:10 W:59:4:0:15000 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:10d10 B:HIT:UN_BONUS:7d7 B:HIT:UN_BONUS:7d7 F:FORCE_SLEEP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_4 | S:BLIND | SCARE | BRAIN_SMASH | S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:A huge giant garbed in black, more massive than a titan and stronger than D:a dragon. With terrible blows, it breaks your armour from your back, D:leaving you defenseless against its evil wrath. It can smell your fear, D:and you in turn smell the awful stench of death as this ghastly figure D:strides towards you menacingly. N:529:Raphael, the Messenger G:A:v I:130:75d100:40:180:10 W:59:3:0:35000 B:HIT:UN_BONUS:6d8 B:HIT:FIRE:4d6 B:HIT:HURT:10d10 B:HIT:HURT:10d10 F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD | F:FORCE_SLEEP | FORCE_MAXHP | SMART | AURA_ELEC | REFLECTING | RES_TELE F:ESCORT | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS S:1_IN_2 | S:TELE_TO | BLIND | BO_MANA | S:S_ANGEL | S_KIN D:Commanding a legion of angels, Raphael will destroy you for your sins. He D:will crush you like the pitiful insignificant being he sees you to be. D:Your very soul will be taken into judgement by his supreme authority as he D:cleanses the world of evil. N:530:Saruman of Many Colours G:p:v I:120:50d100:100:100:0 W:60:1:0:35000 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:DROP_CHOSEN | F:SMART | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | IM_COLD | F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | S:S_UNDEAD | S_DEMON | S_DRAGON D:Originally known as the White, Saruman fell prey to Sauron's wiles. He D:searches forever for the One Ring, to become a mighty Sorcerer-King of the D:world. N:531:Theleb K'aarna, Sorcerer of Pan Tang G:p:r I:120:50d100:100:100:0 W:60:1:0:35000 B:HIT:UN_BONUS:5d8 B:HIT:UN_POWER:5d8 B:HIT:PARALYZE:5d5 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_60 | DROP_2D2 | F:DROP_GOOD | SMART | CAN_SPEAK | OPEN_DOOR | MOVE_BODY | TAKE_ITEM | F:EVIL | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | RES_CHAO | NO_CONF | F:NO_SLEEP S:1_IN_2 | S:DRAIN_MANA | BO_FIRE | BO_NETH | BLINK | TPORT | S_ELEMENTAL | S_DEMON D:His mind was warped when Queen Yishana of Jharkor, whom he loved, D:gave her favours to Elric. He'll do anything to remove his competition. N:532:Shadowlord G:G:b I:120:30d100:20:150:10 W:62:2:0:22500 B:HIT:EXP_40:6d6 B:HIT:EXP_40:6d6 B:HIT:LOSE_STR:4d6 B:GAZE:TERRIFY:4d6 F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | F:EVIL | UNDEAD | F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF | S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | S:BA_NETH | DARKNESS | SHRIEK D:An aura of hatred, cowardice and falsehood surrounds you as this D:cloaked figure floats towards you. N:533:Bast, Goddess of Cats G:f:o I:130:48d100:100:200:0 W:64:3:0:30500 B:HIT:CONFUSE:12d12 B:TOUCH:LOSE_DEX:2d12 B:HIT:BLIND:10d5 B:HIT:PARALYZE:15d1 F:UNIQUE | FEMALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:TELE_TO | HEAL | S_KIN D:She looks like a mortal female with a cat's head. N:534:Jabberwock G:H:R I:130:32d100:35:125:255 W:65:4:0:19000 B:CLAW:HURT:10d10 B:CLAW:HURT:10d10 B:BITE:HURT:10d10 B:BITE:HURT:10d10 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE F:ONLY_ITEM | DROP_60 | DROP_90 | F:BASH_DOOR | F:ANIMAL | RES_CHAO | S:1_IN_5 | S:CAUSE_4 | S:BR_CHAO D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!" N:535:Chaos hound G:Z:v I:120:60d30:30:100:0 W:65:1:0:10000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | F:FRIENDS | F:BASH_DOOR | F:ANIMAL | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_CHAO D:A constantly changing canine form, this hound rushes towards you as if D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze D:relish for combat. You suspect all may not be as it seems. N:536:Great Wyrm of Chaos G:D:v I:120:45d100:40:170:20 W:67:2:0:29000 B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DRAGON | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_CHAO | BR_DISE | S:S_DRAGON D:A massive dragon of changing form. As you watch, it appears first fair D:and then foul. Its body is twisted by chaotic forces as it strives to D:stay real. Its very existence distorts the universe around it. N:537:Great Wyrm of Law G:D:W I:120:45d100:40:170:255 W:67:2:0:29000 B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 F:FORCE_SLEEP | FORCE_MAXHP | GOOD | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_SOUN | BR_SHAR | S:S_DRAGON D:A massive dragon of powerful intellect. It seeks to dominate the universe D:and despises all other life. It sees all who do not obey it as mere D:insects to be crushed underfoot. N:538:Great Wyrm of Balance G:D:s I:120:49d100:40:170:255 W:67:4:0:31000 B:CLAW:HURT:5d12 B:CLAW:HURT:5d12 B:CLAW:HURT:6d12 B:BITE:HURT:8d14 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE | RES_CHAO | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | S:S_DRAGON | S_HI_DRAGON D:A massive dragon, it is thousands of D:years old and seeks to maintain the Cosmic Balance. It sees you as an D:upstart troublemaker without the wisdom to control your actions. N:539:Shambler G:E:W I:130:50d100:40:150:50 W:67:4:0:22500 B:CLAW:HURT:3d12 B:CLAW:HURT:3d12 B:CRUSH:HURT:8d12 B:CRUSH:HURT:8d12 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | F:NO_CONF | NO_SLEEP | EVIL S:1_IN_3 | S:BR_ELEC D:This elemental creature is power incarnate; it looks like a huge polar D:bear with a huge gaping maw instead of a head. N:540:Moonglum of Elwher G:p:R I:120:50d100:100:100:10 W:67:1:0:30000 B:HIT:HURT:8d10 B:HIT:HURT:8d10 B:TOUCH:EAT_GOLD:5d4 B:TOUCH:EAT_ITEM:5d4 F:UNIQUE | MALE | FORCE_MAXHP | DROP_60 | DROP_90 | DROP_2D2 | DROP_GOOD | F:SMART | CAN_SPEAK | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | GOOD | IM_ELEC | F:IM_FIRE | IM_COLD | IM_POIS | RES_TELE | NO_STUN | NO_SLEEP D:This short, stocky, red-haired Easterner is Elric of Melnibone's only D:true friend. He has no conscience. N:541:Great Wyrm of Many Colours G:D:v I:120:52d100:40:170:255 W:68:4:0:31000 B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:CLAW:HURT:6d12 B:BITE:HURT:9d14 F:ATTR_MULTI | F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP S:1_IN_3 | S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD | S:CONF | SCARE | BLIND D:A huge dragon whose scales shimmer in myriad hues. N:542:Elric of Melnibone G:h:w I:130:100d50:30:100:0 W:68:2:0:32500 B:HIT:EXP_80:13d4 B:HIT:EXP_40:13d4 B:HIT:EXP_20:13d4 B:HIT:EXP_10:13d4 F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | OPEN_DOOR | BASH_DOOR | F:MOVE_BODY | KILL_BODY | TAKE_ITEM | IM_ACID | IM_ELEC | IM_FIRE | F:IM_COLD | IM_POIS | RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_CONF | F:REGENERATE | S:1_IN_4 | S:S_HELLBLADES | S_ANIMALS | S_ELEMENTAL | S_DEMON | S_HI_DRAGON D:The Emperor of Melnibone, and most-loved servant of Arioch. A Champion of D:Law, but also a slave of Chaos, he carries that hellsword known as D:Stormbringer, which thirsts for your blood - and for your soul. N:543:Tselakus, the Dreadlord G:G:R I:130:65d100:20:150:10 W:68:2:0:35000 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:UNIQUE | MALE | F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:INVISIBLE | COLD_BLOOD | PASS_WALL | F:EVIL | UNDEAD | IM_COLD | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | HOLD | CONF | S:BA_DARK | BA_NETH | S:S_WRAITH | S_HI_UNDEAD | S_KIN D:This huge affront to existence twists and tears at the fabric of space. D:Darkness itself recoils from the touch of Tselakus as he leaves a trail D:of death and destruction. Mighty claws rend reality as he D:annihilates all in his path to your soul! N:544:Sky Drake G:D:B I:130:60d100:40:200:255 W:69:4:0:31000 B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:CLAW:HURT:8d12 B:BITE:ELEC:9d15 F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | F:IM_ELEC | GOOD | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:BASH_DOOR | POWERFUL | MOVE_BODY | F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_3 | S:BR_ELEC | BR_GRAV | BR_LITE | S:S_DRAGON | S_HI_DRAGON | S:SCARE | BLIND D:The mightiest elemental dragon of air, it can destroy you with ease. N:545:Jagreen Lern, Theocrat of Pan Tang G:p:R I:120:55d100:100:100:5 W:69:1:0:36000 B:HIT:UN_BONUS:9d10 B:HIT:UN_POWER:9d10 B:HIT:PARALYZE:6d5 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT | ONLY_ITEM | F:DROP_60 | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_CHOSEN | SMART | F:REFLECTING | OPEN_DOOR | MOVE_BODY | TAKE_ITEM | EVIL | IM_FIRE | F:IM_COLD | RES_TELE | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_3 | S:DRAIN_MANA | CAUSE_4 | BO_FIRE | BO_NETH | S:BLINK | TPORT | TELE_TO | TRAPS | S_DEMON D:His goal is to bring the entire world under his banner, with the help D:of the Lords of Chaos, whom he thinks he controls. N:546:The Norsa G:H:B I:130:100d100:20:125:70 W:70:4:0:47500 B:CRUSH:ACID:8d12 B:CRUSH:FIRE:8d12 B:CRUSH:ELEC:8d12 B:CRUSH:POISON:10d14 F:ATTR_MULTI | ELDRITCH_HORROR | F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | CONF | SCARE | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | S:S_HI_DRAGON | S_MONSTERS D:An elephantine horror with five trunks, each capable of breathing D:destructive blasts of elements. N:547:Black reaver G:L:D I:120:35d100:20:170:50 W:71:3:0:23000 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:LOSE_STR:4d6 B:HIT:LOSE_STR:4d6 F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR S:1_IN_3 | S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | S:BRAIN_SMASH | BA_MANA | BA_NETH | S:S_UNDEAD D:A humanoid form, black as night, advancing steadily and unstoppably. D:Flee! N:548:Caine, the Conspirator G:p:D I:130:56d100:100:100:20 W:67:1:0:36500 B:HIT:HURT:9d15 B:HIT:HURT:9d15 B:INSULT:EAT_ITEM:1d3 B:INSULT:EAT_GOLD:1d3 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:OPEN_DOOR | BASH_DOOR | F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CHOSEN | F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | F:EVIL | IM_POIS | IM_ACID | IM_COLD | SMART | REGENERATE S:1_IN_4 | S:TPORT | TELE_TO | SCARE | DARKNESS | S:S_DRAGON | TRAPS | BO_WATE | BO_NETH | S_UNDEAD | S_DEMON | S:CONF | BO_ACID | FORGET | MIND_BLAST | CAUSE_4 D:Caine is perhaps the least reliable Amberite, always ready to ignore D:his pacts and promises when it suits him. N:549:Master quylthulg G:Q:b I:120:20d100:20:1:0 W:71:3:0:12000 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON D:A pulsating mound of flesh, shining with silver pulses of throbbing light. N:550:Greater draconic quylthulg G:Q:g I:120:15d100:20:1:0 W:71:3:0:10500 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TELE_TO | S:S_HI_DRAGON D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued D:light. N:551:Greater rotting quylthulg G:Q:u I:120:15d100:20:1:0 W:71:3:0:10500 F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:INVISIBLE | EMPTY_MIND | F:ANIMAL | EVIL | RES_TELE F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BLINK | TELE_TO | S:S_HI_UNDEAD D:A massive pile of rotting flesh. A disgusting stench fills the air as it D:throbs and writhes. N:552:Vecna, the Emperor Lich G:L:y I:130:50d100:20:85:50 W:72:2:0:30000 B:TOUCH:EXP_80 B:TOUCH:UN_POWER B:TOUCH:LOSE_DEX:2d12 B:TOUCH:LOSE_DEX:2d12 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_COLD | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_2 | S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | S:BRAIN_SMASH | TRAPS | BA_MANA | S:BO_MANA | BA_NETH | S:S_MONSTERS | S_UNDEAD | S_KIN D:He is a highly cunning, extremely magical being, spoken of in legends. D:This ancient shadow of death wilts any living thing it passes. N:553:Omarax the Eye Tyrant G:e:y I:130:65d100:30:80:10 W:73:4:0:16000 B:GAZE:EXP_40:2d6 B:GAZE:PARALYZE:2d6 B:GAZE:UN_POWER:2d6 B:GAZE:LOSE_INT:2d6 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | F:SMART | BASH_DOOR | F:EVIL | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_2 | S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN D:A disembodied eye, floating in the air. His gaze seems to shred your D:soul and his spells crush your will. He is ancient, his history steeped D:in forgotten evils, his atrocities numerous and sickening. N:554:Gerard, Strongman of Amber G:p:u I:130:66d101:100:150:20 W:74:1:0:36500 B:HIT:SHATTER:15d15 B:HIT:SHATTER:15d15 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL | F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | F:EVIL | IM_POIS | IM_ACID | IM_FIRE | REGENERATE F:OPEN_DOOR | BASH_DOOR | S:1_IN_4 | S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS D:Gerard may not be quite as devious as the other Amberites, but D:he is certainly stronger than the rest of them put together. N:555:Atlach-Nacha, the Spider God G:S:D I:120:130d100:8:160:80 W:75:1:0:35000 B:BITE:POISON:3d9 B:BITE:LOSE_STR:3d9 B:STING:POISON:2d5 B:STING:LOSE_STR:2d5 F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING | F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_3 | S:SCARE | BLIND | CONF | HOLD | BR_POIS | S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON D:"...there was a kind of face on the squat ebon body, low down amid D:the several-jointed legs. The face peered up with a weird expression D:of doubt and inquiry..." N:556:Aether hound G:Z:B I:120:60d30:30:100:0 W:75:2:0:10000 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:BITE:HURT:2d12 B:CLAW:HURT:3d3 F:ATTR_MULTI | ATTR_ANY | F:FORCE_SLEEP | F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | RES_CHAO | F:BASH_DOOR | AURA_FIRE | AURA_ELEC | F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | F:NO_CONF | NO_SLEEP S:1_IN_5 | S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | S:BR_GRAV | BR_PLAS | BR_NEXU D:A shifting, swirling form. It seems to be all colours and sizes and D:shapes, though the dominant form is that of a huge dog. You feel very D:uncertain all of a sudden. N:557:Eric the Usurper G:p:R I:130:58d100:100:100:15 W:76:1:0:35500 B:HIT:HURT:10d15 B:HIT:HURT:10d15 B:HIT:EAT_ITEM:10d15 F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE F:OPEN_DOOR | BASH_DOOR | F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM | F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE S:1_IN_4 | S:BLIND | S_MONSTER | DRAIN_MANA | S_MONSTERS | S:SCARE | CONF | TPORT | TELE_TO | CAUSE_3 | BO_ACID | S:HOLD | BA_FIRE | TRAPS | TELE_AWAY | BRAIN_SMASH | S:FORGET | BO_WATE | CAUSE_4 | BO_NETH | DARKNESS | S:S_ANGEL | S_DEMON D:When Oberon disappeared, Eric seized the opportunity and claimed D:the throne, eliminating those who would have opposed him. N:558:Unmaker G:E:v I:120:6d66:60:50:60 W:77:4:0:10000 B:TOUCH:LOSE_ALL:10d10 B:TOUCH:UN_BONUS:10d10 B:TOUCH:UN_POWER:10d10 F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR | FORCE_SLEEP | FORCE_MAXHP | F:ELEMENTAL | ATTR_MULTI | SHAPECHANGER | ATTR_ANY | DROP_60 | DROP_GOOD | F:POWERFUL | AURA_ELEC | AURA_FIRE | BASH_DOOR | IM_ELEC | IM_FIRE | F:RES_NEXU | IM_COLD | RES_CHAO | IM_POIS | IM_ACID | RES_PLAS | RES_DISE | F:COLD_BLOOD | NONLIVING | RAND_50 S:1_IN_10 | S:BR_CHAO D:Summoned from the Courts of Chaos, it is a mass of sentient Logrus, D:spreading uncontrollably and destroying everything in its path. N:559:Cyberdemon G:U:u I:120:70d101:90:90:90 W:77:4:0:30000 B:HIT:HURT:1d50 B:HIT:HURT:1d50 B:HIT:HURT:1d50 B:HIT:HURT:1d50 F:RAND_25 | EVIL | DEMON | F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING S:1_IN_4 | S:ROCKET D:Reverbrant metal steps announce the arrival of this huge creature, D:half demon half machine. It has an unsurpassable firepower. N:560:Klingsor, Evil Master of Magic G:p:y I:130:70d100:60:100:10 W:78:3:0:40000 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:TOUCH:UN_POWER B:TOUCH:UN_POWER F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD | F:DROP_CHOSEN | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | F:EVIL | IM_FIRE | IM_COLD | F:IM_ELEC | NO_CONF | NO_SLEEP S:1_IN_2 | S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD | S:TRAPS | BA_WATE | BO_PLAS | BA_NETH | S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM D:Klingsor, whose hopeless effort to join the Knights of the Grail D:was thwarted, turned to black magic and became a deadly necromancer. N:561:The Master G:U:R I:130:60d100:100:120:0 W:78:1:0:35000 B:ENGULF:POISON:12d10 B:ENGULF:BLIND:12d10 B:ENGULF:LOSE_ALL:10d10 B:ENGULF:UN_BONUS:10d10 F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | ONLY_ITEM | F:DROP_2D2 | DROP_4D2 | DROP_GOOD | CAN_SPEAK | WEIRD_MIND | REGENERATE | F:POWERFUL | ELDRITCH_HORROR | BASH_DOOR | KILL_BODY | KILL_ITEM | DEMON | F:EVIL | IM_ACID | IM_FIRE | IM_POIS | RES_TELE | RES_NETH | RES_WATE | F:RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_SLEEP S:1_IN_4 | S:BR_POIS | BR_NETH | BR_DARK | BR_CHAO | S_DEMON | D:GWAR's Master has arrived, and no, he is *not* mooning you - he really D:is a giant set of buttocks, with all that implies. After the blunder D:at Flab Quarv 6, the Master banished GWAR to the insignificant mudball of D:a planet that would come to be known as Earth. Unfortunately, the Master D:is tired after such a long journey, so can fart at only a fraction of his D:normal power... N:562:The Emperor Quylthulg G:Q:y I:130:50d100:30:1:0 W:78:3:0:20000 F:UNIQUE | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:ONLY_ITEM | DROP_4D2 | F:INVISIBLE | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_2 | S:BRAIN_SMASH | S:S_HI_UNDEAD | S_HI_DRAGON D:A huge seething mass of flesh with a rudimentary intelligence, the Emperor D:Quylthulg changes colours in front of your eyes. Pulsating first one D:colour then the next, it knows only it must bring help to protect itself. N:563:Qlzqqlzuup, the Lord of Flesh G:Q:B I:130:50d100:30:1:0 W:78:3:0:20000 F:UNIQUE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | F:ONLY_ITEM | DROP_4D2 | F:INVISIBLE | ATTR_MULTI | F:ANIMAL | EVIL | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL | S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_WRAITH | S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN D:This disgusting creature squeals and snorts as it writhes on the floor. D:It pulsates with evil. Its intent is to overwhelm you with monster after D:monster, until it can greedily dine on your remains. N:564:Cardinal Syn G:g:w I:130:80d100:50:120:0 W:79:5:0:45000 B:PUNCH:SHATTER:10d10 B:PUNCH:SHATTER:10d10 B:CRUSH:LOSE_ALL:10d10 B:CRUSH:PARALYZE:10d10 F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | F:DROP_GOOD | DROP_GREAT | SMART | REFLECTING | COLD_BLOOD | POWERFUL | F:ELDRITCH_HORROR | AURA_ELEC | BASH_DOOR | MOVE_BODY | KILL_ITEM | EVIL | F:NONLIVING | IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | RES_TELE | F:RES_NETH | RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_SLEEP S:1_IN_3 | S:ROCKET | BR_FIRE | BA_NUKE | MIND_BLAST | BRAIN_SMASH | FORGET D:Your standard giant robot out to conquer the world. Cardinal Syn is a D:devoted enemy of GWAR, whose power source is a cybernetic fetus hidden D:deep within his body. N:565:The Witch-King of Angmar G:W:D I:130:60d100:90:120:10 W:80:3:0:42000 B:HIT:HURT:10d10 B:HIT:HURT:10d10 B:HIT:EXP_80:5d5 B:HIT:EXP_80:5d5 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | SMART | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:EVIL | UNDEAD | F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP S:1_IN_2 | S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | S:BO_MANA | BA_NETH | S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS D:The Chief of the Ringwraiths. A fell being of devastating power. His D:spells are lethal and his combat blows crushingly hard. He moves at D:speed, and commands legions of evil to do his bidding. It is said that he D:is fated never to die by the hand of mortal man. N:566:Ithaqua the Windwalker G:Y:B I:140:55d100:40:125:10 W:82:2:0:32500 B:CLAW:COLD:12d12 B:CLAW:COLD:12d12 B:CRUSH:HURT:12d12 B:CRUSH:HURT:12d12 F:UNIQUE | CAN_SPEAK | ESCORT | ELDRITCH_HORROR | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC | F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING | F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | F:IM_POIS | NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC | S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN D:The Wendigo, moving so fast that you can see little except two D:glowing eyes burning with hatred. N:567:Hell hound G:C:r I:120:48d10:25:80:30 W:83:4:0:600 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 B:BITE:FIRE:3d12 F:FORCE_SLEEP | FORCE_MAXHP | F:RAND_25 | FRIENDS | AURA_FIRE | F:BASH_DOOR | MOVE_BODY | F:ANIMAL | EVIL | IM_FIRE | HURT_COLD S:1_IN_5 | S:BR_FIRE D:It is a giant dog that glows with heat. Flames pour from its nostrils. N:568:Cantoras, the Skeletal Lord G:s:B I:140:75d100:20:120:80 W:84:2:0:45000 B:GAZE:EXP_80 B:GAZE:EXP_80 B:TOUCH:POISON:3d5 B:TOUCH:POISON:3d5 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_1 | S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | S:S_HI_UNDEAD D:A legion of evil undead druj animating the skeleton of a once mighty D:sorcerer. His power is devastating and his speed unmatched in the D:underworld. Flee his wrath! N:569:Mephistopheles, Lord of Hell G:U:r I:140:30d222:20:150:50 W:84:2:0:42500 B:GAZE:EXP_80:1d5 B:GAZE:TERRIFY:1d5 B:TOUCH:FIRE:4d5 B:TOUCH:UN_POWER:4d5 F:MALE | UNIQUE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE | F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON | F:ESCORTS | IM_COLD | IM_POIS S:1_IN_3 | S:TELE_TO | SCARE | HOLD | BRAIN_SMASH | S:S_DEMON | S_HI_UNDEAD | S_UNDEAD | S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM D:A duke of hell, in the flesh. N:570:Gor-Gor G:R:R I:130:85d100:50:185:20 W:84:2:0:35000 B:CLAW:POISON:5d10 B:CLAW:POISON:5d10 B:BITE:HURT:20d10 F:UNIQUE | ELDRITCH_HORROR | F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE | RES_CHAO | F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | KILL_BODY | F:DEMON | EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | S:1_IN_2 | S:BR_PLAS | BR_NUKE | BR_POIS | BR_FIRE D:One day an egg was found in the basement of GWAR's Slave Pit. Slymenstra D:wanted to nurture and raise it, but Oderus and Beefcake decided to inject D:the egg full of crack. After Gor-Gor was hatched, he was raised on a D:diet of drugs and dead babies and then set loose to destoy the world. N:571:Star-spawn of Cthulhu G:U:G I:130:75d100:90:90:90 W:86:2:0:44000 B:CLAW:POISON:1d30 B:CLAW:ACID:1d30 B:TOUCH:UN_POWER:1d10 B:CRUSH:UN_BONUS:2d33 F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR | F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING | F:POWERFUL | IM_FIRE | S:1_IN_3 S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID | S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH | S:HEAL | MIND_BLAST | BA_NUKE D:The last remnants of sanity threaten to leave your brain as you D:behold this titanic bat-winged, octopus-headed unholy abomination. N:572:Kaschei the Immortal G:L:v I:130:60d100:100:100:0 W:90:3:0:45000 B:HIT:UN_BONUS:6d8 B:HIT:UN_BONUS:6d8 B:HIT:HURT:5d5 B:HIT:HURT:5d5 F:UNIQUE | MALE | CAN_SPEAK | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | F:EVIL | UNDEAD | F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | S:1_IN_3 | S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | S:BA_MANA | BO_MANA | BA_FIRE | S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM D:A stench of corruption and decay surrounds this sorcerer, who has clearly D:risen from the grave to continue his foul plots and schemes. N:573:Yog-Sothoth, the All-in-One G:j:v I:130:66d99:100:100:20 W:90:3:0:45000 B:TOUCH:HURT:40d5 B:TOUCH:LOSE_CON:16d2 B:TOUCH:LOSE_CON:16d2 F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER | S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI D:An outer god whose form resembles a mass of great floating globes. N:574:Great Wyrm of Power G:D:y I:130:111d111:20:111:70 W:90:4:0:47500 B:CRUSH:POISON:8d12 B:CRUSH:FIRE:8d12 B:CRUSH:ELEC:8d12 B:CRUSH:HURT:10d18 F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | AURA_FIRE | REFLECTING | AURA_ELEC | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_NETH | RES_DISE | F:DRAGON | GOOD | RES_TELE F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | F:RES_NETH | RES_NEXU | RES_PLAS | RES_CHAO | S:1_IN_3 | S:S_HI_DRAGON | S_DRAGON | S_KIN S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE | S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK | S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU | S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS | S:BR_WALL | BR_MANA | BR_DISI D:The mightiest of all dragonkind, a great wyrm of power is seldom D:encountered in our world. It can crush stars with its might. N:575:Shub-Niggurath, Black Goat of the Woods G:U:D I:130:65d99:100:100:20 W:91:3:0:47500 B:CRUSH:LOSE_WIS:20d5 B:CRUSH:LOSE_INT:20d5 B:BITE:LOSE_STR:10d2 B:BITE:LOSE_CON:10d2 F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | F:EVIL | IM_ACID | IM_COLD | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_3 | S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS | S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE | S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE D:This horrendous outer god looks like a writhing cloudy mass filled D:with mouths and tentacles. N:576:Carcharoth, the Jaws of Thirst G:C:D I:130:75d100:80:110:10 W:92:2:0:40000 B:CLAW:HURT:3d3 B:CLAW:HURT:3d3 B:BITE:POISON:4d4 B:BITE:POISON:4d4 F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP S:1_IN_4 | S:HEAL | SCARE | BRAIN_SMASH | S:BR_FIRE | S:S_HOUND D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is D:the largest wolf to ever walk the earth. He is highly intelligent and a D:deadly opponent in combat. N:577:Nyarlathotep, the Crawling Chaos G:U:r I:130:90d99:100:100:20 W:93:3:0:49000 B:CRUSH:LOSE_CON:30d4 B:CRUSH:LOSE_STR:30d4 B:GAZE:LOSE_INT:1d50 B:GAZE:LOSE_WIS:1d50 F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING | F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU | F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 | F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | F:EVIL | IM_ACID | IM_POIS | IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_3 | S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO | S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST | S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM D:Nyarlathothep is the messenger, the heart and the soul of the outer gods. D:He is a shapechanger capable of assuming thousands of nightmarish forms. N:578:Azathoth, Seething Nuclear Chaos G:E:B I:130:99d99:100:150:100 W:93:3:0:50000 B:CRUSH:HURT:35d5 B:CRAWL:ACID:35d5 B:CRUSH:HURT:35d5 B:CRAWL:ACID:35d5 F:UNIQUE | ELDRITCH_HORROR | RES_TELE F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | DEMON | AURA_FIRE | AURA_ELEC | F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING | F:KILL_ITEM | KILL_WALL | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE | F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND | F:EVIL | IM_ACID | IM_POIS | IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_5 | S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI D:There are few things more frightening than Azathoth, a whirlpool D:of destruction mercilessly crushing everything. N:579:Gothmog, the High Captain of Balrogs G:U:R I:130:80d100:100:140:0 W:95:1:0:43000 B:HIT:FIRE:9d12 B:HIT:FIRE:9d12 B:CRUSH:HURT:8d12 B:TOUCH:UN_POWER F:UNIQUE | MALE | CAN_SPEAK | FORCE_SLEEP | FORCE_MAXHP | F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING | F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:EVIL | DEMON | IM_FIRE | IM_ELEC | HURT_COLD | NO_CONF | NO_SLEEP S:1_IN_3 | S:BLIND | CONF | SCARE | BR_FIRE | S_KIN | S:S_DEMON | S_HI_UNDEAD | S_CYBER | BR_DISI D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is renowned D:for slaying Ecthelion the Warder of the Gates and he has never been D:defeated in combat. With his whip of flame and awesome fiery breath he D:saved his master from Ungoliant's rage. N:580:Great Cthulhu G:U:g I:130:100d100:100:140:100 W:96:2:0:62500 B:CRUSH:HURT:50d4 B:CLAW:UN_POWER:15d2 B:CLAW:UN_BONUS:15d2 B:TOUCH:POISON:1d100 F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING | F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU | F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH | F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD | F:DROP_GREAT | RES_DISE | RES_TELE | RES_CHAO | F:EVIL | DEMON | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP | S:1_IN_3 S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA | S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD | S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF S:BR_NEXU | S_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM D:This creature is death incarnate. "A monster of vaguely anthropoid D:outline, but with an octopus-like head... and long narrow wings behind... D:A mountain walked or stumbled." # Arioch is the first Quest monster in Gumband: He must be killed before # you can take on Xiombarg or Mabelrode. N:581:Arioch, Duke of Hell G:U:v I:130:100d150:100:160:0 W:98:1:0:60000 B:HIT:EXP_80:13d10 B:HIT:LOSE_ALL:12d10 B:HIT:UN_BONUS:11d10 B:TOUCH:UN_POWER:10d10 F:UNIQUE | QUESTOR | MALE | CHAR_MULTI | ATTR_MULTI | FORCE_DEPTH | F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | REFLECTING | F:INVISIBLE | REGENERATE | SHAPECHANGER | ATTR_ANY | POWERFUL | F:ELDRITCH_HORROR | OPEN_DOOR | BASH_DOOR | KILL_WALL | KILL_BODY | F:KILL_ITEM | EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | F:RES_NETH | RES_NEXU | RES_DISE | RES_CHAO | NO_CONF | NO_SLEEP S:1_IN_3 | S:BR_CHAO | BA_CHAO | MIND_BLAST | BO_NETH | BO_MANA | BO_PLAS | HASTE | S:HAND_DOOM | HEAL | TPORT | S_MONSTERS | S_DEMON | S_HI_UNDEAD | S:S_HI_DRAGON D:The Knight of the Swords, as he is also known, is the least powerful of D:the three Sword Rulers - at least he is when on this plane of Earth. It D:is hard to describe Arioch. One minute he's the most unnaturally D:handsome young boy, the next a filthy and disgusting giant, and the next D:an amorpheous, tentacled blob of darkness, among other shapes... You D:know that your quest to free this Earth of the forces of Chaos is almost D:at an end. # Xiombarg is the second Quest monster in Gumband: he must be killed before # Mabelrode. N:582:Queen Xiombarg of Chaos G:U:v I:140:150d150:100:170:0 W:99:1:0:70000 B:HIT:EXP_80:16d10 B:HIT:LOSE_ALL:14d10 B:HIT:UN_BONUS:12d10 B:TOUCH:UN_POWER:10d10 F:UNIQUE | QUESTOR | FEMALE | CHAR_MULTI | ATTR_MULTI | FORCE_DEPTH | F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | REFLECTING | F:INVISIBLE | REGENERATE | SHAPECHANGER | ATTR_ANY | POWERFUL | F:ELDRITCH_HORROR | AURA_FIRE | AURA_ELEC | OPEN_DOOR | BASH_DOOR | F:KILL_WALL | KILL_BODY | KILL_ITEM | EVIL | DEMON | IM_ELEC | IM_FIRE | F:IM_COLD | IM_POIS | RES_TELE | RES_NETH | RES_PLAS | RES_NEXU | F:RES_DISE | RES_CHAO | NO_STUN | NO_CONF | NO_SLEEP S:1_IN_3 | S:BR_NETH | BR_CHAO | BR_DISE | BA_CHAO | BA_NETH | BRAIN_SMASH | CAUSE_4 | S:HASTE | HAND_DOOM | HEAL | BLINK | TPORT | TELE_AWAY | S_MONSTERS | S:S_HYDRA | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD D:Also known as the Queen of the Swords, Xiombarg is the second most D:powerful of the Sword Rulers. She (not really accurate as gender is just D:as optional as shape for the Lords of Chaos) prefers the shape of a D:young, beautiful woman when she manifests herself on Earth. You know D:that you must defeat Xiombarg before the Earth can become free of Chaos. # Morgoth (and ZAngband's Serpent of Chaos) is replaced by Mabelrode, # the final "quest" monster in Gumband. You must kill it to complete the # final quest, and win the game. # Note that in the first draft for Mabelrode, he had PASS_WALL instead of # the more normal KILL_WALL. I found that, even in debug mode with a # character that could wipe the floor with the Serpent, Mabelrode was # pretty much impossible to kill. :) N:583:Mabelrode the Faceless G:U:v I:150:200d150:111:180:0 W:100:1:0:80000 B:HIT:SHATTER:22d10 B:HIT:LOSE_ALL:18d10 B:BITE:UN_BONUS:14d10 B:TOUCH:UN_POWER:10d10 F:UNIQUE | QUESTOR | MALE | CHAR_MULTI | ATTR_MULTI | FORCE_DEPTH | F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | F:DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | F:REFLECTING | INVISIBLE | REGENERATE | SHAPECHANGER | ATTR_ANY | F:POWERFUL | ELDRITCH_HORROR | AURA_FIRE | AURA_ELEC | OPEN_DOOR | F:BASH_DOOR | KILL_WALL | KILL_BODY | KILL_ITEM | EVIL | DEMON | IM_ACID | F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | RES_NETH | RES_WATE | F:RES_PLAS | RES_NEXU | RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_CONF | F:NO_SLEEP S:1_IN_3 | S:ROCKET | BR_NETH | BR_CHAO | BR_DISE | BR_PLAS | BR_MANA | BA_CHAO | S:BR_DISI | BA_DARK | MIND_BLAST | BRAIN_SMASH | CAUSE_4 | HASTE | S:HAND_DOOM | HEAL | BLINK | TPORT | TELE_TO | TELE_AWAY | S_CYBER | S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE D:Also known as the King of the Swords, Mabelrode is the most powerful of D:the Sword Rulers. You know that this Earth will never be free of Chaos D:unless you kill Mabelrode's body, thus banishing him back to the Realms D:of Chaos. # # Here are the monsters that I couldn't fit into the main list (because, # for example, there are a bunch of the same level that I want to keep # together). Unfortunately, this means that they can't be chosen as random # quest targets... # N:584:Slymenstra Hymen G:U:B I:120:55d100:20:90:50 W:60:2:0:25000 B:CLAW:HURT:5d8 B:CLAW:HURT:5d8 B:CLAW:EAT_ITEM:6d8 B:CLAW:EAT_GOLD:6d8 F:UNIQUE | FEMALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:FORCE_MAXHP | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | TAKE_ITEM | DEMON | EVIL | F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:SHRIEK | BR_FIRE | BR_SOUN | TELE_TO | DARKNESS D:The GWAR Woman. She collects heads, though probably not the ones D:you're thinking of. She once held the Guinness world-record for D:firebreathing. N:585:Flattus Maximus G:U:B I:110:55d100:20:90:70 W:60:2:0:25000 B:HIT:HURT:6d8 B:HIT:EAT_FOOD:6d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:FORCE_MAXHP | STUPID | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL | F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:BR_POIS | BR_SOUN | TELE_TO | DARKNESS D:Plays guitar for GWAR. Lives on a diet of beans, old cheese and D:vegetarians. N:586:Beefcake the Mighty G:U:B I:110:55d100:20:90:70 W:60:2:0:25000 B:HIT:HURT:7d8 B:HIT:HURT:7d8 B:HIT:HURT:6d8 B:HIT:HURT:6d8 F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:FORCE_MAXHP | STUPID | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL | F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:BR_SOUN | TELE_TO | DARKNESS D:GWAR's bassist is a sensitive soul. He cried when GWAR wiped out D:the dinosaurs, and then used their guts to create a bass out of the D:Grand Canyon. N:587:Scroda Moon G:U:B I:120:55d100:20:90:50 W:60:2:0:25000 B:HIT:HURT:6d8 B:HIT:HURT:6d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:FORCE_MAXHP | SMART | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL | F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:BR_SOUN | BO_WATE | TELE_TO | DARKNESS D:GWAR's newest "member" has an unlikely piece of male anatomy on his head. D:He joined GWAR on Earth to warn of the coming of their Master, who is D:heading towards Earth as we speak in order to destroy GWAR for enjoying D:what was supposed to be a humiliating exile on this mudball planet... N:588:BalSac, the Jaws of Death G:U:B I:120:55d100:20:90:50 W:60:2:0:25000 B:BITE:HURT:8d8 B:HIT:HURT:6d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 F:UNIQUE | MALE | SCUMDOG | RAND_25 | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | FORCE_MAXHP | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL | F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:BR_SOUN | TELE_TO | DARKNESS D:GWAR's navigator and guitarist, he's easily recognized by his beartrap D:head. He wasn't nearly as good a navigator as he is at playing guitar. D:It was his mistake that put GWAR in orbit around Flab Quarv 6, instead D:of Flab Quarv 7, leading to its destruction at Oderus Urungus' orders. N:589:JizMak, the Gusher G:U:B I:120:55d100:20:90:50 W:60:2:0:27000 B:BITE:HURT:6d8 B:HIT:HURT:5d8 B:HIT:HURT:5d8 B:HIT:SHATTER:9d8 F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD | F:FORCE_MAXHP | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL | F:IM_FIRE | IM_COLD | IM_POIS| RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:BR_SOUN | TELE_TO | DARKNESS D:GWAR's beast-headed drummer. He replaced GWAR's original drummer, D:Nippleus Erectus, after Nippleus went limp on stage one too many times. N:590:Oderus Urungus G:U:B I:120:60d100:20:90:50 W:60:2:0:27000 B:HIT:HURT:7d8 B:HIT:HURT:7d8 B:HIT:HURT:6d8 B:HIT:HURT:6d8 F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT | F:SMART | CAN_SPEAK | WEIRD_MIND | POWERFUL | ELDRITCH_HORROR | F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | FORCE_MAXHP | F:DEMON | EVIL | IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP S:1_IN_5 | S:BR_SOUN | TELE_TO | DARKNESS D:GWAR's lead "singer." Also known as "The Baby Crusher" and "Irish Kid," D:it was his error in attacking the planet Flab Quarv 6 (instead of Flab D:Quarv 7, like he was supposed to) and obliterating its peaceful population D:that got GWAR banished to Earth millions of years ago. Oderus is also D:notable as the creator of the human race. His sister Slymenstra had a D:headache, so found some apes and, well, you get the idea.